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相关论文: Towards Action Model Learning for Player Modeling

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We introduce an algorithm for model-based hierarchical reinforcement learning to acquire self-contained transition and reward models suitable for probabilistic planning at multiple levels of abstraction. We call this framework Planning with…

Large Language Model (LLM) Agents have recently garnered increasing interest yet they are limited in their ability to learn from trial and error, a key element of intelligent behavior. In this work, we argue that the capacity to learn new…

人工智能 · 计算机科学 2024-08-09 Haiteng Zhao , Chang Ma , Guoyin Wang , Jing Su , Lingpeng Kong , Jingjing Xu , Zhi-Hong Deng , Hongxia Yang

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

机器学习 · 计算机科学 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

We introduce LLM CHESS, an evaluation framework designed to probe the generalization of reasoning and instruction-following abilities in large language models (LLMs) through extended agentic interaction in the domain of chess. We rank over…

We consider a dynamic social network model in which agents play repeated games in pairings determined by a stochastically evolving social network. Individual agents begin to interact at random, with the interactions modeled as games. The…

概率论 · 数学 2007-05-23 Brian Skyrms , Robin Pemantle

Real-world artificial intelligence (AI) systems are increasingly required to operate autonomously in dynamic, uncertain, and continuously changing environments. However, most existing AI models rely on predefined objectives, static training…

人工智能 · 计算机科学 2025-11-04 Hong Su

We describe a preliminary investigation into learning a Chess player's style from game records. The method is based on attempting to learn features of a player's individual evaluation function using the method of temporal differences, with…

人工智能 · 计算机科学 2009-04-20 Mark Levene , Trevor Fenner

This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile game, transforming raw event data into textual sequences and…

Recent advances in video generation have spurred the development of world models capable of simulating 3D-consistent environments and interactions with static objects. However, a significant limitation remains in their ability to model…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Anmol Agarwal , Pranay Meshram , Sumer Singh , Saurav Suman , Andrew Lapp , Shahbuland Matiana , Louis Castricato , Spencer Frazier

This research explores the potential of Large Language Models (LLMs) to utilize psychometric values, specifically personality information, within the context of video game character development. Affective Computing (AC) systems quantify a…

计算与语言 · 计算机科学 2024-02-26 Lawrence J. Klinkert , Stephanie Buongiorno , Corey Clark

Active Learning Method (ALM) is a soft computing method which is used for modeling and control, based on fuzzy logic. Although ALM has shown that it acts well in dynamic environments, its operators cannot support it very well in complex…

Only limited studies and superficial evaluations are available on agents' behaviors and roles within a Multi-Agent System (MAS). We simulate a MAS using Reinforcement Learning (RL) in a pursuit-evasion (a.k.a predator-prey pursuit) game,…

人工智能 · 计算机科学 2022-12-16 Piyush K. Sharma , Erin Zaroukian , Derrik E. Asher , Bryson Howell

In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…

机器学习 · 计算机科学 2024-12-04 Trenton Chang , Lindsay Warrenburg , Sae-Hwan Park , Ravi B. Parikh , Maggie Makar , Jenna Wiens

Sports competitions are widely researched in computer and social science, with the goal of understanding how players act under uncertainty. While there is an abundance of computational work on player metrics prediction based on past…

计算与语言 · 计算机科学 2020-07-02 Nadav Oved , Amir Feder , Roi Reichart

Can emergent language models faithfully model the intelligence of decision-making agents? Though modern language models exhibit already some reasoning ability, and theoretically can potentially express any probable distribution over tokens,…

机器学习 · 计算机科学 2024-06-27 Wenhao Lu , Xufeng Zhao , Josua Spisak , Jae Hee Lee , Stefan Wermter

In this study into the player's emotional theory of mind of gameplaying agents, we investigate how an agent's behaviour and the player's own performance and emotions shape the recognition of a frustrated behaviour. We focus on the…

人工智能 · 计算机科学 2020-01-24 David Melhart , Georgios N. Yannakakis , Antonios Liapis

Alignment has quickly become a default ingredient in LLM development, with techniques such as reinforcement learning from human feedback making models act safely, follow instructions, and perform ever-better on complex tasks. While these…

计算与语言 · 计算机科学 2025-09-16 Peter West , Christopher Potts

Large Language Models (LLMs) and Reinforcement Learning (RL) are two powerful approaches for building autonomous agents. However, due to limited understanding of the game environment, agents often resort to inefficient exploration and…

机器学习 · 计算机科学 2024-11-26 Ziyu Chen , Zhiqing Xiao , Xinbei Jiang , Junbo Zhao

Decision Transformer-based decision-making agents have shown the ability to generalize across multiple tasks. However, their performance relies on massive data and computation. We argue that this inefficiency stems from the forgetting…

机器学习 · 计算机科学 2024-05-30 Jikun Kang , Romain Laroche , Xingdi Yuan , Adam Trischler , Xue Liu , Jie Fu

World models are defined as a compressed spatial and temporal learned representation of an environment. The learned representation is typically a neural network, making transfer of the learned environment dynamics and explainability a…

人工智能 · 计算机科学 2026-05-22 Dave Goel , Matthew Guzdial , Anurag Sarkar