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We study the convergence of the shuffling gradient method, a popular algorithm employed to minimize the finite-sum function with regularization, in which functions are passed to apply (Proximal) Gradient Descent (GD) one by one whose order…

最优化与控制 · 数学 2025-05-30 Zijian Liu , Zhengyuan Zhou

There are much recent interests in solving noncovnex min-max optimization problems due to its broad applications in many areas including machine learning, networked resource allocations, and distributed optimization. Perhaps, the most…

最优化与控制 · 数学 2021-12-20 Thinh T. Doan

We show that, for any sufficiently small fixed $\epsilon > 0$, when both players in a general-sum two-player (bimatrix) game employ optimistic mirror descent (OMD) with smooth regularization, learning rate $\eta = O(\epsilon^2)$ and $T =…

计算机科学与博弈论 · 计算机科学 2022-10-10 Ioannis Anagnostides , Gabriele Farina , Ioannis Panageas , Tuomas Sandholm

Regret Matching+ (RM+) and its variants are important algorithms for solving large-scale games. However, a theoretical understanding of their success in practice is still a mystery. Moreover, recent advances on fast convergence in games are…

计算机科学与博弈论 · 计算机科学 2023-05-25 Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo

Finding equilibria via gradient play in competitive multi-agent games has been attracting a growing amount of attention in recent years, with emphasis on designing efficient strategies where the agents operate in a decentralized and…

计算机科学与博弈论 · 计算机科学 2022-11-17 Ruicheng Ao , Shicong Cen , Yuejie Chi

We revisit the problem of solving two-player zero-sum games in the decentralized setting. We propose a simple algorithmic framework that simultaneously achieves the best rates for honest regret as well as adversarial regret, and in addition…

计算机科学与博弈论 · 计算机科学 2018-06-07 Ehsan Asadi Kangarshahi , Ya-Ping Hsieh , Mehmet Fatih Sahin , Volkan Cevher

Recently, much work has been done on extending the scope of online learning and incremental stochastic optimization algorithms. In this paper we contribute to this effort in two ways: First, based on a new regret decomposition and a…

机器学习 · 计算机科学 2017-09-12 Pooria Joulani , András György , Csaba Szepesvári

We consider the problem of minimization of a convex function on a simple set with convex non-smooth inequality constraint and describe first-order methods to solve such problems in different situations: smooth or non-smooth objective…

To expand the applicability of decentralized online learning, previous studies have proposed several algorithms for decentralized online continuous submodular maximization (D-OCSM) -- a non-convex/non-concave setting with continuous…

机器学习 · 计算机科学 2026-02-11 Yuanyu Wan , Yu Shen , Dingzhi Yu , Bo Xue , Mingli Song

In this work, we introduce the concept of non-negative weighted regret, an extension of non-negative regret \cite{anagnostides2022last} in games. Investigating games with non-negative weighted regret helps us to understand games with…

计算机科学与博弈论 · 计算机科学 2025-05-22 Nanxiang Zhou , Jing Dong , Baoxiang Wang

Online gradient descent (OGD) is well known to be doubly optimal under strong convexity or monotonicity assumptions: (1) in the single-agent setting, it achieves an optimal regret of $\Theta(\log T)$ for strongly convex cost functions; and…

计算机科学与博弈论 · 计算机科学 2024-04-01 Michael I. Jordan , Tianyi Lin , Zhengyuan Zhou

We study the convergence of Optimistic Gradient Descent Ascent in unconstrained bilinear games. In a first part, we consider the zero-sum case and extend previous results by Daskalakis et al. in 2018, Liang and Stokes in 2019, and others:…

最优化与控制 · 数学 2022-11-24 Étienne de Montbrun , Jérôme Renault

We study adversarial online learning with hidden-convex losses, i.e., nonconvex losses that become convex after a nonlinear reparameterization. Ghai, Lu and Hazan (2022) proved that, under geometric and smoothness assumptions, online…

机器学习 · 计算机科学 2026-05-27 Anas Barakat , Andreas Kontogiannis , Vasilis Pollatos , Ioannis Panageas , Antonios Varvitsiotis

We present an adaptive online gradient descent algorithm to solve online convex optimization problems with long-term constraints , which are constraints that need to be satisfied when accumulated over a finite number of rounds T , but can…

机器学习 · 统计学 2015-12-24 Rodolphe Jenatton , Jim Huang , Cédric Archambeau

We consider regret minimization in repeated games with non-convex loss functions. Minimizing the standard notion of regret is computationally intractable. Thus, we define a natural notion of regret which permits efficient optimization and…

机器学习 · 计算机科学 2017-11-06 Elad Hazan , Karan Singh , Cyril Zhang

Regret-based algorithms are highly efficient at finding approximate Nash equilibria in sequential games such as poker games. However, most regret-based algorithms, including counterfactual regret minimization (CFR) and its variants, rely on…

机器学习 · 计算机科学 2021-10-28 Chung-Wei Lee , Christian Kroer , Haipeng Luo

We review convergence and behavior of stochastic gradient descent for convex and nonconvex optimization, establishing various conditions for convergence to zero of the variance of the gradient of the objective function, and presenting a…

最优化与控制 · 数学 2025-03-06 Kevin Buck , Jessica Babyak , Paolo Piersanti , Kevin Zumbrun , Christiane Gallos , Dorothea Gallos

In recent years, Reinforcement Learning (RL) has been applied to real-world problems with increasing success. Such applications often require to put constraints on the agent's behavior. Existing algorithms for constrained RL (CRL) rely on…

机器学习 · 计算机科学 2023-03-07 Ted Moskovitz , Brendan O'Donoghue , Vivek Veeriah , Sebastian Flennerhag , Satinder Singh , Tom Zahavy

Non-concave maximization has been the subject of much recent study in the optimization and machine learning communities, specifically in deep learning. Recent papers Ge et al, Lee et al (and references therein) indicate that first order…

最优化与控制 · 数学 2020-01-14 Ioannis Panageas , Georgios Piliouras , Xiao Wang

We study the problem of learning minimax policies in zero-sum matrix games. Fiegel et al. (2025) recently showed that achieving last-iterate convergence in this setting is harder when the players are uncoupled, by proving a lower bound on…

机器学习 · 计算机科学 2026-04-17 Come Fiegel , Pierre Menard , Tadashi Kozuno , Michal Valko , Vianney Perchet