相关论文: Real-time Pupil Tracking from Monocular Video for …
Real-time, accurate, and robust pupil detection is an essential prerequisite for pervasive video-based eye-tracking. However, automated pupil detection in realworld scenarios has proven to be an intricate challenge due to fast illumination…
We present a real-time deep learning framework for video-based facial performance capture -- the dense 3D tracking of an actor's face given a monocular video. Our pipeline begins with accurately capturing a subject using a high-end…
Real-time, accurate, and robust pupil detection is an essential prerequisite for pervasive video-based eye-tracking. However, automated pupil detection in real-world scenarios has proven to be an intricate challenge due to fast illumination…
Commercial head-mounted eye trackers provide useful features to customers in industry and research but are expensive and rely on closed source hardware and software. This limits the application areas and use of mobile eye tracking to expert…
Pupil tracking is an important branch of object tracking which require high precision. We investigate head mounted pupil tracking which is often more convenient and precise than remote pupil tracking, but also more challenging. When pupil…
Video-mapping is the process of coherent video-projection of images, animations or movies on static objects or buildings for shows. This paper focuses on the dynamic video-mapping of the suit of a puppet being moved by its puppeteer on the…
Video-based eye tracking is a valuable technique in various research fields. Numerous open-source eye tracking algorithms have been developed in recent years, primarily designed for general application with many different camera types.…
Wearable pupil detection systems often separate the analysis of the captured wearer's eye images for wirelessly-tethered back-end systems. We argue in this paper that investigating hardware-software co-designs would bring along…
Real-time, accurate, and robust pupil detection is an essential prerequisite to enable pervasive eye-tracking and its applications -- e.g., gaze-based human computer interaction, health monitoring, foveated rendering, and advanced driver…
In this paper, we present an approach for tracking people in monocular videos, by predicting their future 3D representations. To achieve this, we first lift people to 3D from a single frame in a robust way. This lifting includes information…
We propose a system that uses video as the input to track the position of objects relative to their surrounding environment in real-time. The neural network employed is trained on a 100% synthetic dataset coming from our own automated…
We present a novel object tracking scheme that can track rigid objects in real time. The approach uses subpixel-precise image edges to track objects with high accuracy. It can determine the object position, scale, and rotation with…
Measuring pupil diameter is vital for gaining insights into physiological and psychological states - traditionally captured by expensive, specialized equipment like Tobii eye-trackers and Pupillabs glasses. This paper presents a novel…
Fast and accurate eye tracking in a virtual reality or augmented reality headset could lead to better display performance and enable novel methods of user interaction with the system. However, it remains a challenge for a system to combine…
Capturing the dynamically deforming 3D shape of clothed human is essential for numerous applications, including VR/AR, autonomous driving, and human-computer interaction. Existing methods either require a highly specialized capturing setup,…
We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…
We present the first real-time human performance capture approach that reconstructs dense, space-time coherent deforming geometry of entire humans in general everyday clothing from just a single RGB video. We propose a novel two-stage…
We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…
Eye tracking spreads through a vast area of applications from ophthalmology, assistive technologies to gaming and virtual reality. Precisely detecting the pupil's contour and center is the very first step in many of these tasks, hence needs…
We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use…