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We present HeadText, a hands-free technique on a smart earpiece for text entry by motion sensing. Users input text utilizing only 7 head gestures for key selection, word selection, word commitment and word cancelling tasks. Head gesture…

人机交互 · 计算机科学 2022-05-24 Songlin Xu , Guanjie Wang , Ziyuan Fang , Guangwei Zhang , Guangzhu Shang , Rongde Lu , Liqun He

Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…

人机交互 · 计算机科学 2021-12-14 Bing Zhou , Matias Aiskovich , Sinem Guven

One of the main challenges of gaze-based interactions is the ability to distinguish normal eye function from a deliberate interaction with the computer system, commonly referred to as 'Midas touch'. In this paper we propose, EyeTAP (Eye…

人机交互 · 计算机科学 2021-06-18 Mohsen Parisay , Charalambos Poullis , Marta Kersten

We introduce AirWare, an in-air hand-gesture recognition system that uses the already embedded speaker and microphone in most electronic devices, together with embedded infrared proximity sensors. Gestures identified by AirWare are…

人机交互 · 计算机科学 2021-01-26 Nibhrat Lohia , Raunak Mundada , Arya D. McCarthy , Eric C. Larson

Due to the mass advancement in ubiquitous technologies nowadays, new pervasive methods have come into the practice to provide new innovative features and stimulate the research on new human-computer interactions. This paper presents a hand…

Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…

人机交互 · 计算机科学 2019-04-15 Varun Jain , Ramya Hebbalaguppe

Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific human gestures and use them to convey information or for device…

As wearable devices move toward the face (i.e. smart earbuds, glasses), there is an increasing need to facilitate intuitive interactions with these devices. Current sensing techniques can already detect many mouth-based gestures; however,…

人机交互 · 计算机科学 2021-06-03 Victor Chen , Xuhai Xu , Richard Li , Yuanchun Shi , Shwetak Patel , Yuntao Wang

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

计算机视觉与模式识别 · 计算机科学 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

Wireless earbuds are an appealing platform for wearable computing on-the-go. However, their small size and out-of-view location mean they support limited different inputs. We propose finger identification input on earbuds as a novel…

人机交互 · 计算机科学 2025-03-05 Jiwan Kim , Mingyu Han , Ian Oakley

Our hands serve as a fundamental means of interaction with the world around us. Therefore, understanding hand poses and interaction context is critical for human-computer interaction. We present EchoWrist, a low-power wristband that…

Children with severe disabilities and complex communication needs face limitations in the usage of access technology (AT) devices. Conventional ATs (e.g., mechanical switches) can be insufficient for nonverbal children and those with…

计算机视觉与模式识别 · 计算机科学 2020-09-30 Javad Rahimipour Anaraki , Silvia Orlandi , Tom Chau

Self-touch gestures (e.g., nuanced facial touches and subtle finger scratches) provide rich insights into human behaviors, from hygiene practices to health monitoring. However, existing approaches fall short in detecting such micro gestures…

人机交互 · 计算机科学 2026-02-25 Siyuan Wang , Ke Li , Jingyuan Huang , Jike Wang , Cheng Zhang , Alanson Sample , Dongyao Chen

Three-dimensional (3D) applications have come to every corner of life. We present 3DTouch, a novel 3D wearable input device worn on the fingertip for interacting with 3D applications. 3DTouch is self-contained, and designed to universally…

人机交互 · 计算机科学 2017-06-02 Anh Nguyen

Smart glasses are emerging as a popular wearable computing platform potentially revolutionizing the next generation of human-computer interaction. The widespread adoption of smart glasses has created a pressing need for discreet and…

人机交互 · 计算机科学 2024-08-22 Payal Mohapatra , Ali Aroudi , Anurag Kumar , Morteza Khaleghimeybodi

The recent advancement in technology breaks the barriers to communication between users and computers. The communication between humans and computers includes emotion and gesture recognition. Emotions can be recognized on the face of humans…

人机交互 · 计算机科学 2023-06-08 Heena , Sandeep Ranjan

The lip is a dominant dynamic facial unit when a person is speaking. Detecting lip events is beneficial to speech analysis and support for the hearing impaired. This paper proposes a 3D lip event detection pipeline that automatically…

计算机视觉与模式识别 · 计算机科学 2021-11-19 Jie Zhang , Robert B. Fisher

Gestures performed accompanying the voice are essential for voice interaction to convey complementary semantics for interaction purposes such as wake-up state and input modality. In this paper, we investigated voice-accompanying…

人机交互 · 计算机科学 2023-03-21 Zisu Li , Cheng Liang , Yuntao Wang , Yue Qin , Chun Yu , Yukang Yan , Mingming Fan , Yuanchun Shi

Hand gesture is one of the most important means of touchless communication between human and machines. There is a great interest for commanding electronic equipment in surgery rooms by hand gesture for reducing the time of surgery and the…

计算机视觉与模式识别 · 计算机科学 2017-10-24 Ebrahim Nasr-Esfahani , Nader Karimi , S. M. Reza Soroushmehr , M. Hossein Jafari , M. Amin Khorsandi , Shadrokh Samavi , Kayvan Najarian

We present 3DTouch, a novel 3D wearable input device worn on the fingertip for 3D manipulation tasks. 3DTouch is designed to fill the missing gap of a 3D input device that is self-contained, mobile, and universally working across various 3D…

人机交互 · 计算机科学 2015-07-20 Anh Nguyen , Amy Banic
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