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Accurately detecting and tracking high-speed, small objects, such as balls in sports videos, is challenging due to factors like motion blur and occlusion. Although recent deep learning frameworks like TrackNetV1, V2, and V3 have advanced…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Arjun Raj , Lei Wang , Tom Gedeon

Cache coherence protocols based on self-invalidation and self-downgrade have recently seen increased popularity due to their simplicity, potential performance efficiency, and low energy consumption. However, such protocols result in memory…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Parosh Aziz Abdulla , Mohamed Faouzi Atig , Stefanos Kaxiras , Carl Leonardsson , Alberto Ros , Yunyun Zhu

To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we…

计算机视觉与模式识别 · 计算机科学 2020-12-02 Cheng Yan , Xin Li , Guoqiang Li

This paper explores the concept of "momentum" in sports competitions through the use of the TOPSIS model and 0-1 logistic regression model. First, the TOPSIS model is employed to evaluate the performance of two tennis players, with…

计量经济学 · 经济学 2024-09-05 Mingpu Ma

Time series data are prevalent across various domains and often encompass large datasets containing multiple time-dependent features in each sample. Exploring time-varying data is critical for data science practitioners aiming to understand…

图形学 · 计算机科学 2025-09-26 Evandro S. Ortigossa , Fábio F. Dias , Diego C. Nascimento , Luis Gustavo Nonato

Augmented sports videos, which combine visualizations and video effects to present data in actual scenes, can communicate insights engagingly and thus have been increasingly popular for sports enthusiasts around the world. Yet, creating…

人机交互 · 计算机科学 2024-05-14 Chen Zhu-Tian , Qisen Yang , Xiao Xie , Johanna Beyer , Haijun Xia , Yingcai Wu , Hanspeter Pfister

Network-based intrusion detection system (NIDS) monitors network traffic for malicious activities, forming the frontline defense against increasing attacks over information infrastructures. Although promising, our quantitative analysis…

密码学与安全 · 计算机科学 2025-05-08 Chenyang Qiu , Yingsheng Geng , Junrui Lu , Kaida Chen , Shitong Zhu , Ya Su , Guoshun Nan , Can Zhang , Junsong Fu , Qimei Cui , Xiaofeng Tao

As programming education becomes more widespread, many college students from non-computer science backgrounds begin learning programming. Collaborative programming emerges as an effective method for instructors to support novice students in…

人机交互 · 计算机科学 2025-02-26 Gefei Zhang , Shenming Ji , Yicao Li , Jingwei Tang , Jihong Ding , Meng Xia , Guodao Sun , Ronghua Liang

Event sequence data is increasingly available in various application domains, such as business process management, software engineering, or medical pathways. Processes in these domains are typically represented as process diagrams or flow…

人机交互 · 计算机科学 2021-01-27 Anton Yeshchenko , Claudio Di Ciccio , Jan Mendling , Artem Polyvyanyy

Designing pacing for video games presents a unique set of challenges. Due to their interactivity, non-linearity, and narrative nature, many aspects must be coordinated and considered simultaneously. In addition, games are often developed in…

人机交互 · 计算机科学 2024-08-28 Julian Geheeb , Daniel Dyrda , Sebastian Geheeb

Dynamic networks can be challenging to analyze visually, especially if they span a large time range during which new nodes and edges can appear and disappear. Although it is straightforward to provide interfaces for visualization that…

人机交互 · 计算机科学 2021-05-11 Alexandra Lee , Daniel Archambault , Miguel A. Nacenta

Selecting the appropriate visual presentation of the data such that it preserves the semantics of the underlying data and at the same time provides an intuitive summary of the data is an important, often the final step of data analytics.…

人工智能 · 计算机科学 2017-11-15 Rema Ananthanarayanan , Pranay Kr. Lohia , Srikanta Bedathur

In many sports, it is useful to analyse video of an athlete in competition for training purposes. In swimming, stroke rate is a common metric used by coaches; requiring a laborious labelling of each individual stroke. We show that using a…

计算机视觉与模式识别 · 计算机科学 2017-05-30 Brandon Victor , Zhen He , Stuart Morgan , Dino Miniutti

Classification is one of the most important supervised machine learning tasks. During the training of a classification model, the training instances are fed to the model multiple times (during multiple epochs) in order to iteratively…

机器学习 · 计算机科学 2021-03-03 Michael Pühringer , Andreas Hinterreiter , Marc Streit

Researchers got success in mining the Web usage data effectively and efficiently. But representation of the mined patterns is often not in a form suitable for direct human consumption. Hence mechanisms and tools that can represent mined…

人机交互 · 计算机科学 2009-09-01 Ratnesh Kumar Jain , Dr. Suresh Jain , Dr. R. S. Kasana

There are challenges faced in today's world in terms of crime analysis when it comes to graphical visualization of crime patterns. Geographical representation of crime scenes and crime types become very important in gathering intelligence…

计算机与社会 · 计算机科学 2013-08-01 Quist-Aphetsi Kester

A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…

应用统计 · 统计学 2017-07-06 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto

Fuzz Testing techniques are the state of the art in software testing for security issues nowadays. Their great effectiveness attracted the attention of researchers and hackers and involved them in developing a lot of new techniques to…

密码学与安全 · 计算机科学 2021-02-09 Andrea Fioraldi , Luigi Paolo Pileggi

Capture the Flag games represent a popular method of cybersecurity training. Providing meaningful insight into the training progress is essential for increasing learning impact and supporting participants' motivation, especially in advanced…

人机交互 · 计算机科学 2020-08-31 Radek Ošlejšek , Vít Rusňák , Karolína Burská , Valdemar Švábenský , Jan Vykopal

The literature describes many visualization techniques for different types of data, tasks, and application contexts, and new techniques are proposed on a regular basis. Visualization surveys try to capture the immense space of techniques…

人机交互 · 计算机科学 2025-07-23 Abdulhaq Adetunji Salako , Christian Tominski