相关论文: Centralized and Decentralized Non-Cooperative Load…
In edge computing (EC), by offloading tasks to edge server or remote cloud, the system performance can be improved greatly. However, since the traffic distribution in EC is heterogeneous and dynamic, it is difficult for an individual edge…
With rapid advances in containerization techniques, the serverless computing model is becoming a valid candidate execution model in edge networking, similar to the widely used cloud model for applications that are stateless, single purpose…
This paper considers a class of generalized convex games where each player is associated with a convex objective function, a convex inequality constraint and a convex constraint set. The players aim to compute a Nash equilibrium through…
In this work, we investigate the distributed generalized Nash equilibrium (GNE) seeking problems for $N$-coalition games with inequality constraints. First, we study the scenario where each agent in a coalition has full information of all…
In this paper, we examine cloud-edge-terminal IoT networks, where edges undertake a range of typical dynamic scheduling tasks. In these IoT networks, a central policy for each task can be constructed at a cloud server. The central policy…
A game-theoretic approach for studying power control in multiple-access networks with transmission delay constraints is proposed. A non-cooperative power control game is considered in which each user seeks to choose a transmit power that…
Federated learning (FL) is a promising paradigm that can enable collaborative model training between vehicles while protecting data privacy, thereby significantly improving the performance of intelligent transportation systems (ITSs). In…
With the growth of machine learning techniques, privacy of data of users has become a major concern. Most of the machine learning algorithms rely heavily on large amount of data which may be collected from various sources. Collecting these…
We consider the problem of task offloading in multi-access edge computing (MEC) systems constituting $N$ devices assisted by an edge server (ES), where the devices can split task execution between a local processor and the ES. Since the…
Coded distributed computing (CDC) has emerged as a promising approach because it enables computation tasks to be carried out in a distributed manner while mitigating straggler effects, which often account for the long overall completion…
We study the problem of computing an approximate Nash equilibrium of continuous-action game without access to gradients. Such game access is common in reinforcement learning settings, where the environment is typically treated as a black…
Federated learning is proposed by Google to safeguard data privacy through training models locally on users' devices. However, with deep learning models growing in size to achieve better results, it becomes increasingly difficult to…
In this two-parts paper we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-multipoint communication system composed of a set of wideband…
In geographically-distributed systems, communication latencies are non-negligible. The perceived processing time of a request is thus composed of the time needed to route the request to the server and the true processing time. Once a…
This paper addresses the distributed Nash Equilibrium seeking problem for aggregative games, where legitimate players' decisions are affected by potential malicious players. To describe players' behavior, we introduce a novel heterogeneous…
A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…
Federations among sets of Cloud Providers (CPs), whereby a set of CPs agree to mutually use their own resources to run the VMs of other CPs, are considered a promising solution to the problem of reducing the energy cost. In this paper, we…
Computation offloading at lower time and lower energy consumption is crucial for resource limited mobile devices. This paper proposes an offloading decision-making model using federated learning. Based on the task type and the user input,…
We propose locally convergent Nash equilibrium seeking algorithms for $N$-player noncooperative games, which use distributed event-triggered pseudo-gradient estimates. The proposed approach employs sinusoidal perturbations to estimate the…
Mobile-edge computing (MEC) has been envisioned as a promising paradigm to meet ever-increasing resource demands of mobile users, prolong battery lives of mobile devices, and shorten request response delays experienced by users. An MEC…