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Rapid progress in the development of information technology has led to a significant increase in the number and complexity of cyber threats. Traditional methods of cybersecurity training based on theoretical knowledge do not provide a…

密码学与安全 · 计算机科学 2025-01-03 Dmytro Tymoshchuk , Vasyl Yatskiv , Vitaliy Tymoshchuk , Nataliya Yatskiv

In this paper we demo the Temporal Game, a novel approach to temporal relation extraction that casts the task as an interactive game. Instead of directly annotating interval-level relations, our approach decomposes them into point-wise…

计算与语言 · 计算机科学 2025-09-03 Hugo Sousa , Ricardo Campos , Alípio Jorge

Despite groundbreaking progress in reinforcement learning for robotics, gameplay, and other complex domains, major challenges remain in applying reinforcement learning to the evolving, open-world problems often found in critical application…

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

This demo paper introduces young students to writing code in a touch enabled interactive maze game. Problem-based learning is given a gamified approach to learning, while simultaneously introducing the TouchDevelop platform to build basic…

计算机与社会 · 计算机科学 2013-10-04 Siri Vinay , Manoj Vaseekharan , Dean Mohamedally

Teachable Agent (TA) is a special type of pedagogical agent which instantiates the educational theory of Learning by Teaching. Soon after its emergence, research of TA becomes an active field, as it can solve the over scaffolded problem in…

计算机与社会 · 计算机科学 2015-02-10 Ailiya Borjigin

Real-world sequential decision making is characterized by sparse rewards and large decision spaces, posing significant difficulty for experiential learning systems like $\textit{tabula rasa}$ reinforcement learning (RL) agents. Large…

计算与语言 · 计算机科学 2024-03-06 Hitesh Golchha , Sahil Yerawar , Dhruvesh Patel , Soham Dan , Keerthiram Murugesan

With recent advances in the fields of quantum information theory [J. Pablo. Nature 12, 2172 (2021)] and the approach of the Noisy Intermediate-Scale Quantum (NISQ) [J. Preskill. Quantum 2, 79 (2018)] computing era, it is necessary to…

量子物理 · 物理学 2025-01-17 Alexander Kiefer

Investigating child-computer interactions within their contexts is vital for designing technology that caters to children's needs. However, determining what aspects of context are relevant for designing child-centric technology remains a…

人机交互 · 计算机科学 2024-03-27 Vanessa Figueiredo , Catherine Ann Cameron

Hand interactions are increasingly used as the primary input modality in immersive environments, but they are not always feasible due to situational impairments, motor limitations, and environmental constraints. Speech interfaces have been…

人机交互 · 计算机科学 2025-07-25 Chen Liang , Yuxuan Liu , Martez Mott , Anhong Guo

Trusted Execution Environments (TEEs) protect confidentiality and integrity of trusted applications by creating an isolated environment for executing code. Prior work has shown that users may feel more comfortable sharing data when they…

人机交互 · 计算机科学 2026-05-27 McKenna McCall , Carolina Carreira , Miguel Flores , Lorrie Faith Cranor

We consider the problem of generating relevant execution traces to test rich interactive applications. Rich interactive applications, such as apps on mobile platforms, are complex stateful and often distributed systems where sufficiently…

软件工程 · 计算机科学 2017-08-30 Edmund S. L. Lam , Peilun Zhang , Bor-Yuh Evan Chang

The Physics Analysis eXpert (PAX) is an open source toolkit for high energy physics analysis. The C++ class collection provided by PAX is deployed in a number of analyses with complex event topologies at Tevatron and LHC. In this article,…

数据分析、统计与概率 · 物理学 2007-05-23 S. Kappler , M. Erdmann , U. Felzmann , A. Flossdorf , M. Kirsch , G. Mueller , G. Quast , C. Saout , A. Schmidt , J. Weng

This research category full paper investigates how community college instructors evaluate interactive, no-code AI literacy resources designed for non-STEM learners. As artificial intelligence becomes increasingly integrated into everyday…

计算机与社会 · 计算机科学 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher A Bogart , Heather Burte

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

人机交互 · 计算机科学 2021-05-28 Adam S. Williams , Francisco R. Ortega

Common approaches for task-agnostic exploration learn tabula-rasa --the agent assumes isolated environments and no prior knowledge or experience. However, in the real world, agents learn in many environments and always come with prior…

机器学习 · 计算机科学 2021-11-29 Simone Parisi , Victoria Dean , Deepak Pathak , Abhinav Gupta

We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and…

计算机视觉与模式识别 · 计算机科学 2016-11-17 Xinzhong Lu , Ju Shen , Saverio Perugini , Jianjun Yang

The diversification of information access systems, from RAG to autonomous agents, creates a critical need for comparative user studies. However, the technical overhead to deploy and manage these distinct systems is a major barrier. We…

人机交互 · 计算机科学 2026-01-16 Saber Zerhoudi , Michael Granitzer

We present a graphical simulation tool for visually and interactively exploring the processing of various events handled by an operating system when running a program. Our graphical simulator is available for use on the web and locally by…

其他计算机科学 · 计算机科学 2019-11-12 Joshua W. Buck , Saverio Perugini

We present a Software Keyboard for smart touchscreen devices that learns its owner's unique dictionary in order to produce personalized typing predictions. The learning process is accelerated by analysing user's past typed communication.…

人机交互 · 计算机科学 2015-09-01 Panos Sakkos , Dimitrios Kotsakos , Ioannis Katakis , Dimitrios Gunopulos