中文
相关论文

相关论文: Recursive Regret Matching: A General Method for So…

200 篇论文

This paper investigates the challenge of learning in black-box games, where the underlying utility function is unknown to any of the agents. While there is an extensive body of literature on the theoretical analysis of algorithms for…

机器学习 · 计算机科学 2024-11-15 Minbiao Han , Fengxue Zhang , Yuxin Chen

In this paper, we consider a distributed learning problem in a subnetwork zero-sum game, where agents are competing in different subnetworks. These agents are connected through time-varying graphs where each agent has its own cost function…

最优化与控制 · 数学 2021-08-05 Shijie Huang , Jinlong Lei , Yiguang Hong , Uday V. Shanbhag , Jie Chen

We consider learning Nash equilibria in two-player zero-sum Markov Games with nonlinear function approximation, where the action-value function is approximated by a function in a Reproducing Kernel Hilbert Space (RKHS). The key challenge is…

机器学习 · 计算机科学 2022-08-11 Chris Junchi Li , Dongruo Zhou , Quanquan Gu , Michael I. Jordan

We study a general version of the adversarial online learning problem. We are given a decision set $\mathcal{X}$ in a reflexive Banach space $X$ and a sequence of reward vectors in the dual space of $X$. At each iteration, we choose an…

机器学习 · 计算机科学 2016-06-07 Maximilian Balandat , Walid Krichene , Claire Tomlin , Alexandre Bayen

In this paper we introduce the discontinuous universal feedback for the problem of Nash equilibrium in two person non-zero sum differential game. We assume that there exist functions satisfying some conditions analogous to the infinitesimal…

最优化与控制 · 数学 2013-01-22 Yurii Averboukh

We suggest a general method for inferring players' values from their actions in repeated games. The method extends and improves upon the recent suggestion of (Nekipelov et al., EC 2015) and is based on the assumption that players are more…

计算机科学与博弈论 · 计算机科学 2017-02-17 Noam Nisan , Gali Noti

This paper is concerned with a non-zero sum differential game problem of an anticipated forward-backward stochastic differential delayed equation under partial information. We establish a necessary maximum principle and sufficient…

最优化与控制 · 数学 2017-02-17 Yi Zhuang

No-regret self-play learning dynamics have become one of the premier ways to solve large-scale games in practice. Accelerating their convergence via improving the regret of the players over the naive $O(\sqrt{T})$ bound after $T$ rounds has…

机器学习 · 计算机科学 2025-02-26 Shinji Ito , Haipeng Luo , Taira Tsuchiya , Yue Wu

We study online optimization methods for zero-sum games, a fundamental problem in adversarial learning in machine learning, economics, and many other domains. Traditional methods approximate Nash equilibria (NE) using either regret-based…

计算机科学与博弈论 · 计算机科学 2025-07-16 Taemin Kim , James P. Bailey

In this work, we study the distributed Nash equilibrium seeking problem for monotone generalized noncooperative games with set constraints and shared affine inequality constraints. A distributed regularized penalty method is proposed. The…

最优化与控制 · 数学 2021-09-28 Chao Sun , Guoqiang Hu

This paper examines the convergence of no-regret learning in Cournot games with continuous actions. Cournot games are the essential model for many socio-economic systems, where players compete by strategically setting their output quantity.…

计算机科学与博弈论 · 计算机科学 2020-02-12 Yuanyuan Shi , Baosen Zhang

We consider the problem of minimizing a smooth convex function by reducing the optimization to computing the Nash equilibrium of a particular zero-sum convex-concave game. Zero-sum games can be solved using online learning dynamics, where a…

机器学习 · 计算机科学 2018-11-16 Jun-Kun Wang , Jacob Abernethy

Regret minimization has proved to be a versatile tool for tree-form sequential decision making and extensive-form games. In large two-player zero-sum imperfect-information games, modern extensions of counterfactual regret minimization (CFR)…

计算机科学与博弈论 · 计算机科学 2021-03-09 Gabriele Farina , Tuomas Sandholm

This paper presents a new primal-dual method for computing an equilibrium of generalized (continuous) Nash game (referred to as generalized Nash equilibrium problem (GNEP)) where each player's feasible strategy set depends on the other…

计算机科学与博弈论 · 计算机科学 2022-03-04 Jong Gwang Kim

We present a simple primal-dual algorithm for computing approximate Nash-equilibria in two-person zero-sum sequential games with incomplete information and perfect recall (like Texas Hold'em Poker). Our algorithm is numerically stable,…

计算机科学与博弈论 · 计算机科学 2015-12-24 Elvis Dohmatob

In this paper, we consider a linear quadratic stochastic two-person nonzero-sum differential game. Open-loop and closed-loop Nash equilibria are introduced. The existence of the former is characterized by the solvability of a system of…

最优化与控制 · 数学 2016-07-18 Jingrui Sun , Jiongmin Yong

We argue that the existing regret matchings for Nash equilibrium approximation conduct "jumpy" strategy updating when the probabilities of future plays are set to be proportional to positive regret measures. We propose a geometrical regret…

计算机科学与博弈论 · 计算机科学 2020-01-24 Sizhong Lan

This paper investigates closed-loop Nash equilibria for discrete-time linear-quadratic (LQ) stochastic nonzero-sum difference games with random coefficients. Unlike existing works, we consider randomness in both state dynamics and cost…

最优化与控制 · 数学 2025-07-23 Qingxin Meng , Yiwei Wu

The task of computing approximate Nash equilibria in large zero-sum extensive-form games has received a tremendous amount of attention due mainly to the Annual Computer Poker Competition. Immediately after its inception, two competing and…

人工智能 · 计算机科学 2014-11-19 Kevin Waugh , J. Andrew Bagnell

Zero-sum games arise in a wide variety of problems, including robust optimization and adversarial learning. However, algorithms deployed for finding a local Nash equilibrium in these games often converge to non-Nash stationary points. This…

计算机科学与博弈论 · 计算机科学 2025-09-30 Kushagra Gupta , Xinjie Liu , Ross Allen , Ufuk Topcu , David Fridovich-Keil