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Real-world competitive games, such as chess, go, or StarCraft II, rely on Elo models to measure the strength of their players. Since these games are not fully transitive, using Elo implicitly assumes they have a strong transitive component…

计算机科学与博弈论 · 计算机科学 2023-03-08 Quentin Bertrand , Wojciech Marian Czarnecki , Gauthier Gidel

Game theory provides a mathematical framework for analysing strategic situations involving at least two players. Normal-form games model situations where the players simultaneously pick their moves. In this thesis we explore the strategic…

组合数学 · 数学 2019-05-03 Nicholas Ham

It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Although remarkable progress has been made on solving Chess, the…

人工智能 · 计算机科学 2021-10-25 Ricky Sanjaya , Jun Wang , Yaodong Yang

The Robinson-Goforth topology of swaps in adjoining payoffs elegantly arranges 2x2 ordinal games in accordance with important properties including symmetry, number of dominant strategies and Nash Equilibria, and alignment of interests.…

计算机科学与博弈论 · 计算机科学 2021-06-25 Bryan Bruns

Zero-sum games such as chess and poker are, abstractly, functions that evaluate pairs of agents, for example labeling them `winner' and `loser'. If the game is approximately transitive, then self-play generates sequences of agents of…

The classic Rock-Paper-Scissors game of size 3 and its extension, Rock-Paper-Scissors-Lizard-Spock, are modeled by directed graphs called tournaments. They can be further extended to any odd size. The extended games are regular tournaments…

动力系统 · 数学 2020-08-25 Ethan Akin

By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…

计算机科学与博弈论 · 计算机科学 2017-12-11 Yaqi Hao , Daizhan Cheng

We consider an example of cyclic competition bimatrix game which is a Rock-Scissors-Paper game with assumption about perfect memory of the playing agents. At first we investigate the dynamics in the neighbourhood of the Nash equilibrium as…

动力系统 · 数学 2016-09-06 Cezary Olszowiec

Rock-Paper-Scissors (RPS), a game of cyclic dominance, is not merely a popular children's game but also a basic model system for studying decision-making in non-cooperative strategic interactions. Aimed at students of physics with no…

物理与社会 · 物理学 2019-03-15 Hai-Jun Zhou

The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. In a weakly acyclic game, from any starting state, there is a sequence of better-response moves…

计算机科学与博弈论 · 计算机科学 2011-08-11 Alex Fabrikant , Aaron D. Jaggard , Michael Schapira

Game theory provides a general mathematical background to study the effect of pair interactions and evolutionary rules on the macroscopic behavior of multi-player games where players with a finite number of strategies may represent a wide…

物理与社会 · 物理学 2016-04-20 Gyorgy Szabo , Istvan Borsos

This paper presents a learning dynamic with almost sure convergence guarantee for any stochastic game with turn-based controllers (on state transitions) as long as stage-payoffs induce a zero-sum or identical-interest game. Stage-payoffs…

计算机科学与博弈论 · 计算机科学 2023-10-11 Muhammed O. Sayin

As the behavior of a system composed of cyclically competing species is strongly influenced by the presence of fluctuations, it is of interest to study cyclic dominance in low dimensions where these effects are the most prominent. We here…

种群与进化 · 定量生物学 2015-05-18 Siddharth Venkat , Michel Pleimling

In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc…

计算机科学与博弈论 · 计算机科学 2023-02-15 Oliver Biggar , Iman Shames

Recent theories from complexity science argue that complex dynamics are ubiquitous in social and economic systems. These claims emerge from the analysis of individually simple agents whose collective behavior is surprisingly complicated.…

适应与自组织系统 · 物理学 2013-04-19 Seth Frey , Robert L. Goldstone

Positional games are a branch of combinatorics, researching a variety of two-player games, ranging from popular recreational games such as Tic-Tac-Toe and Hex, to purely abstract games played on graphs and hypergraphs. It is closely…

组合数学 · 数学 2014-04-11 Michael Krivelevich

The Rock-Scissors-Paper game has been studied to account for cyclic behaviour under various game dynamics. We use a two-person parametrised version of this game. The cyclic behaviour is observed near a heteroclinic cycle, in a heteroclinic…

动力系统 · 数学 2020-01-01 Liliana Garrido-da-Silva , Sofia B. S. D. Castro

Intransitivity is a property of connected, oriented graphs representing species interactions that may drive their coexistence even in the presence of competition, the standard example being the three species Rock-Paper-Scissors game. We…

种群与进化 · 定量生物学 2013-02-19 Alessandra F. Lütz , Sebastián Risau-Gusman , Jeferson J. Arenzon

Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model…

计算机科学与博弈论 · 计算机科学 2011-06-08 Krishnendu Chatterjee , Nathanaël Fijalkow

Competitive systems can exhibit both hierarchical (transitive) and cyclic (intransitive) structures. Despite theoretical interest in cyclic competition, which offers richer dynamics, and occupies a larger subset of the space of possible…

种群与进化 · 定量生物学 2022-05-18 Christopher Cebra , Alexander Strang
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