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We describe the design and implementation of a reasoning engine that facilitates the gamification of loop-invariant discovery. Our reasoning engine enables students, computational agents and regular software engineers with no formal methods…

人工智能 · 计算机科学 2021-09-03 Andrew Walter , Seth Cooper , Panagiotis Manolios

Algorithmic analysis of Markov decision processes (MDP) and stochastic games (SG) in practice relies on value-iteration (VI) algorithms. Since the basic version of VI does not provide guarantees on the precision of the result, variants of…

计算机科学与博弈论 · 计算机科学 2026-03-31 Muqsit Azeem , Jan Kretinsky , Maximilian Weininger

In this work we study oblivious complexity classes. These classes capture the power of interactive proofs where the prover(s) are only given the input size rather than the actual input. In particular, we study the connections between the…

计算复杂性 · 计算机科学 2025-10-20 Karthik Gajulapalli , Zeyong Li , Ilya Volkovich

Cooperative interval games are a generalized model of cooperative games in which the worth of every coalition corresponds to a closed interval representing the possible outcomes of its cooperation. Selections are all possible outcomes of…

最优化与控制 · 数学 2018-07-26 Jan Bok , Milan Hladík

Systems for language understanding have become remarkably strong at overcoming linguistic imperfections in tasks involving phrase matching or simple reasoning. Yet, their accuracy drops dramatically as the number of reasoning steps…

计算与语言 · 计算机科学 2020-05-04 Daniel Khashabi , Erfan Sadeqi Azer , Tushar Khot , Ashish Sabharwal , Dan Roth

It is well known that reformulating the original problem can be crucial for the performance of mixed-integer programming (MIP) solvers. To ensure correctness, all transformations must preserve the fea sibility status and optimal value of…

最优化与控制 · 数学 2024-03-21 Alexander Hoen , Andy Oertel , Ambros Gleixner , Jakob Nordström

A finite constraint language $\mathscr{R}$ is a finite set of relations over some finite domain $A$. We show that intractability of the constraint satisfaction problem $\operatorname{CSP}(\mathscr{R})$ can, in all known cases, be replaced…

计算复杂性 · 计算机科学 2017-05-02 Lucy Ham , Marcel Jackson

This article surveys quantum computational complexity, with a focus on three fundamental notions: polynomial-time quantum computations, the efficient verification of quantum proofs, and quantum interactive proof systems. Properties of…

量子物理 · 物理学 2008-04-23 John Watrous

We study algorithms for solving Subtraction games, which sometimes are referred to as one-heap Nim games. We describe a quantum algorithm which is applicable to any game on DAG, and show that its query compexity for solving an arbitrary…

量子物理 · 物理学 2018-08-13 Kamil Khadiev , Dmitry Kravchenko

Mixed Integer Programming (MIP) solvers rely on an array of sophisticated heuristics developed with decades of research to solve large-scale MIP instances encountered in practice. Machine learning offers to automatically construct better…

Bell non-locality is a fundamental feature of quantum mechanics whereby measurements performed on "spatially separated" quantum systems can exhibit correlations that cannot be understood as revealing predetermined values. This is a special…

量子物理 · 物理学 2024-11-05 Atul Singh Arora , Kishor Bharti , Alexandru Cojocaru , Andrea Coladangelo

The parity index problem of tree automata asks, given a regular tree language $L$ and a set of priorities $J$, is $L$ $J$-feasible, that is, recognised by a nondeterministic parity automaton with priorities $J$? This is a long-standing open…

形式语言与自动机理论 · 计算机科学 2025-04-30 Olivier Idir , Karoliina Lehtinen

We reveal a natural algebraic problem whose complexity appears to interpolate between the well-known complexity classes BQP and NP: (*) Decide whether a univariate polynomial with exactly m monomial terms has a p-adic rational root. In…

量子物理 · 物理学 2007-05-23 J. Maurice Rojas

We unify and consolidate various results about non-signall-ing games, a subclass of non-local two-player one-round games, by introducing and studying several new families of games and establishing general theorems about them, which extend a…

This paper introduces quantum analogues of non-interactive perfect and statistical zero-knowledge proof systems. Similar to the classical cases, it is shown that sharing randomness or entanglement is necessary for non-trivial protocols of…

量子物理 · 物理学 2007-05-23 Hirotada Kobayashi

We study $n$-player turn-based games played on a finite directed graph. For each play, the players have to pay a cost that they want to minimize. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame…

计算机科学与博弈论 · 计算机科学 2015-04-13 Thomas Brihaye , Véronique Bruyère , Noémie Meunier , Jean-François Raskin

A covering integer program (CIP) is a mathematical program of the form: min {c^T x : Ax >= 1, 0 <= x <= u, x integer}, where A is an m x n matrix, and c and u are n-dimensional vectors, all having non-negative entries. In the online…

数据结构与算法 · 计算机科学 2012-05-02 Anupam Gupta , Viswanath Nagarajan

In this paper, we describe a novel unsupervised learning scheme for accelerating the solution of a family of mixed integer programming (MIP) problems. Distinct substantially from existing learning-to-optimize methods, our proposal seeks to…

最优化与控制 · 数学 2024-12-25 Shiyuan Qu , Fenglian Dong , Zhiwei Wei , Chao Shang

Quantified Integer Programming (QIP) bridges multiple domains by extending Quantified Boolean Formulas (QBF) to incorporate general integer variables and linear constraints while also generalizing Integer Programming through variable…

离散数学 · 计算机科学 2025-06-06 Michael Hartisch , Leroy Chew

Many problems in compositional synthesis and verification of multi-agent systems -- such as rational verification and assume-guarantee verification in probabilistic systems -- reduce to reasoning about two-player multi-objective stochastic…

计算机科学与博弈论 · 计算机科学 2026-02-16 Moritz Graf , Anthony Lin , Rupak Majumdar