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Teaching Unix to new students is a common tasks in many higher schools. This paper presents an approach to such course where the students progress autonomously with the help of the teacher. The traditional textbook is complemented with a…

操作系统 · 计算机科学 2011-03-10 Matthieu Moy

Reasoning is an essential skill to enable Large Language Models (LLMs) to interact with the world. As tasks become more complex, they demand increasingly sophisticated and diverse reasoning capabilities for sequential decision-making,…

人工智能 · 计算机科学 2025-04-25 Christopher Zhang Cui , Xingdi Yuan , Ziang Xiao , Prithviraj Ammanabrolu , Marc-Alexandre Côté

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

人机交互 · 计算机科学 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

计算与语言 · 计算机科学 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl

For undergraduate students of computing, learning to solve complex practical problems in a team is an essential skill for their future careers. This skill is needed in various fields, such as in cybersecurity and IT governance. Tabletop…

计算机与社会 · 计算机科学 2024-04-18 Valdemar Švábenský , Jan Vykopal , Martin Horák , Martin Hofbauer , Pavel Čeleda

Natural language programming is a promising approach to enable end users to instruct new tasks for intelligent agents. However, our formative study found that end users would often use unclear, ambiguous or vague concepts when naturally…

人机交互 · 计算机科学 2020-07-15 Toby Jia-Jun Li , Marissa Radensky , Justin Jia , Kirielle Singarajah , Tom M. Mitchell , Brad A. Myers

Traditional university orientation formats struggle to convey the intellectual substance of STEM curricula, particularly in disciplines where core competencies, such as algorithmic thinking and formal reasoning, are inherently abstract.…

人机交互 · 计算机科学 2026-03-10 Santiago Berrezueta-Guzman , Nadia Damianova , Andrei Koshelev , Ivan Parmacli , Stefan Wagner

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

Given that experience is a pivotal dimension of learning processes in the field of leadership, the ongoing and unresolved issue is how such experiential moments could be provided when developing leadership skills and competencies.…

人机交互 · 计算机科学 2024-03-18 Francesco Vona , Miladin Ćeranić , Irma Rybnikova , Jan-Niklas Voigt-Antons

Interactive fictions, or text-adventures, are games in which a player interacts with a world entirely through textual descriptions and text actions. Text-adventure games are typically structured as puzzles or quests wherein the player must…

计算与语言 · 计算机科学 2020-08-20 Prithviraj Ammanabrolu , William Broniec , Alex Mueller , Jeremy Paul , Mark O. Riedl

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

计算与语言 · 计算机科学 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

The authors present the results of a simple usability test performed on line_explorer, an innovative tool aimed at letting students explore programming. The system offers an interactive environment where students can learn, review, and…

计算机与社会 · 计算机科学 2017-11-16 Giovanni Vincenti , Scott Hilberg , James Braman , Michael Satzinger , Lily Cao

A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive,…

Procedural activity assistants potentially support humans in a variety of settings, from our daily lives, e.g., cooking or assembling flat-pack furniture, to professional situations, e.g., manufacturing or biological experiments. Despite…

计算与语言 · 计算机科学 2025-10-02 Kimihiro Hasegawa , Wiradee Imrattanatrai , Masaki Asada , Ken Fukuda , Teruko Mitamura

Automation of existing Graphical User Interfaces (GUIs) is important but hard to achieve. Upstream of making the GUI user-accessible or somehow scriptable, even the data-collection to understand the original interface poses significant…

人机交互 · 计算机科学 2025-04-15 Iason Chaimalas , Arnas Vyšniauskas , Gabriel Brostow

Based on the improvement of recent virtual and augmented reality (VR and AR) Head Mounted Display (HMD), there have been attempts to adopt VR and AR in various fields. Since VR and AR could provide more immersive experimental environments…

人机交互 · 计算机科学 2022-09-08 Jinwook Kim , Yee Joon Kim , Jeongmi Lee

Reproducing cognitive development, group interaction, and long-term evolution in virtual classrooms remains a core challenge for educational AI, as real classrooms integrate open-ended cognition, dynamic social interaction, affective…

计算机视觉与模式识别 · 计算机科学 2025-10-08 Yiping Ma , Shiyu Hu , Buyuan Zhu , Yipei Wang , Yaxuan Kang , Shiqing Liu , Kang Hao Cheong

With the rise of online learning, many novice tutors lack experience engaging students remotely. We introduce TutorUp, a Large Language Model (LLM)-based system that enables novice tutors to practice engagement strategies with simulated…

Exploratory analysis of a text corpus is essential for assessing data quality and developing meaningful hypotheses. Text analysis relies on understanding documents through structured attributes spanning various granularities of the…

人机交互 · 计算机科学 2025-04-24 Will Epperson , Arpit Mathur , Adam Perer , Dominik Moritz

An invitation to simulation is made into a realizable challenge: the reader is taken from scratch to games with words, to mathematical models, to statistical analysis, to simulation of evolution. No special requirements are needed: we work…

种群与进化 · 定量生物学 2007-05-23 Jose Rodriguez
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