中文
相关论文

相关论文: Allocating marketing resources over social network…

200 篇论文

In recent years, data has played an increasingly important role in the economy as a good in its own right. In many settings, data aggregators cannot directly verify the quality of the data they purchase, nor the effort exerted by data…

计算机科学与博弈论 · 计算机科学 2019-04-30 Tyler Westenbroek , Roy Dong , Lillian J. Ratliff , S. Shankar Sastry

In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…

计算机科学与博弈论 · 计算机科学 2024-08-13 Feras Al Taha , Kiran Rokade , Francesca Parise

We consider the scenario where $N$ utilities strategically bid for electricity in the day-ahead market and balance the mismatch between the committed supply and actual demand in the real-time market, with uncertainty in demand and local…

系统与控制 · 电气工程与系统科学 2021-09-15 Tianyu Zhao , Hanling Yi , Minghua Chen , Chenye Wu , Yunjian Xu

This paper investigates Nash equilibrium (NE) seeking problems for noncooperative games over multi-players networks with finite bandwidth communication. A distributed quantized algorithm is presented, which consists of local gradient play,…

分布式、并行与集群计算 · 计算机科学 2021-11-16 Ziqin Chen , Ji Ma , Shu Liang , Li Li

We consider a sharing economy network where agents embedded in a graph share their resources. This is a fundamental model that abstracts numerous emerging applications of collaborative consumption systems. The agents generate a random…

计算机科学与博弈论 · 计算机科学 2017-03-29 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

This work is dedicated to the algorithm design in a competitive framework, with the primary goal of learning a stable equilibrium. We consider the dynamic price competition between two firms operating within an opaque marketplace, where…

计算机科学与博弈论 · 计算机科学 2023-05-30 Mengzi Amy Guo , Donghao Ying , Javad Lavaei , Zuo-Jun Max Shen

We study the asymptotic behavior of deterministic, continuous-time imitation dynamics for population games over networks. The basic assumption of this learning mechanism -- encompassing the replicator dynamics -- is that players belonging…

系统与控制 · 电气工程与系统科学 2020-10-23 Giacomo Como , Fabio Fagnani , Lorenzo Zino

We consider the Nash equilibrium problem in a partial-decision information scenario. Specifically, each agent can only receive information from some neighbors via a communication network, while its cost function depends on the strategies of…

最优化与控制 · 数学 2021-05-07 Mattia Bianchi , Sergio Grammatico

I propose a flexible structural model to estimate peer effects across various quantiles of the peer outcome distribution. The model allows peers with low, intermediate, and high outcomes to exert distinct influences, thereby capturing more…

计量经济学 · 经济学 2025-06-17 Aristide Houndetoungan

We consider multi-agent decision making where each agent's cost function depends on all agents' strategies. We propose a distributed algorithm to learn a Nash equilibrium, whereby each agent uses only obtained values of her cost function at…

多智能体系统 · 计算机科学 2019-04-04 Tatiana Tatarenko , Maryam Kamgarpour

In this paper, we investigate the seeking of Nash equilibrium (NE) in a non-cooperative quadratic game where all agents exchange their delayed strategy information with their neighbors. To extend best-response algorithms to the delayed…

系统与控制 · 电气工程与系统科学 2026-02-24 Kaichen Jiang , Yuyue Yan , Mingda Yue , Yuhu Wu

The rapid increase of photovoltaic cells, batteries, and Electric Vehicles (EVs) in electric grids can result in congested distribution networks. An alternative to enhancing network capacity is a redispatch market, allowing Distribution…

系统与控制 · 电气工程与系统科学 2024-03-19 Amirreza Silani , Simon H. Tindemans

We introduce a new approach to the study of influence in strategic settings where the action of an individual depends on that of others in a network-structured way. We propose \emph{influence games} as a \emph{game-theoretic} model of the…

计算机科学与博弈论 · 计算机科学 2016-04-12 Mohammad T. Irfan , Luis E. Ortiz

Can noncooperative behaviour of merchants lead to a market split that prima facie seems anticompetitive? We introduce a model in which service providers, with ISPs being the main example, aim at optimizing the number of customers using…

计算机科学与博弈论 · 计算机科学 2015-02-13 Yannai A. Gonczarowski , Moshe Tennenholtz

Viral marketing takes advantage of preexisting social networks among customers to achieve large changes in behaviour. Models of influence spread have been studied in a number of domains, including the effect of "word of mouth" in the…

计算机科学与博弈论 · 计算机科学 2008-09-08 Hamed Amini , Moez Draief , Marc Lelarge

In communication systems where users share common resources, users' selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games…

信息论 · 计算机科学 2011-11-11 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar

We study optimal behavior of energy producers under a CO_2 emission abatement program. We focus on a two-player discrete-time model where each producer is sequentially optimizing her emission and production schedules. The game-theoretic…

最优化与控制 · 数学 2010-08-24 Michael Ludkovski

Continuous-time gradient-based Nash equilibrium seeking algorithms enjoy a passivity property under a suitable monotonicity assumption. This feature has been exploited to design distributed algorithms that converge to Nash equilibria and…

最优化与控制 · 数学 2018-12-04 Claudio De Persis , Sergio Grammatico

Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…

计算机科学与博弈论 · 计算机科学 2017-04-17 James Riehl , Pouria Ramazi , Ming Cao

This paper considers the problem of Nash equilibrium (NE) seeking in aggregative games, where the payoff function of each player depends on an aggregate of all players' actions. We present a distributed continuous time algorithm such that…

最优化与控制 · 数学 2019-11-04 Mehran Shakarami , Claudio De Persis , Nima Monshizadeh