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相关论文: QUALINET White Paper on Definitions of Immersive M…

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Several technological and scientific advances have been achieved recently in the fields of immersive systems, which are offering new possibilities to applications and services in different communication domains, such as entertainment,…

人机交互 · 计算机科学 2022-09-02 Pablo Pérez , Ester Gonzalez-Sosa , Jesús Gutiérrez , Narciso García

Augmented Reality (AR) devices are commonly head-worn to overlay context-dependent information into the field of view of the device operators. One particular scenario is the overlay of still images, either in a traditional fashion, or as…

多媒体 · 计算机科学 2017-05-04 Brian Bauman , Patrick Seeling

The Internet service provider industry is currently experiencing intense competition as companies strive to provide top-notch services to their customers. Providers are introducing cutting-edge technologies to enhance service quality,…

网络与互联网体系结构 · 计算机科学 2024-04-26 Parsa H. S. Panahi , Amir H. Jalilvand , Abolfazl Diyanat

eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…

多媒体 · 计算机科学 2023-01-20 Haiwei Dong , Jeannie S. A. Lee

Modern video streaming services require quality assurance of the presented audiovisual material. Quality assurance mechanisms allow streaming platforms to provide quality levels that are considered sufficient to yield user satisfaction,…

When working with emergent and appealing technologies as Virtual Reality, Mixed Reality and Augmented Reality, the issue of definitions appear very often. Indeed, our experience with various publics allows us to notice that technology…

图形学 · 计算机科学 2018-10-25 Jean-Daniel Taupiac , Nancy Rodriguez , Olivier Strauss

Over the last few years, the evolution of network and user handsets' technologies, have challenged the telecom industry and the Internet ecosystem. Especially, the unprecedented progress of multimedia streaming services like YouTube, Vimeo…

多媒体 · 计算机科学 2019-12-25 Khadija Bouraqia , Essaid Sabir , Mohamed Sadik , Latif Ladid

This paper presents an Immersive Telepresence system for Entertainment and Meetings (ITEM). The system aims to provide a radically new video communication experience by seamlessly merging participants into the same virtual space to allow a…

多媒体 · 计算机科学 2015-06-22 Viet-Anh Nguyen , Jiangbo Lu , Shengkui Zhao , Tien Dung Vu , Hongsheng Yang , Jones L. Douglas , Minh N. Do

How do we evaluate experiences in immersive environments? Despite decades of research in immersive technologies such as virtual reality, the field remains fragmented. Studies rely on overlapping constructs, heterogeneous instruments, and…

人机交互 · 计算机科学 2026-02-05 Xiang Li , Wei He , Per Ola Kristensson

This paper provides recommendations on how to integrate accessibility solutions, like subtitling, audio description and sign language, with immersive media services, with a focus on 360-degree video and spatial audio. It provides an…

多媒体 · 计算机科学 2020-05-11 Peter tho Pesch , Romain Bouqueau , Mario Montagud

In this work, a new approach to the definition of the quality of experience is presented. By considering the quality of service as a baseline, that portion of the QoE that can be inferred from the QoS is excluded, and then the rest of the…

人机交互 · 计算机科学 2015-02-11 Reza Farrahi Moghaddam , Mohamed Cheriet

A perennial quest in networking research is how to achieve higher quality of experience (QoE) for users without incurring more resources. This work revisits an important yet often overlooked piece of the puzzle: what should the QoE…

网络与互联网体系结构 · 计算机科学 2020-08-11 Junchen Jiang , Siddhartha Sen

QoS-QoE translation is a fundamental problem in multimedia systems because it characterizes how measurable system and network conditions affect user-perceived experience. Although many prior studies have examined this relationship, their…

多媒体 · 计算机科学 2026-04-13 Yingjie Yu , Mingyuan Wu , Ahmadreza Eslaminia , Lingzhi Zhao , Kaizhuo Yan , Klara Nahrstedt

Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holographic AR multimedia devices can be measured with traditional…

多媒体 · 计算机科学 2022-12-29 Longyu Zhang , Haiwei Dong , Abdulmotaleb El Saddik

Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…

信号处理 · 电气工程与系统科学 2025-05-08 Belal Korany , Peerapol Tinnakornsrisuphap , Saadallah Kassir , Prashanth Hande , Hyun Yong Lee , Thomas Stockhammer

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

多媒体 · 计算机科学 2024-11-26 Monalisa Ghosh , Chetna Singhal

We investigate the relationship between immersion and learning across three domains (cultural heritage, environmental awareness, and high school physics) through the lens of the Cognitive Affective Model of Immersive Learning (CAMIL)…

人机交互 · 计算机科学 2026-03-03 Paolo Boffi , Alberto Gallace , Pier Luca Lanzi

Despite rapid growth of quantum information science and engineering (QIS/QISE) workforce development initiatives, perceived lack of agreement among faculty on core content has made prior research-based curriculum and assessment development…

物理教育 · 物理学 2024-04-05 Josephine C. Meyer , Gina Passante , Steven J. Pollock , Bethany R. Wilcox

Image quality assessment (IQA) models aim to establish a quantitative relationship between visual images and their perceptual quality by human observers. IQA modeling plays a special bridging role between vision science and engineering…

图像与视频处理 · 电气工程与系统科学 2021-02-23 Zhengfang Duanmu , Wentao Liu , Zhongling Wang , Zhou Wang

Immersive experiences, such as remote collaboration and augmented and virtual reality, require delivery of large volumes of data with consistent ultra-low latency across wireless networks in fluctuating network conditions. We describe the…

网络与互联网体系结构 · 计算机科学 2025-09-25 Pooja Aggarwal , Michael Luby , Lorenz Minder
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