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相关论文: Lyra 2: Designing Interactive Visualizations by De…

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Interactive systems that facilitate exposure to examples can augment problem solving performance. However designers of such systems are often faced with many practical design decisions about how users will interact with examples, with…

人机交互 · 计算机科学 2024-01-24 Joel Chan , Zijian Ding , Eesh Kamrah , Mark Fuge

Interaction is critical for data analysis and sensemaking. However, designing interactive physicalizations is challenging as it requires cross-disciplinary knowledge in visualization, fabrication, and electronics. Interactive…

Traditional visualisation designers often start with sketches before implementation. With generative AI, these sketches can be turned into AI-generated visualisations using specific prompts. However, guiding AI to create compelling visuals…

人机交互 · 计算机科学 2024-09-04 Aron E. Owen , Jonathan C. Roberts

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive…

人机交互 · 计算机科学 2026-04-09 Junlong Chen , Jens Grubert , Per Ola Kristensson

Scalable interactive visual data exploration is crucial in many domains due to increasingly large datasets generated at rapid rates. Details-on-demand provides a useful interaction paradigm for exploring large datasets, where users start at…

人机交互 · 计算机科学 2019-05-14 Wenbo Tao , Xiaoyu Liu , Çağatay Demiralp , Remco Chang , Michael Stonebraker

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…

人机交互 · 计算机科学 2017-12-05 Dingzeyu Li

Immersive technologies offer new opportunities to support collaborative visual data analysis by providing each collaborator a personal, high-resolution view of a flexible shared visualisation space through a head mounted display. However,…

人机交互 · 计算机科学 2020-11-12 Benjamin Lee , Xiaoyun Hu , Maxime Cordeil , Arnaud Prouzeau , Bernhard Jenny , Tim Dwyer

Recent research has increasingly focused on the reasoning capabilities of Large Language Models (LLMs) in multi-turn interactions, as these scenarios more closely mirror real-world problem-solving. However, analyzing the intricate reasoning…

计算与语言 · 计算机科学 2025-11-14 Yiran Zhang , Mingyang Lin , Mark Dras , Usman Naseem

Expressive writing is an established approach for stress management. Recently, information technologies, such as smartphones, have also been explored for expressive writing. Although mobile interfaces have the potential to support various…

人机交互 · 计算机科学 2025-09-22 Shunpei Norihama , Shixian Geng , Kakeru Miyazaki , Arissa J. Sato , Mari Hirano , Simo Hosio , Koji Yatani

As interactive devices become pervasive, people are beginning to looking for more advanced interaction with televisions in the living room. Interactive television has the potential to offer a very engaging experience. But most common user…

人机交互 · 计算机科学 2016-03-29 Gang Ren , Wenbin Li , Eamonn O'Neill

Large Language Models have become widely adopted tools due to their versatile capabilities, yet their user interfaces remain limited, often following rigid, linear interaction paradigms. In this paper, we present insights from a design…

人机交互 · 计算机科学 2025-08-27 Maximilian Frank , Simon Lund

Annotation is a central mechanism in visualization design that enables people to communicate key insights. Prior research has provided essential accounts of the visual forms annotations take, but less attention has been paid to the…

人机交互 · 计算机科学 2026-04-10 Md Dilshadur Rahman , Devin Lange , Ghulam Jilani Quadri , Paul Rosen

Written language is a useful tool for non-visual creative activities like writing essays and planning searches. This paper investigates the integration of written language in to the visualization design process. We create the idea of a…

人机交互 · 计算机科学 2024-07-24 Chase Stokes , Clara Hu , Marti A. Hearst

Large language models (LLMs) enable end-users to delegate complex tasks to autonomous agents through natural language. However, prompt-based interaction faces critical limitations: Users often struggle to specify procedural requirements for…

人机交互 · 计算机科学 2025-10-14 Jiawen Li , Zheng Ning , Yuan Tian , Toby Jia-jun Li

The emergence of generative AI (GenAI) models, including large language models and text-to-image models, has significantly advanced the synergy between humans and AI with not only their outstanding capability but more importantly, the…

人机交互 · 计算机科学 2025-03-05 Leixian Shen , Haotian Li , Yifang Wang , Xing Xie , Huamin Qu

With the large language model showing human-like logical reasoning and understanding ability, whether agents based on the large language model can simulate the interaction behavior of real users, so as to build a reliable virtual…

信息检索 · 计算机科学 2024-03-05 Chenwei Zhang , Wenran Lu , Chunhe Ni , Hongbo Wang , Jiang Wu

Professional roles for data visualization designers are growing in popularity, and interest in relationships between the academic research and professional practice communities is gaining traction. However, despite the potential for…

人机交互 · 计算机科学 2021-08-19 Paul Parsons

A growing number of efforts aim to understand what people see when using a visualization. These efforts provide scientific grounding to complement design intuitions, leading to more effective visualization practice. However, published…

人机交互 · 计算机科学 2020-09-16 Madison Elliott , Christine Nothelfer , Cindy Xiong , Danielle Szafir

Machine Learning (ML) is becoming more prevalent in the systems we use daily. Yet designers of these systems are under-equipped to design with these technologies. Recently, interactive visualizations have been used to present ML concepts to…

人机交互 · 计算机科学 2020-09-15 Chelsea M. Myers , Jiachi Xie , Jichen Zhu

Large Language Models (LLMs) are increasingly used to power autonomous agents for complex, multi-step tasks. However, human-agent interaction remains pointwise and reactive: users approve or correct individual actions to mitigate immediate…

人机交互 · 计算机科学 2026-03-13 Gaole He , Brian Y. Lim