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The locker puzzle is a game played by multiple players against a referee. It has been previously shown that the best strategy that exists cannot succeed with probability greater than 1-ln2 \approx 0.31, no matter how many players are…

量子物理 · 物理学 2012-02-22 David Avis , Anne Broadbent

Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…

计算机科学与博弈论 · 计算机科学 2013-07-22 Julien Reichert

We study the two-player coupon-collector competition in which two independent collectors draw one coupon each per round from a set of $d$ equally likely coupon types. Myers and Wilf gave finite formulae for several two-player events and…

概率论 · 数学 2026-05-12 Christopher D. Long

We present several results on the complexity of various forms of Sperner's Lemma in the black-box model of computing. We give a deterministic algorithm for Sperner problems over pseudo-manifolds of arbitrary dimension. The query complexity…

量子物理 · 物理学 2007-05-23 Katalin Friedl , Gabor Ivanyos , Miklos Santha , Yves F. Verhoeven

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

计算机科学与博弈论 · 计算机科学 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

We show that the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length is NP-hard to approximate to within constant…

量子物理 · 物理学 2020-11-24 Anand Natarajan , Thomas Vidick

In 1981, Neil Immerman described a two-player game, which he called the "separability game" \cite{Immerman81}, that captures the number of quantifiers needed to describe a property in first-order logic. Immerman's paper laid the groundwork…

计算复杂性 · 计算机科学 2022-07-05 Ronald Fagin , Jonathan Lenchner , Nikhil Vyas , Ryan Williams

An open problem that is widely regarded as one of the most important in quantum query complexity is to resolve the quantum query complexity of the k-distinctness function on inputs of size N. While the case of k=2 (also called Element…

量子物理 · 物理学 2023-03-15 Nikhil S. Mande , Justin Thaler , Shuchen Zhu

We propose a new method for proving lower bounds on quantum query algorithms. Instead of a classical adversary that runs the algorithm with one input and then modifies the input, we use a quantum adversary that runs the algorithm with a…

量子物理 · 物理学 2007-05-23 Andris Ambainis

The existential k-pebble game characterizes the expressive power of the existential-positive k-variable fragment of first-order logic on finite structures. The winner of the existential k-pebble game on two given finite structures can be…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Christoph Berkholz

Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…

计算机科学与博弈论 · 计算机科学 2012-03-02 Kristoffer Arnsfelt Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

We show that disjointness requires randomized communication Omega(n^{1/(k+1)}/2^{2^k}) in the general k-party number-on-the-forehead model of complexity. The previous best lower bound for k >= 3 was log(n)/(k-1). Our results give a…

计算复杂性 · 计算机科学 2009-06-09 Troy Lee , Adi Shraibman

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

组合数学 · 数学 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

Given an integer-valued matrix $A$ of dimension $\ell \times k$ and an integer-valued vector $b$ of dimension $\ell$, the Maker-Breaker $(A,b)$-game on a set of integers $X$ is the game where Maker and Breaker take turns claiming previously…

组合数学 · 数学 2018-11-29 Robert Hancock

Knuth and Moore presented a theoretical lower bound on the number of leaves that any fixed-depth minimax tree-search algorithm traversing a uniform tree must explore, the so-called minimal tree. Since real-life minimax trees are not…

人工智能 · 计算机科学 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

The complexity of free games with two or more classical players was essentially settled by Aaronson, Impagliazzo, and Moshkovitz (CCC'14). There are two complexity classes that can be considered quantum analogues of classical free games:…

量子物理 · 物理学 2023-02-10 Anand Natarajan , Tina Zhang

We study lower bounds on the query complexity of determining correlated equilibrium. In particular, we consider a query model in which an n-player game is specified via a black box that returns players' utilities at pure action profiles. In…

计算机科学与博弈论 · 计算机科学 2013-07-15 Yakov Babichenko , Siddharth Barman

We show that the Minesweeper game is PP-hard, when the object is to locate all mines with the highest probability. When the probability of locating all mines may be infinitesimal, the Minesweeper game is even PSPACE-complete. In our…

计算复杂性 · 计算机科学 2012-04-23 Michiel de Bondt

We study the impartial game PAP (``permutations avoiding patterns''), in which players take turns choosing patterns to avoid. We define a set of length $k$ patterns, $B_k$, and show that it is the unique minimal monotone-forcing subset of…

组合数学 · 数学 2026-03-18 Henning Ulfarsson

Consider a two-person zero-sum search game between a hider and a searcher. The hider hides among $n$ discrete locations, and the searcher successively visits individual locations until finding the hider. Known to both players, a search at…

机器学习 · 统计学 2021-03-18 Jake Clarkson , Kyle Y. Lin , Kevin D. Glazebrook