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Event detection is an important step in extracting knowledge from the video. In this paper, we propose a deep learning approach to detect events in a soccer match emphasizing the distinction between images of red and yellow cards and the…

计算机视觉与模式识别 · 计算机科学 2021-02-09 Ali Karimi , Ramin Toosi , Mohammad Ali Akhaee

Evaluating the individual movements for teammates in soccer players is crucial for assessing teamwork, scouting, and fan engagement. It has been said that players in a 90-min game do not have the ball for about 87 minutes on average.…

人工智能 · 计算机科学 2022-07-28 Masakiyo Teranishi , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii

Vision-language models (VLMs) have recently shown strong potential in soccer video understanding. However, given the high complexity of soccer videos due to large viewpoint variations, rapid shot transitions, and cluttered scenes, it…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Ismael Elsharkawi , Ahmed Sait , Silvio Giancola , Bernard Ghanem , Hossam Sharara , Abdelrahman Eldesokey

In this study, the stochastic properties of player and team ball possession times in professional football matches are examined. Data analysis shows that player possession time follows a gamma distribution and the player count of a team…

物理与社会 · 物理学 2024-01-19 Ken Yamamoto , Seiya Uezu , Keiichiro Kagawa , Yoshihiro Yamazaki , Takuma Narizuka

In this work, we propose a novel way of efficiently localizing a soccer field from a single broadcast image of the game. Related work in this area relies on manually annotating a few key frames and extending the localization to similar…

计算机视觉与模式识别 · 计算机科学 2016-04-12 Namdar Homayounfar , Sanja Fidler , Raquel Urtasun

Attribution scores reflect how important the feature values in an input entity are for the output of a machine learning model. One of the most popular attribution scores is the SHAP score, which is an instantiation of the general Shapley…

Statistical graph models aim at modeling graphs as random realization among a set of possible graphs. One issue is to evaluate whether or not a graph is likely to have been generated by one particular model. In this paper we introduce the…

社会与信息网络 · 计算机科学 2022-03-29 Louis Duvivier , Rémy Cazabet , Céline Robardet

Soccer broadcast video understanding has been drawing a lot of attention in recent years within data scientists and industrial companies. This is mainly due to the lucrative potential unlocked by effective deep learning techniques developed…

计算机视觉与模式识别 · 计算机科学 2021-04-20 Anthony Cioppa , Adrien Deliège , Floriane Magera , Silvio Giancola , Olivier Barnich , Bernard Ghanem , Marc Van Droogenbroeck

We present a new approach to goal recognition that involves comparing observed facts with their expected probabilities. These probabilities depend on a specified goal g and initial state s0. Our method maps these probabilities and observed…

人工智能 · 计算机科学 2024-08-27 Nils Wilken , Lea Cohausz , Christian Bartelt , Heiner Stuckenschmidt

In this work, we study the fully automated inference of expected result values of probabilistic programs in the presence of natural programming constructs such as procedures, local variables and recursion. While crucial, capturing these…

编程语言 · 计算机科学 2023-04-26 Martin Avanzini , Georg Moser , Michael Schaper

In this work we develop a new algorithm for rating of teams (or players) in one-on-one games by exploiting the observed difference of the game-points (such as goals), also known as a margin of victory (MOV). Our objective is to obtain the…

统计方法学 · 统计学 2022-02-09 Leszek Szczecinski

In this research, we examine the capabilities of different mathematical models to accurately predict various levels of the English football pyramid. Existing work has largely focused on top-level play in European leagues; however, our work…

In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…

计算机视觉与模式识别 · 计算机科学 2020-11-23 Samuel Hurault , Coloma Ballester , Gloria Haro

The problem of evaluating the performance of soccer players is attracting the interest of many companies and the scientific community, thanks to the availability of massive data capturing all the events generated during a match (e.g.,…

The Expected Value of Sample Information (EVSI) is used to calculate the economic value of a new research strategy. While this value would be important to both researchers and funders, there are very few practical applications of the EVSI.…

统计理论 · 数学 2017-09-08 Anna Heath , Ioanna Manolopoulou , Gianluca Baio

While many quality metrics exist to evaluate the quality of a grasp by itself, no clear quantification of the quality of a grasp relatively to the task the grasp is used for has been defined yet. In this paper we propose a framework to…

机器人学 · 计算机科学 2019-07-11 Luca Cavalli , Gianpaolo Di Pietro , Matteo Matteucci

Analyzing defenses in team sports is generally challenging because of the limited event data. Researchers have previously proposed methods to evaluate football team defense by predicting the events of ball gain and being attacked using…

机器学习 · 计算机科学 2022-12-02 Rikuhei Umemoto , Kazushi Tsutsui , Keisuke Fujii

Deep learning has the potential to revolutionize sports performance, with applications ranging from perception and comprehension to decision. This paper presents a comprehensive survey of deep learning in sports performance, focusing on…

计算机视觉与模式识别 · 计算机科学 2023-07-10 Zhonghan Zhao , Wenhao Chai , Shengyu Hao , Wenhao Hu , Guanhong Wang , Shidong Cao , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

The recent growth in data availability in football has increased the risk of incorrect use of data-driven models, making guidelines on their validation and application necessary. The Expected Threat (xT) model is an accessible option for…

应用统计 · 统计学 2026-04-28 Koen van Arem , Jakob Söhl , Mirjam Bruinsma , Geurt Jongbloed

We present SoccerGuard, a novel framework for predicting injuries in women's soccer using Machine Learning (ML). This framework can ingest data from multiple sources, including subjective wellness and training load reports from players,…

人机交互 · 计算机科学 2024-11-15 Finn Bartels , Lu Xing , Cise Midoglu , Matthias Boeker , Toralf Kirsten , Pål Halvorsen