English

Interacting with Acoustic Simulation and Fabrication

Human-Computer Interaction 2017-12-05 v2 Computer Vision and Pattern Recognition Graphics

Abstract

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos, the faithful reproduction of surrounding audios is required to bring the immersion to the next level. Similarly, as personal fabrication is made possible with accessible 3D printers, more intuitive tools that respect the physical constraints can help artists to prototype designs. One main hurdle is the sheer amount of computation complexity to accurately reproduce the real-world phenomena through physics-based simulation. In my thesis research, I develop interactive tools that implement efficient physics-based simulation algorithms for automatic optimization and intuitive user interaction.

Keywords

Cite

@article{arxiv.1708.02895,
  title  = {Interacting with Acoustic Simulation and Fabrication},
  author = {Dingzeyu Li},
  journal= {arXiv preprint arXiv:1708.02895},
  year   = {2017}
}

Comments

ACM UIST 2017 Doctoral Symposium

R2 v1 2026-06-22T21:10:34.911Z