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In-game team communication in online multiplayer games has shown the potential to foster efficient collaboration and positive social interactions. Yet players often associate communication within ad hoc teams with frustration and wariness.…

人机交互 · 计算机科学 2025-02-26 Juhoon Lee , Seoyoung Kim , Yeon Su Park , Juho Kim , Jeong-woo Jang , Joseph Seering

There is a growing interest in developing goal-oriented dialog systems which serve users in accomplishing complex tasks through multi-turn conversations. Although many methods are devised to evaluate and improve the performance of…

计算与语言 · 计算机科学 2020-05-18 Ryuichi Takanobu , Qi Zhu , Jinchao Li , Baolin Peng , Jianfeng Gao , Minlie Huang

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

社会与信息网络 · 计算机科学 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

The ability to cooperate through language is a defining feature of humans. As the perceptual, motory and planning capabilities of deep artificial networks increase, researchers are studying whether they also can develop a shared language to…

计算与语言 · 计算机科学 2020-07-15 Angeliki Lazaridou , Marco Baroni

Many settings of interest involving humans and machines -- from virtual personal assistants to autonomous vehicles -- can naturally be modelled as principals (humans) delegating to agents (machines), which then interact with each other on…

计算机科学与博弈论 · 计算机科学 2024-08-07 Oliver Sourbut , Lewis Hammond , Harriet Wood

Effective teams are crucial for organisations, especially in environments that require teams to be constantly created and dismantled, such as software development, scientific experiments, crowd-sourcing, or the classroom. Key factors…

人工智能 · 计算机科学 2017-02-28 Ewa Andrejczuk , Juan A. Rodriguez-Aguilar , Carme Roig , Carles Sierra

We propose a promising neural network model with which to acquire a grounded representation of robot actions and the linguistic descriptions thereof. Properly responding to various linguistic expressions, including polysemous words, is an…

机器人学 · 计算机科学 2021-04-20 Minori Toyoda , Kanata Suzuki , Hiroki Mori , Yoshihiko Hayashi , Tetsuya Ogata

Multi-party dialogues are more difficult for models to understand than one-to-one two-party dialogues, since they involve multiple interlocutors, resulting in interweaving reply-to relations and information flows. To step over these…

计算与语言 · 计算机科学 2023-05-25 Yiyang Li , Xinting Huang , Wei Bi , Hai Zhao

Teamwork is pivotal in medical teamwork when professionals with diverse skills and emotional states collaborate to make critical decisions. This case study examines the interplay between emotions and professional skills in group…

人机交互 · 计算机科学 2025-05-05 Xiaoshan Huang , Haolun Wu , Xue Liu , Susanne P. Lajoie

Collaborative tasks often begin with partial task knowledge and incomplete initial plans from each partner. To complete these tasks, agents need to engage in situated communication with their partners and coordinate their partial plans…

人工智能 · 计算机科学 2023-10-24 Cristian-Paul Bara , Ziqiao Ma , Yingzhuo Yu , Julie Shah , Joyce Chai

Word embeddings or distributed representations of words are being used in various applications like machine translation, sentiment analysis, topic identification etc. Quality of word embeddings and performance of their applications depends…

计算与语言 · 计算机科学 2020-03-09 Erion Çano , Maurizio Morisio

Emotion Recognition in Conversations (ERC) has been gaining increasing importance as conversational agents become more and more common. Recognizing emotions is key for effective communication, being a crucial component in the development of…

计算与语言 · 计算机科学 2023-06-06 Patrícia Pereira , Helena Moniz , Isabel Dias , Joao Paulo Carvalho

Word embeddings represent a transformative technology for analyzing text data in social work research, offering sophisticated tools for understanding case notes, policy documents, research literature, and other text-based materials. This…

计算与语言 · 计算机科学 2024-11-12 Brian E. Perron , Kelley A. Rivenburgh , Bryan G. Victor , Zia Qi , Hui Luan

Language is a powerful communicative and cognitive tool. It enables humans to express thoughts, share intentions, and reason about complex phenomena. Despite our fluency in using and understanding language, the question of how it arises and…

人工智能 · 计算机科学 2025-09-29 Maytus Piriyajitakonkij , Rujikorn Charakorn , Weicheng Tao , Wei Pan , Mingfei Sun , Cheston Tan , Mengmi Zhang

We present a joint modeling approach to identify salient discussion points in spoken meetings as well as to label the discourse relations between speaker turns. A variation of our model is also discussed when discourse relations are treated…

计算与语言 · 计算机科学 2017-05-16 Kechen Qin , Lu Wang , Joseph Kim

The game of Codenames has recently emerged as a domain of interest for intelligent agent design. The game is unique due to the way that language and coordination between teammates play important roles. Previous approaches to designing…

人工智能 · 计算机科学 2024-03-05 Christopher Archibald , Spencer Brosnahan

Under noisy environments, to achieve the robust performance of speaker recognition is still a challenging task. Motivated by the promising performance of multi-task training in a variety of image processing tasks, we explore the potential…

声音 · 计算机科学 2019-05-14 Jianfeng Zhou , Tao Jiang , Lin Li , Qingyang Hong , Zhe Wang , Bingyin Xia

In human-computer conversation systems, the context of a user-issued utterance is particularly important because it provides useful background information of the conversation. However, it is unwise to track all previous utterances in the…

计算与语言 · 计算机科学 2016-10-14 Yiping Song , Lili Mou , Rui Yan , Li Yi , Zinan Zhu , Xiaohua Hu , Ming Zhang

Graphs, such as social networks, word co-occurrence networks, and communication networks, occur naturally in various real-world applications. Analyzing them yields insight into the structure of society, language, and different patterns of…

社会与信息网络 · 计算机科学 2019-08-22 Palash Goyal , Emilio Ferrara

When training a model on referential dialogue guessing games, the best model is usually chosen based on its task success. We show that in the popular end-to-end approach, this choice prevents the model from learning to generate…

计算与语言 · 计算机科学 2021-03-23 Alberto Testoni , Raffaella Bernardi