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High-risk operational tasks such as those in aviation require training environments that are realistic and capable of inducing high levels of workload. Virtual Reality (VR) offers a simulated 3D environment for immersive, safe and valid…

A challenging part of dynamic probabilistic risk assessment for nuclear power plants is the need for large amounts of temporal simulations given various initiating events and branching conditions from which representative feature extraction…

机器学习 · 计算机科学 2021-04-20 Bing Zha , Alessandro Vanni , Yassin Hassan , Tunc Aldemir , Alper Yilmaz

Virtual Reality (VR) is an emerging technique that provides a unique real-time experience for users. VR technologies have provided revolutionary user experiences in various scenarios (e.g., training, education, product/architecture design,…

软件工程 · 计算机科学 2022-11-04 Dhia Elhaq Rzig , Nafees Iqbal , Isabella Attisano , Xue Qin , Foyzul Hassan

Real-time video surveillance, through CCTV camera systems has become essential for ensuring public safety which is a priority today. Although CCTV cameras help a lot in increasing security, these systems require constant human interaction…

计算机视觉与模式识别 · 计算机科学 2023-02-23 Labib Ahmed Siddique , Rabita Junhai , Tanzim Reza , Salman Sayeed Khan , Tanvir Rahman

Prospective memory (PM), defining the currently conceived intention of a future action, is crucial for daily functioning, particularly in aging populations. This study develops and validates a virtual reality prospective memory training…

人机交互 · 计算机科学 2024-12-09 Satoshi Fukumori , Kayoko Miura , Ayako Takamori , Sadao Otsuka

Virtual reality simulation is becoming popular as a training platform in surgical education. However, one important aspect of simulation-based surgical training that has not received much attention is the provision of automated real-time…

人工智能 · 计算机科学 2017-07-03 Xingjun Ma , Sudanthi Wijewickrema , Yun Zhou , Shuo Zhou , Stephen O'Leary , James Bailey

Temporal realism remains a central weakness of current generative video models, as most evaluation metrics prioritize spatial appearance and offer limited sensitivity to motion. We introduce a scalable, model-agnostic framework that…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Mert Onur Cakiroglu , Idil Bilge Altun , Zhihe Lu , Mehmet Dalkilic , Hasan Kurban

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for…

机器学习 · 计算机科学 2022-06-22 Kevin C. VanHorn , Meyer Zinn , Murat Can Cobanoglu

Accurate prediction of perceptual attributes of haptic textures is essential for advancing VR and AR applications and enhancing robotic interaction with physical surfaces. This paper presents a deep learning-based multi-modal framework,…

人机交互 · 计算机科学 2025-06-24 Mudassir Ibrahim Awan , Seokhee Jeon

Recent global estimates suggest that as many as 2.41 billion individuals have health conditions that would benefit from rehabilitation services. Home-based Physical Therapy (PT) faces significant challenges in providing interactive feedback…

机器学习 · 计算机科学 2024-08-23 Hanchen David Wang , Nibraas Khan , Anna Chen , Nilanjan Sarkar , Pamela Wisniewski , Meiyi Ma

Objective. Evaluate the feasibility of Virtual Reality (VR) wayfinding training with aging adults, and examine the impact of the training on wayfinding performance. Design. Design involved wayfinding tasks in a study with three groups:…

人机交互 · 计算机科学 2024-07-18 Tong Bill Xu , Armin Mostafavi , Walter R. Boot , Sara Czaja , Saleh Kalantari

Radar-based human activity recognition (HAR) still lacks a comprehensive simulation method. Existing software is developed based on models or motion-captured data, resulting in limited flexibility. To address this issue, a simulator that…

信号处理 · 电气工程与系统科学 2025-11-13 Weicheng Gao

With the growing need to effectively support workforce upskilling in the manufacturing sector, virtual reality is gaining popularity as a scalable training solution. However, most current systems are designed as static, step-by-step…

In this paper, the problem of head movement prediction for virtual reality videos is studied. In the considered model, a deep learning network is introduced to leverage position data as well as video frame content to predict future head…

计算机视觉与模式识别 · 计算机科学 2020-03-03 Xinwei Chen , Ali Taleb Zadeh Kasgari , Walid Saad

Dynamic Item Response Models extend the standard Item Response Theory (IRT) to capture temporal dynamics in learner ability. While these models have the potential to allow instructional systems to actively monitor the evolution of learner…

机器学习 · 计算机科学 2023-11-16 Yunsung Kim , Sreechan Sankaranarayanan , Chris Piech , Candace Thille

We present a virtual reality (VR) experience that creates a research-grade benchmark in assessing patients with active upper-limb tremor, while simultaneously offering the opportunity for patients to engage with VR experiences without their…

Accurate and computationally efficient means for classifying human activities have been the subject of extensive research efforts. Most current research focuses on extracting complex features to achieve high classification accuracy. We…

人工智能 · 计算机科学 2015-12-22 Skyler Seto , Wenyu Zhang , Yichen Zhou

It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator's performance in an interactive way for 2D control panel design. By incorporating some…

人机交互 · 计算机科学 2007-09-05 Ying Wang , Wei Zhang , Fouad Bennis , Damien Chablat

Surgical training in medical school residency programs has followed the apprenticeship model. The learning and assessment process is inherently subjective and time-consuming. Thus, there is a need for objective methods to assess surgical…

计算机视觉与模式识别 · 计算机科学 2021-03-10 Erim Yanik , Xavier Intes , Uwe Kruger , Pingkun Yan , David Miller , Brian Van Voorst , Basiel Makled , Jack Norfleet , Suvranu De

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…