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We study the distribution of strategies in a large game that models how agents choose among different double auction markets. We classify the possible mean field Nash equilibria, which include potentially segregated states where an agent…

计算机科学与博弈论 · 计算机科学 2018-09-05 Robin Nicole , Peter Sollich

This paper investigates online stochastic aggregative games subject to local set constraints and time-varying coupled inequality constraints, where each player possesses a time-varying expectation-valued cost function relying on not only…

最优化与控制 · 数学 2025-11-18 Kaixin Du , Min Meng

This paper proposes a distributed algorithm to find the Nash equilibrium in a class of non-cooperative convex games with partial-decision information. Our method employs a distributed projected gradient play approach alongside consensus…

计算机科学与博弈论 · 计算机科学 2024-12-13 Duong Thuy Anh Nguyen , Duong Tung Nguyen , Angelia Nedić

We consider the framework of average aggregative games, where the cost function of each agent depends on his own strategy and on the average population strategy. We focus on the case in which the agents are coupled not only via their cost…

系统与控制 · 计算机科学 2017-10-18 Francesca Parise , Basilio Gentile , John Lygeros

We suggest a novel stochastic-approximation algorithm to compute a symmetric Nash-equilibrium strategy in a general queueing game with a finite action space. The algorithm involves a single simulation of the queueing process with dynamic…

概率论 · 数学 2023-08-30 Liron Ravner , Ran I. Snitkovsky

In response to a change, individuals may choose to follow the responses of their friends or, alternatively, to change their friends. To model these decisions, consider a game where players choose their behaviors and friendships. In…

社会与信息网络 · 计算机科学 2020-06-23 Anton Badev

In this paper a consensus has been constructed in a social network which is modeled by a stochastic differential game played by agents of that network. Each agent independently minimizes a cost function which represents their motives. A…

统计理论 · 数学 2021-07-13 Paramahansa Pramanik

A multicast game is a network design game modelling how selfish non-cooperative agents build and maintain one-to-many network communication. There is a special source node and a collection of agents located at corresponding terminals. Each…

计算机科学与博弈论 · 计算机科学 2013-09-27 Fedor V. Fomin , Petr A. Golovach , Jesper Nederlof , Michał Pilipczuk

We consider multi-agent decision making, where each agent optimizes its cost function subject to constraints. Agents' actions belong to a compact convex Euclidean space and the agents' cost functions are coupled. We propose a distributed…

最优化与控制 · 数学 2016-12-01 Tatiana Tatarenko , Maryam Kamgarpour

We consider the problem of allocating a set of divisible goods to $N$ agents in an online manner, aiming to maximize the Nash social welfare, a widely studied objective which provides a balance between fairness and efficiency. The goods…

计算机科学与博弈论 · 计算机科学 2021-08-04 Siddhartha Banerjee , Vasilis Gkatzelis , Artur Gorokh , Billy Jin

We consider a repeatedly played generalized Nash equilibrium game. This induces a multi-agent online learning problem with joint constraints. An important challenge in this setting is that the feasible set for each agent depends on the…

机器学习 · 计算机科学 2024-10-04 Sarah Sachs , Hedi Hadiji , Tim van Erven , Mathias Staudigl

Generative adversarial networks (GANs) represent a zero-sum game between two machine players, a generator and a discriminator, designed to learn the distribution of data. While GANs have achieved state-of-the-art performance in several…

机器学习 · 计算机科学 2020-02-24 Farzan Farnia , Asuman Ozdaglar

In this paper, we study the distributed generalized Nash equilibrium seeking problem of non-cooperative games in dynamic environments. Each player in the game aims to minimize its own time-varying cost function subject to a local action…

最优化与控制 · 数学 2020-04-02 Kaihong Lu , Guangqi Li , Long Wang

In single-agent Markov decision processes, an agent can optimize its policy based on the interaction with environment. In multi-player Markov games (MGs), however, the interaction is non-stationary due to the behaviors of other players, so…

计算机科学与博弈论 · 计算机科学 2021-10-19 Yuanheng Zhu , Dongbin Zhao , Mengchen Zhao , Dong Li

In this paper, we study the problem of the distributed Nash equilibrium seeking of N-player games over jointly strongly connected switching networks. The action of each player is governed by a class of uncertain nonlinear systems. Our…

最优化与控制 · 数学 2024-11-05 Jie Huang

We consider a multi-agent noncooperative game with agents' objective functions being affected by uncertainty. Following a data driven paradigm, we represent uncertainty by means of scenarios and seek a robust Nash equilibrium solution. We…

最优化与控制 · 数学 2020-10-15 Filiberto Fele , Kostas Margellos

We consider a system of single- or double integrator agents playing a generalized Nash game over a network, in a partial-information scenario. We address the generalized Nash equilibrium seeking problem by designing a fully-distributed…

最优化与控制 · 数学 2021-05-07 Mattia Bianchi , Sergio Grammatico

This technical note presents a leader-follower scheme for network aggregative games. The followers and leader are selfish cost minimizing agents. The cost function of each follower is affected by strategy of leader and aggregated strategies…

系统与控制 · 电气工程与系统科学 2019-08-08 Mohammad Shokri , Hamed Kebriaei

We consider seeking a Nash equilibrium (NE) of a monotone game, played by dynamic agents which are modeled as a class of lower-triangular nonlinear uncertain dynamics with external disturbances. We establish a general framework that…

最优化与控制 · 数学 2025-11-04 Weijian Li , Yutao Tang

We formulate computation offloading as a decentralized decision-making problem with autonomous agents. We design an interaction mechanism that incentivizes agents to align private and system goals by balancing between competition and…

多智能体系统 · 计算机科学 2022-06-22 Jing Tan , Ramin Khalili , Holger Karl , Artur Hecker