相关论文: THINC scaling method that bridges VOF and level se…
We extend the volume of fluid method for the computation of two-phase flow to a higher order accurate method in two dimensions. The interface reconstruction by the PLIC method is thereby replaced by a periodic interface reconstruction. The…
The computation of multiphase flows presents a subtle energetic equilibrium between potential (i.e., surface) and kinetic energies. The use of traditional interface-capturing schemes provides no control over such a dynamic balance. In the…
We present a higher-order finite volume method for solving elliptic PDEs with jump conditions on interfaces embedded in a 2D Cartesian grid. Second, fourth, and sixth order accuracy is demonstrated on a variety of tests including problems…
Based on the understandings regarding linear upwind schemes with flux splitting to achieve free-stream preservation (Q. Li, etc. Commun. Comput. Phys., 22 (2017) 64-94), a series of WENO interpolation-based and upwind-biased nonlinear…
During design optimization, a smooth description of the geometry is important, especially for problems that are sensitive to the way interfaces are resolved, e.g., wave propagation or fluid-structure interaction. A levelset description of…
Recovering point clouds involves the sequential process of sampling and restoration, yet existing methods struggle to effectively leverage both topological and geometric attributes. To address this, we propose an end-to-end architecture…
We present a numerical method for interface-resolved simulations of evaporating two-fluid flows based on the volume-of-fluid (VoF) method. The method has been implemented in an efficient FFT-based two-fluid Navier-Stokes solver, using an…
The main focus of this paper is a nonparametric filtering technique for the estimation of interface geometry in bulk materials obtainable from modern imaging measurements. The filtering methodology relies on an assumed hierarchy of…
This paper proposes a novel method for tamper detection and recovery using semi-fragile data hiding, based on Lifting Wavelet Transform (LWT) and Feed-Forward Neural Network (FNN). In TRLF, first, the host image is decomposed up to one…
Open-set semantic mapping enables language-driven robotic perception, but current instance-centric approaches are bottlenecked by context-depriving and computationally expensive crop-based feature extraction. To overcome this fundamental…
To address the challenges of table structure recognition, we propose a novel Split-Merge-based top-down model optimized for large, densely populated tables. Our approach formulates row and column splitting as sequence labeling tasks,…
We present a novel framework to deal with static and moving immersed boundaries (IB). In this strategy, called Volume-Filtering Immersed Boundary (VFIB) method, transport equations are derived by filtering the Navier-Stokes equations and…
Shape from Focus (SFF) is a depth reconstruction technique that estimates scene structure from focus variations observed across a focal stack, that is, a sequence of images captured at different focus settings. A key limitation of SFF…
Fluid-structure systems occur in a range of scientific and engineering applications. The immersed boundary(IB) method is a widely recognized and effective modeling paradigm for simulating fluid-structure interaction(FSI) in such systems,…
In this study, we develop an interface-contact simulation framework based on physical criteria and machine-learning-assisted classification to describe coalescence and bouncing within a unified formulation. The framework realizes…
We introduce Topological Offsets, a novel approach to generate manifold and self-intersection-free offset surfaces that are topologically equivalent to an offset infinitesimally close to the surface. Our approach, by construction, creates a…
We propose a method that morphs high-orger meshes such that their boundaries and interfaces coincide/align with implicitly defined geometries. Our focus is particularly on the case when the target surface is prescribed as the zero…
Scale variance is one of the crucial challenges in multi-scale object detection. Early approaches address this problem by exploiting the image and feature pyramid, which raises suboptimal results with computation burden and constrains from…
Previous multi-view normal integration methods typically sample a single ray per pixel, without considering the spatial area covered by each pixel, which varies with camera intrinsics and the camera-to-object distance. Consequently, when…
Volumetric models have become a popular representation for 3D scenes in recent years. One of the breakthroughs leading to their popularity was KinectFusion, where the focus is on 3D reconstruction using RGB-D sensors. However, monocular…