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Mastering games is a hard task, as games can be extremely complex, and still fundamentally different in structure from one another. While the AlphaZero algorithm has demonstrated an impressive ability to learn the rules and strategy of a…

机器学习 · 计算机科学 2024-11-01 Tomas Rigaux , Hisashi Kashima

Code editing is a frequent yet cognitively demanding task in software development. Existing AI-powered tools often disrupt developer flow by requiring explicit natural language instructions and suffer from high latency, limiting real-world…

软件工程 · 计算机科学 2026-04-02 Xinfang Chen , Siyang Xiao , Xianying Zhu , Junhong Xie , Ming Liang , Dajun Chen , Wei Jiang , Yong Li , Peng Di

We give an algorithm to enumerate the results on trees of monadic second-order (MSO) queries represented by nondeterministic tree automata. After linear time preprocessing (in the input tree), we can enumerate answers with linear delay (in…

数据库 · 计算机科学 2019-08-28 Antoine Amarilli , Pierre Bourhis , Stefan Mengel , Matthias Niewerth

Numerous Optimization Algorithms have a time-varying update rule thanks to, for instance, a changing step size, momentum parameter or, Hessian approximation. In this paper, we apply unrolled or automatic differentiation to a time-varying…

最优化与控制 · 数学 2024-10-28 Sheheryar Mehmood , Peter Ochs

In this paper, an improved GEF fast addition algorithm is proposed. The proposed algorithm reduces time and memory space. In this algorithm, carry is calculated on the basis of arrival timing of the operand's bits without overhead of…

数据结构与算法 · 计算机科学 2013-04-09 Md. Mizanur Rahman , Md. Shahadat Hossain , Md. Rakib Hasan , M. M. A. Hashem

This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer. Unlike previous attempts using machine learning only to perform…

人工智能 · 计算机科学 2015-09-15 Matthew Lai

In this paper, we propose an online algorithm to compute matrix factorizations. Proposed algorithm updates the dictionary matrix and associated coefficients using a single observation at each time. The algorithm performs low-rank updates to…

机器学习 · 统计学 2015-06-29 Ömer Deniz Akyıldız

Designing efficient algorithms to find Nash equilibrium (NE) refinements in sequential games is of paramount importance in practice. Indeed, it is well known that the NE has several weaknesses, since it may prescribe to play sub-optimal…

计算机科学与博弈论 · 计算机科学 2022-08-18 Martino Bernasconi , Alberto Marchesi , Francesco Trovò

In today's embedded applications a significant portion of energy is spent in the memory subsystem. Several approaches have been proposed to minimize this energy, including the use of scratch pad memories, with many based on static analysis…

编程语言 · 计算机科学 2011-11-09 Ilya Issenin , Nikil Dutt

In this paper we introduce a novel method for automatically tuning the search parameters of a chess program using genetic algorithms. Our results show that a large set of parameter values can be learned automatically, such that the…

人工智能 · 计算机科学 2010-09-06 Omid David-Tabibi , Moshe Koppel , Nathan S. Netanyahu

This paper describes a new alignment algorithm for sequences that can be used for determination of deletions and substitutions. It provides several solutions out of which the best one can be chosen on the basis of minimization of gaps or…

信息论 · 计算机科学 2012-11-01 Sandeep Hosangadi , Subhash Kak

Embedding plays a key role in modern recommender systems because they are virtual representations of real-world entities and the foundation for subsequent decision-making models. In this paper, we propose a novel embedding update mechanism,…

信息检索 · 计算机科学 2024-09-30 Cong Xu , Jun Wang , Jianyong Wang , Wei Zhang

We describe a new algorithm called Frequent Directions for deterministic matrix sketching in the row-updates model. The algorithm is presented an arbitrary input matrix $A \in R^{n \times d}$ one row at a time. It performed $O(d \times…

数据结构与算法 · 计算机科学 2015-04-22 Mina Ghashami , Edo Liberty , Jeff M. Phillips , David P. Woodruff

Chessboard and chess piece recognition is a computer vision problem that has not yet been efficiently solved. However, its solution is crucial for many experienced players who wish to compete against AI bots, but also prefer to make…

计算机视觉与模式识别 · 计算机科学 2020-06-25 Maciej A. Czyzewski , Artur Laskowski , Szymon Wasik

Given a $d$-dimensional array $A$, an update operation adds a given constant $C$ to each element within a continuous sub-array of $A$. A query operation computes the sum of all the elements within a continuous sub-array of $A$. The…

数据结构与算法 · 计算机科学 2016-08-05 Pushkar Mishra

Data in Knowledge Graphs often represents part of the current state of the real world. Thus, to stay up-to-date the graph data needs to be updated frequently. To utilize information from Knowledge Graphs, many state-of-the-art machine…

机器学习 · 计算机科学 2021-09-23 Christopher Wewer , Florian Lemmerich , Michael Cochez

The handwritten string recognition is still a challengeable task, though the powerful deep learning tools were introduced. In this paper, based on TAO-FCN, we proposed an end-to-end system for handwritten string recognition. Compared with…

计算机视觉与模式识别 · 计算机科学 2017-07-12 Song Wang , Jun Sun , Satoshi Naoi

This paper demonstrates the use of genetic algorithms for evolving: 1) a grandmaster-level evaluation function, and 2) a search mechanism for a chess program, the parameter values of which are initialized randomly. The evaluation function…

神经与进化计算 · 计算机科学 2017-11-23 Eli David , H. Jaap van den Herik , Moshe Koppel , Nathan S. Netanyahu

Representation learning has recently been successfully used to create vector representations of entities in language learning, recommender systems and in similarity learning. Graph embeddings exploit the locality structure of a graph and…

机器学习 · 计算机科学 2020-02-24 Shalin Shah , Venkataramana Kini

NNUE (Efficiently Updatable Neural Networks) has revolutionized chess engine development, with nearly all top engines adopting NNUE models to maintain competitive performance. A key challenge in NNUE training is the creation of high-quality…

人工智能 · 计算机科学 2024-12-25 Daniel Tan , Neftali Watkinson Medina