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An attractor decomposition meta-algorithm for solving parity games is given that generalises the classic McNaughton-Zielonka algorithm and its recent quasi-polynomial variants due to Parys (2019), and to Lehtinen, Schewe, and Wojtczak…

数据结构与算法 · 计算机科学 2022-08-30 Marcin Jurdziński , Rémi Morvan , K. S. Thejaswini

Parity games have witnessed several new quasi-polynomial algorithms since the breakthrough result of Calude et al. (STOC 2017). The combinatorial object underlying these approaches is a universal tree, as identified by Czerwi\'nski et al.…

数据结构与算法 · 计算机科学 2025-06-25 Zhuan Khye Koh , Georg Loho

The quest for a polynomial time algorithm for solving parity games gained momentum in 2017 when two different quasipolynomial time algorithms were constructed. In this paper, we further analyse the second algorithm due to Jurdzi\'nski and…

计算机科学与博弈论 · 计算机科学 2018-01-30 Nathanaël Fijalkow

Calude, Jain, Khoussainov, Li, and Stephan (2017) proposed a quasi-polynomial-time algorithm solving parity games. After this breakthrough result, a few other quasi-polynomial-time algorithms were introduced; none of them is easy to…

形式语言与自动机理论 · 计算机科学 2019-04-30 Paweł Parys

Attractors in parity games are a technical device for solving "alternating" reachability of given node sets. A well known solver of parity games - Zielonka's algorithm - uses such attractor computations recursively. We here propose new…

计算机科学中的逻辑 · 计算机科学 2014-05-20 Michael Huth , Jim Huan-Pu Kuo , Nir Piterman

Zielonka's classic recursive algorithm for solving parity games is perhaps the simplest among the many existing parity game algorithms. However, its complexity is exponential, while currently the state-of-the-art algorithms have…

计算机科学与博弈论 · 计算机科学 2023-06-22 Karoliina Lehtinen , Paweł Parys , Sven Schewe , Dominik Wojtczak

Several distinct techniques have been proposed to design quasi-polynomial algorithms for solving parity games since the breakthrough result of Calude, Jain, Khoussainov, Li, and Stephan (2017): play summaries, progress measures and register…

形式语言与自动机理论 · 计算机科学 2020-01-15 Wojciech Czerwiński , Laure Daviaud , Nathanaël Fijalkow , Marcin Jurdziński , Ranko Lazić , Paweł Parys

In a mean-payoff parity game, one of the two players aims both to achieve a qualitative parity objective and to minimize a quantitative long-term average of payoffs (aka. mean payoff). The game is zero-sum and hence the aim of the other…

计算机科学与博弈论 · 计算机科学 2020-01-15 Laure Daviaud , Marcin Jurdzinski , Ranko Lazic

This paper is a contribution to the study of parity games and the recent constructions of three quasipolynomial time algorithms for solving them. We revisit a result of Czerwi\'nski, Daviaud, Fijalkow, Jurdzi\'nski, Lazi\'c, and Parys…

计算机科学与博弈论 · 计算机科学 2018-10-22 Thomas Colcombet , Nathanaël Fijalkow

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

计算机科学与博弈论 · 计算机科学 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

The recent breakthrough paper by Calude et al. has given the first algorithm for solving parity games in quasi-polynomial time, where previously the best algorithms were mildly subexponential. We devise an alternative quasi-polynomial time…

数据结构与算法 · 计算机科学 2020-01-15 Marcin Jurdzinski , Ranko Lazic

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

计算机科学中的逻辑 · 计算机科学 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…

计算机科学与博弈论 · 计算机科学 2009-01-20 Oliver Friedmann

Calude et al. have recently shown that parity games can be solved in quasi-polynomial time, a landmark result that has led to a number of approaches with quasi-polynomial complexity. Jurdinski and Lasic have further improved the precise…

数据结构与算法 · 计算机科学 2022-11-18 Daniele Dell'Erba , Sven Schewe

Parys has recently proposed a quasi-polynomial version of Zielonka's recursive algorithm for solving parity games. In this brief note we suggest a variation of his algorithm that improves the complexity to meet the state-of-the-art…

计算机科学与博弈论 · 计算机科学 2019-06-06 Karoliina Lehtinen , Sven Schewe , Dominik Wojtczak

This paper provides a polynomial-time algorithm for solving parity games that runs in $\mathcal{O}(n^{2}\cdot(n + m))$ time-ending a search that has taken decades. Unlike previous attractor-based algorithms, the presented algorithm only…

数据结构与算法 · 计算机科学 2025-11-07 Rick van der Heijden

Parity games have been broadly studied in recent years for their applications to controller synthesis and verification. In practice, partial solvers for parity games that execute in polynomial time, while incomplete, can solve most games in…

计算机科学与博弈论 · 计算机科学 2019-07-23 Véronique Bruyère , Guillermo A. Pérez , Jean-François Raskin , Clément Tamines

Recently, five quasi-polynomial-time algorithms solving parity games were proposed. We elaborate on one of the algorithms, by Lehtinen (2018). Czerwi\'nski et al. (2019) observe that four of the algorithms can be expressed as constructions…

形式语言与自动机理论 · 计算机科学 2019-10-10 Paweł Parys

This paper discusses the problem of efficiently solving parity games where player Odd has to obey an additional 'strong transition fairness constraint' on its vertices -- given that a player Odd vertex $v$ is visited infinitely often, a…

计算机科学与博弈论 · 计算机科学 2023-10-24 Irmak Sağlam , Anne-Kathrin Schmuck

We improve the complexity of solving parity games (with priorities in vertices) for $d={\omega}(\log n)$ by a factor of ${\theta}(d^2)$: the best complexity known to date was $O(mdn^{1.45+\log_2(d/\log_2(n))})$, while we obtain…

计算机科学与博弈论 · 计算机科学 2023-05-02 Paweł Parys , Aleksander Wiącek
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