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Quality diversity (QD) is a branch of evolutionary computation that seeks high-quality and behaviorally diverse solutions to a problem. While adversarial problems are common, classical QD cannot be easily applied to them, as both the…

神经与进化计算 · 计算机科学 2026-05-18 Timothée Anne , Noah Syrkis , Meriem Elhosni , Florian Turati , Alexandre Manai , Franck Legendre , Alain Jaquier , Sebastian Risi

Collaborative filtering is an important technique for recommendation. Whereas it has been repeatedly shown to be effective in previous work, its performance remains unsatisfactory in many real-world applications, especially those where the…

信息检索 · 计算机科学 2018-08-15 Zhiyu Min , Dahua Lin

In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and…

人工智能 · 计算机科学 2021-05-10 Ajay Krishnan , Niranj Jyothish , Xun Jia

Mixed-initiative visual analytics (VA) systems, where human and artificial intelligence (AI) agents collaborate as equal partners during analysis, represented a paradigm shift in human-computer interaction. With recent advances in AI, these…

Drawing supports learning by externalizing mental models, but providing timely feedback at scale remains challenging. We present Draw2Learn, a system that explores how AI can act as a supportive teammate during drawing-based learning. The…

人机交互 · 计算机科学 2026-02-03 Yuqi Hang

Emphasizing problem formulation in AI literacy activities with children is vital, yet we lack empirical studies on their structure and affordances. We propose that participatory design involving teachable machines facilitates problem…

人机交互 · 计算机科学 2024-03-01 Utkarsh Dwivedi , Salma Elsayed-Ali , Elizabeth Bonsignore , Hernisa Kacorri

Asynchronous online discussions enable diverse participants to co-construct knowledge beyond individual contributions. This process ideally evolves through sequential phases, from superficial information exchange to deeper synthesis.…

人机交互 · 计算机科学 2026-02-03 Yuanhao Zhang , Wenbo Li , Xiaoyu Wang , Kangyu Yuan , Shuai Ma , Xiaojuan Ma

Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…

Procedural Content Generation for 3D game levels faces challenges in balancing spatial coherence, navigational functionality, and adaptable gameplay progression across multi-floor environments. This paper introduces a novel framework for…

人工智能 · 计算机科学 2025-08-27 Kaijie Xu , Clark Verbrugge

This review is the first step in a long-term research project exploring how social robotics and AI-generated content can contribute to the creative experiences of older adults, with a focus on collaborative drawing and painting. We…

人机交互 · 计算机科学 2023-09-18 Marianne Bossema , Somaya Ben Allouch , Aske Plaat , Rob Saunders

Mixed reality platforms allow users to create virtual environments, yet novice users struggle with both ideation and execution in spatial design. While existing AI models can automatically generate scenes based on user prompts, the lack of…

人机交互 · 计算机科学 2025-08-05 Zhuangze Hou , Jingze Tian , Nianlong Li , Farong Ren , Can Liu

Generative AI faces many challenges when entering the product design workflow, such as interface usability and interaction patterns. Therefore, based on design thinking and design process, we developed the DesignGPT multi-agent…

人工智能 · 计算机科学 2023-11-21 Shiying Ding , Xinyi Chen , Yan Fang , Wenrui Liu , Yiwu Qiu , Chunlei Chai

Training general agents to follow complex instructions (tasks) in intricate environments (levels) remains a core challenge in reinforcement learning. Random sampling of task-level pairs often produces unsolvable combinations, highlighting…

This paper presents an adaptive level generation algorithm for the physics-based puzzle game Angry Birds. The proposed algorithm is based on a pre-existing level generator for this game, but where the difficulty of the generated levels can…

人工智能 · 计算机科学 2019-02-08 Matthew Stephenson , Jochen Renz

This paper introduces Kahaani, a multimodal, co-creative storytelling system that leverages Generative Artificial Intelligence, designed for children to address the challenge of sustaining engagement to foster educational narrative…

计算与语言 · 计算机科学 2026-02-10 Samee Arif , Muhammad Saad Haroon , Aamina Jamal Khan , Taimoor Arif , Agha Ali Raza , Awais Athar

Divergent thinking in the ideation stage of creative problem-solving demands that individuals explore a broad design space. Yet this exploration rarely follows a neat, linear sequence; problem-solvers constantly shift among searching,…

人机交互 · 计算机科学 2025-09-26 Yaqing Yang , Vikram Mohanty , Nikolas Martelaro , Aniket Kittur , Yan-Ying Chen , Matthew K. Hong

The wide adoption of Generative AI (GenAI) in everyday life highlights the need for greater literacy around its evolving capabilities, biases, and limitations. While many AI literacy efforts focus on children through game-based learning,…

人机交互 · 计算机科学 2025-09-18 Qianou Ma , Megan Chai , Yike Tan , Jihun Choi , Jini Kim , Erik Harpstead , Geoff Kauffman , Tongshuang Wu

With the advancement of machine learning and artificial intelligence technologies, recommender systems have been increasingly used across a vast variety of platforms to efficiently and effectively match users with items. As application…

信息检索 · 计算机科学 2026-01-28 Xuan Bi , Yaqiong Wang , Gediminas Adomavicius , Shawn Curley

Modern experiments in many disciplines generate large quantities of network (graph) data. Researchers require aesthetic layouts of these networks that clearly convey the domain knowledge and meaning. However, the problem remains challenging…

人机交互 · 计算机科学 2023-05-23 Aditya Bharadwaj , David Gwizdala , Yoonjin Kim , Kurt Luther , T. M. Murali

Iterative projection algorithms for phase retrieval are tested on two simple toy models. The result provides useful insights in the behavior of these algorithms.

光学 · 物理学 2007-05-23 S. Marchesini