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The focus of these lecture notes is on abstract models and basic ideas and results that relate to the operational semantics of programming languages largely conceived. The approach is to start with an abstract description of the computation…

编程语言 · 计算机科学 2025-10-15 Roberto M. Amadio

Most business process automation is still developed using traditional automation technologies such as workflow engines. These systems provide domain specific languages that require both business knowledge and programming skills to…

计算与语言 · 计算机科学 2022-07-22 Michael Desmond , Evelyn Duesterwald , Vatche Isahagian , Vinod Muthusamy

The semantic technologies pose new challenge for the way in which we built and operate systems. They are tools used to represent significances, associations, theories, separated from data and code. Their goal is to create, to discover, to…

软件工程 · 计算机科学 2009-03-26 Ioan Despi , Lucian Luca

In recent times, the research field of language dynamics has focused on the investigation of language evolution, dividing the work in three evolutive steps, according to the level of complexity: lexicon, categories and grammar. The Naming…

物理与社会 · 物理学 2013-07-08 L. Pucci , P. Gravino , V. D. P. Servedio

Large language model (LLM)-based agents are increasingly expected to negotiate, coordinate, and transact autonomously, yet existing benchmarks lack principled settings for evaluating language-mediated economic interaction among multiple…

人工智能 · 计算机科学 2026-02-06 Xianyang Liu , Shangding Gu , Dawn Song

Building a machine learning driven spoken dialog system for goal-oriented interactions involves careful design of intents and data collection along with development of intent recognition models and dialog policy learning algorithms. The…

计算与语言 · 计算机科学 2019-12-24 Saurav Sahay , Shachi H Kumar , Eda Okur , Haroon Syed , Lama Nachman

Large language model (LLM) agents have shown remarkable progress in social deduction games (SDGs). However, existing approaches primarily focus on information processing and strategy selection, overlooking the significance of persuasive…

人工智能 · 计算机科学 2026-04-15 Zhang Zheng , Deheng Ye , Peilin Zhao , Hao Wang

We define a model of interactive communication where two agents with private types can exchange information before a game is played. The model contains Bayesian persuasion as a special case of a one-round communication protocol. We define…

计算机科学与博弈论 · 计算机科学 2021-06-07 Jieming Mao , Renato Paes Leme , Kangning Wang

Automated negotiation can be an efficient method for resolving conflict and redistributing resources in a coalition setting. Automated negotiation has already seen increased usage in fields such as e-commerce and power distribution in smart…

人工智能 · 计算机科学 2020-04-28 Sam Vente , Angelika Kimmig , Alun Preece , Federico Cerutti

In the domain of software engineering, our efforts as researchers to advise industry on which software practices might be applied most effectively are limited by our lack of evidence based information about the relationships between context…

软件工程 · 计算机科学 2021-04-19 Diana Kirk , Stephen G. MacDonell

There are few digital tools to help designers create game mechanics. A general language to express game mechanics is necessary for rapid game design iteration. The first iteration of a mechanics-focused language, together with its…

编程语言 · 计算机科学 2019-04-09 Rokas Volkovas , Michael Fairbank , John Woodward , Simon Lucas

Domain specific languages (DSLs) allow domain experts to model parts of the system under development in a problem-oriented notation that is well-known in the respective domain. The introduction of a DSL is often accompanied the desire to…

软件工程 · 计算机科学 2014-09-09 Bernhard Rumpe , Ingo Weisemöller

IT services provisioning is usually underpinned by service level agreements (SLAs), aimed at guaranteeing services quality. However, there is a gap between the customer perspective (business oriented) and that of the service provider…

软件工程 · 计算机科学 2011-10-03 Anacleto Correia , Fernando Brito e Abreu , Vasco Amaral

We develop a qualitative model of decision making with two aims: to describe how people make simple decisions and to enable computer programs to do the same. Current approaches based on Planning or Decisions Theory either ignore uncertainty…

人工智能 · 计算机科学 2013-02-18 Blai Bonet , Hector Geffner

This paper discusses the challenges of the Internet of Things programming. Sensing and data gathering from the various sources are often the key elements of applications for Smart Cities. So, the effective programming models for them are…

网络与互联网体系结构 · 计算机科学 2015-05-26 Manfred Sneps-Sneppe , Dmitry Namiot

This paper examines the reasoning capabilities of Large Language Models (LLMs) from a novel perspective, focusing on their ability to operate within formally specified, rule-governed environments. We evaluate four LLMs (Gemini 2.5 Pro and…

人工智能 · 计算机科学 2026-02-24 Maciej Świechowski , Adam Żychowski , Jacek Mańdziuk

Leveraging an established exercise in negotiation education, we build a novel dataset for studying how the use of language shapes bilateral bargaining. Our dataset extends existing work in two ways: 1) we recruit participants via behavioral…

计算与语言 · 计算机科学 2024-04-17 Mourad Heddaya , Solomon Dworkin , Chenhao Tan , Rob Voigt , Alexander Zentefis

This paper presents DIALOG (Digital Investigation Ontology); a framework for the management, reuse, and analysis of Digital Investigation knowledge. DIALOG provides a general, application independent vocabulary that can be used to describe…

数字图书馆 · 计算机科学 2019-03-08 Damir Kahvedzic , Tahar Kechadi

This paper presents \tdl, a typed feature-based representation language and inference system. Type definitions in \tdl\ consist of type and feature constraints over the boolean connectives. \tdl\ supports open- and closed-world reasoning…

cmp-lg · 计算机科学 2019-08-15 Hans-Ulrich Krieger , Ulrich Schäfer

Generative language models are increasingly used for contract drafting and enhancement, creating a scenario where competing parties deploy different language models against each other. This introduces not only a game-theory challenge but…

计算与语言 · 计算机科学 2025-01-03 Arinbjörn Kolbeinsson , Benedikt Kolbeinsson