中文
相关论文

相关论文: Dynamic Hypergames for Synthesis of Deceptive Stra…

200 篇论文

Deception is virtually ubiquitous in warfare, and should be a central consideration for military operations research. However, studies of agent behaviour in simulated operations have typically neglected to include explicit models of…

多智能体系统 · 计算机科学 2021-09-08 Lyndon Benke , Michael Papasimeon , Tim Miller

Strategic deception is an act of manipulating the opponent's perception to gain strategic advantages. In this paper, we study synthesis of deceptive winning strategies in two-player turn-based zero-sum reachability games on graphs with…

计算机科学与博弈论 · 计算机科学 2021-04-26 Abhishek N. Kulkarni , Jie Fu

This paper is concerned with the synthesis of strategies in network systems with active cyber deception. Active deception in a network employs decoy systems and other defenses to conduct defensive planning against the intrusion of malicious…

计算机科学与博弈论 · 计算机科学 2020-02-18 Jie Fu , Abhishek N. Kulkarni , Huan Luo , Nandi O. Leslie , Charles A. Kamhoua

With the increasing sophistication of attacks on cyber-physical systems, deception has emerged as an effective tool to improve system security and safety by obfuscating the attacker's perception. In this paper, we present a solution to the…

计算机科学与博弈论 · 计算机科学 2020-07-16 Abhishek N. Kulkarni , Huan Luo , Nandi O. Leslie , Charles A. Kamhoua , Jie Fu

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

密码学与安全 · 计算机科学 2018-10-02 Tao Zhang , Quanyan zhu

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…

密码学与安全 · 计算机科学 2019-02-12 Tao Zhang , Linan Huang , Jeffrey Pawlick , Quanyan Zhu

In this chapter, we present an approach using formal methods to synthesize reactive defense strategy in a cyber network, equipped with a set of decoy systems. We first generalize formal graphical security models--attack graphs--to…

密码学与安全 · 计算机科学 2020-08-10 Abhishek N. Kulkarni , Jie Fu

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

机器人学 · 计算机科学 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

We study a class of two-player competitive concurrent stochastic games on graphs with reachability objectives. Specifically, player 1 aims to reach a subset $F_1$ of game states, and player 2 aims to reach a subset $F_2$ of game states…

系统与控制 · 电气工程与系统科学 2023-03-24 Chongyang Shi , Shuo Han , Jie Fu

We study a class of games, in which the adversary (attacker) is to satisfy a complex mission specified in linear temporal logic, and the defender is to prevent the adversary from achieving its goal. A deceptive defender can allocate decoys,…

计算机科学与博弈论 · 计算机科学 2020-10-06 Abhishek N. Kulkarni , Jie Fu , Huan Luo , Charles A. Kamhoua , Nandi O. Leslie

In adversarial settings, a mobile agent may strategically plan its motion to influence an opponent's inference about its intended goal. We study deceptive path planning in a scenario where a mobile agent aims to reach a privately selected…

系统与控制 · 电气工程与系统科学 2026-05-19 Violetta Rostobaya , Yue Guan , James Berneburg , Daigo Shishika

Differences in perception, information asymmetries, and bounded rationality lead game-theoretic players to derive a private, subjective view of the game that may diverge from the underlying ground-truth scenario and may be misaligned with…

人工智能 · 计算机科学 2025-12-16 Vince Trencsenyi

Deception plays a crucial role in strategic interactions with incomplete information. Motivated by security applications, we study a class of two-player turn-based deterministic games with one-sided incomplete information, in which player 1…

计算机科学与博弈论 · 计算机科学 2024-07-22 Abhishek N. Kulkarni , Matthew S. Cohen , Charles A. Kamhoua , Jie Fu

In this paper, we consider an adversarial scenario where one agent seeks to achieve an objective and its adversary seeks to learn the agent's intentions and prevent the agent from achieving its objective. The agent has an incentive to try…

最优化与控制 · 数学 2018-05-09 Melkior Ornik , Ufuk Topcu

Reactive synthesis is a class of methods to construct a provably-correct control system, referred to as a robot, with respect to a temporal logic specification in the presence of a dynamic and uncontrollable environment. This is achieved by…

形式语言与自动机理论 · 计算机科学 2020-04-24 Abhishek N. Kulkarni , Jie Fu

Deception is a crucial tool in the cyberdefence repertoire, enabling defenders to leverage their informational advantage to reduce the likelihood of successful attacks. One way deception can be employed is through obscuring, or masking,…

计算机科学与博弈论 · 计算机科学 2022-06-22 Junlin Wu , Charles Kamhoua , Murat Kantarcioglu , Yevgeniy Vorobeychik

We consider a team of autonomous agents that navigate in an adversarial environment and aim to achieve a task by allocating their resources over a set of target locations. An adversary in the environment observes the autonomous team's…

最优化与控制 · 数学 2023-10-09 Shenghui Chen , Yagiz Savas , Mustafa O. Karabag , Brian M. Sadler , Ufuk Topcu

In recent years, there has been some outstanding work on applying deep reinforcement learning to multi-agent settings. Often in such multi-agent scenarios, adversaries can be present. We address the requirements of such a setting by…

多智能体系统 · 计算机科学 2020-10-09 Siddharth Ghiya , Katia Sycara

We study interactions between agents in multi-agent systems, in which the agents are misinformed with regards to the game that they play, essentially having a subjective and incorrect understanding of the setting, without being aware of it.…

计算机科学与博弈论 · 计算机科学 2024-09-10 Konstantinos Varsos , Merkouris Papamichail , Giorgos Flouris , Marina Bitsaki

We study the design of autonomous agents that are capable of deceiving outside observers about their intentions while carrying out tasks in stochastic, complex environments. By modeling the agent's behavior as a Markov decision process, we…

人工智能 · 计算机科学 2021-09-15 Yagiz Savas , Christos K. Verginis , Ufuk Topcu
‹ 上一页 1 2 3 10 下一页 ›