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In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including…

计算机视觉与模式识别 · 计算机科学 2024-08-09 Jian Gao , Chun Gu , Youtian Lin , Zhihao Li , Hao Zhu , Xun Cao , Li Zhang , Yao Yao

Cross-modal place recognition methods are flexible GPS-alternatives under varying environment conditions and sensor setups. However, this task is non-trivial since extracting consistent and robust global descriptors from different…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Yun-Jin Li , Mariia Gladkova , Yan Xia , Rui Wang , Daniel Cremers

3D object detection within large 3D scenes is challenging not only due to the sparsity and irregularity of 3D point clouds, but also due to both the extreme foreground-background scene imbalance and class imbalance. A common approach is to…

计算机视觉与模式识别 · 计算机科学 2024-03-18 Oren Shrout , Yizhak Ben-Shabat , Ayellet Tal

We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on bounding proxies or implicit representations, which overlook…

Ray tracing is a widely used technique for modeling optical systems, involving sequential surface-by-surface computations, which can be computationally intensive. We propose Ray2Ray, a novel method that leverages implicit neural…

机器学习 · 计算机科学 2025-07-29 Shiva Sinaei , Chuanjun Zheng , Kaan Akşit , Daisuke Iwai

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

计算机视觉与模式识别 · 计算机科学 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader…

计算机视觉与模式识别 · 计算机科学 2025-07-14 Kai Ye , Chong Gao , Guanbin Li , Wenzheng Chen , Baoquan Chen

Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…

计算机视觉与模式识别 · 计算机科学 2020-07-24 Zhengqin Li , Yu-Ying Yeh , Manmohan Chandraker

Generative image models can produce convincingly real images, with plausible shapes, textures, layouts and lighting. However, one domain in which they perform notably poorly is in the synthesis of transparent objects, which exhibit…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Yue Yin , Enze Tao , Dylan Campbell

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighting, a key step toward generative modeling of real-world…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Tianqi Liu , Zhaoxi Chen , Zihao Huang , Shaocong Xu , Saining Zhang , Chongjie Ye , Bohan Li , Zhiguo Cao , Wei Li , Hao Zhao , Ziwei Liu

Recent advancements in 3D reconstruction, especially through neural rendering approaches like Neural Radiance Fields (NeRF) and Plenoxel, have led to high-quality 3D visualizations. However, these methods are optimized for digital…

图形学 · 计算机科学 2025-01-22 Ruixiang Cao , Satoshi Yagi , Satoshi Yamamori , Jun Morimoto

We give an overview of the different rendering methods and we demonstrate that the use of a Generative Adversarial Networks (GAN) for Global Illumination (GI) gives a superior quality rendered image to that of a rasterisations image. We…

计算机视觉与模式识别 · 计算机科学 2021-10-26 Jared Harris-Dewey , Richard Klein

3D image processing is an important problem in computer vision and pattern recognition fields. Compared with 2D image processing, its computation difficulty and cost are much higher due to the extra dimension. To fundamentally address this…

计算机视觉与模式识别 · 计算机科学 2021-10-29 Yongyu Wang

LiDAR is an important method for autonomous driving systems to sense the environment. The point clouds obtained by LiDAR typically exhibit sparse and irregular distribution, thus posing great challenges to the detection of 3D objects,…

计算机视觉与模式识别 · 计算机科学 2020-10-28 Tai Wang , Xinge Zhu , Dahua Lin

Precomputed Radiance Transfer (PRT) remains an attractive solution for real-time rendering of complex light transport effects such as glossy global illumination. After precomputation, we can relight the scene with new environment maps while…

图形学 · 计算机科学 2023-07-13 Nithin Raghavan , Yan Xiao , Kai-En Lin , Tiancheng Sun , Sai Bi , Zexiang Xu , Tzu-Mao Li , Ravi Ramamoorthi

Being able to see beyond the direct line of sight is an intriguing prospective and could benefit a wide variety of important applications. Recent work has demonstrated that time-resolved measurements of indirect diffuse light contain…

图形学 · 计算机科学 2019-10-24 Julian Iseringhausen , Matthias B. Hullin

For a foreground object in motion, details of its background which would otherwise be hidden are uncovered through its inner blur. This paper presents a novel hybrid motion blur rendering technique combining post-process image filtering and…

图形学 · 计算机科学 2022-10-12 Yu Wei Tan , Xiaohan Cui , Anand Bhojan

Indoor scenes typically exhibit complex, spatially-varying appearance from global illumination, making inverse rendering a challenging ill-posed problem. This work presents an end-to-end, learning-based inverse rendering framework…

计算机视觉与模式识别 · 计算机科学 2022-11-24 Jingsen Zhu , Fujun Luan , Yuchi Huo , Zihao Lin , Zhihua Zhong , Dianbing Xi , Jiaxiang Zheng , Rui Tang , Hujun Bao , Rui Wang

Gaussian Splatting (GS) is a recent and pivotal technique in 3D computer graphics. GS-based algorithms almost always bypass classical methods such as ray tracing, which offer numerous inherent advantages for rendering. For example, ray…

When working with three-dimensional data, choice of representation is key. We explore voxel-based models, and present evidence for the viability of voxellated representations in applications including shape modeling and object…

计算机视觉与模式识别 · 计算机科学 2016-08-17 Andrew Brock , Theodore Lim , J. M. Ritchie , Nick Weston