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In the context of a virtual reconstitution of the destroyed Royaumont abbey church, this paper investigates computer sciences issues intrinsic to the physically-based image rendering. First, a virtual model was designed from historical…

图形学 · 计算机科学 2019-12-10 Guillaume Gbikpi-Benissan , Patrick Callet , Frederic Magoules

In this paper, we use an original ray-tracing domain decomposition method to address image rendering of naturally lighted scenes. This new method allows to particularly analyze rendering problems on parallel architectures, in the case of…

图形学 · 计算机科学 2019-12-12 Guillaume Gbikpi-Benissan , Remi Cerise , Patrick Callet , Frederic Magoules

Ray tracing has long been the holy grail of real time rendering. This technique, commonly used for photo realism, simulates the physical behavior of light, at the cost of being computationally heavy. With the introduction of Nvidia RTX…

图形学 · 计算机科学 2023-12-13 Pedro Granja , João Pereira

Large-scale numerical simulations of planetary interiors require dedicated visualization algorithms that are able to efficiently extract a large amount of information in an interactive and user-friendly way. Here we present a software…

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and…

图形学 · 计算机科学 2026-02-13 Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova , Maxime Chamberland

Classically, rasterization techniques are performed for real-time rendering to meet the constraint of interactive frame rates. However, such techniques do not produce realistic results as compared to ray tracing approaches. Hence, hybrid…

图形学 · 计算机科学 2022-10-31 Yu Wei Tan , Alden Tan , Nicholas Nge , Anand Bhojan

In the past, computer vision systems for digitized documents could rely on systematically captured, high-quality scans. Today, transactions involving digital documents are more likely to start as mobile phone photo uploads taken by…

计算机视觉与模式识别 · 计算机科学 2021-12-20 Nikhil Maddikunta , Huijun Zhao , Sumit Keswani , Alfy Samuel , Fu-Ming Guo , Nishan Srishankar , Vishwa Pardeshi , Austin Huang

In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…

人机交互 · 计算机科学 2024-07-03 Sven Kluge , Oliver Staadt

This paper covers the fast solution of large acoustic problems on low-resources parallel platforms. A domain decomposition method is coupled with a dynamic load balancing scheme to efficiently accelerate a geometrical acoustic method. The…

计算物理 · 物理学 2019-12-10 Guillaume Gbikpi-Benissan , Frederic Magoules

Research on differentiable scene representations is consistently moving towards more efficient, real-time models. Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based rendering of…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Shrisudhan Govindarajan , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

Motion blur is commonly used in game cinematics to achieve photorealism by modelling the behaviour of the camera shutter and simulating its effect associated with the relative motion of scene objects. A common real-time post-process…

图形学 · 计算机科学 2022-10-13 Yu Wei Tan , Xiaohan Cui , Anand Bhojan

We propose an image warping-based remote rendering technique for volumes that decouples the rendering and display phases. Our work builds on prior work that samples the volume on the client using ray casting and reconstructs a z-value based…

图形学 · 计算机科学 2020-06-29 Stefan Zellmann

Synthetic data is a scalable alternative to manual supervision, but it requires overcoming the sim-to-real domain gap. This discrepancy between virtual and real worlds is addressed by two seemingly opposed approaches: improving the realism…

计算机视觉与模式识别 · 计算机科学 2022-10-25 Sergey Zakharov , Rares Ambrus , Vitor Guizilini , Wadim Kehl , Adrien Gaidon

In dynamic environments, performance of visual SLAM techniques can be impaired by visual features taken from moving objects. One solution is to identify those objects so that their visual features can be removed for localization and…

计算机视觉与模式识别 · 计算机科学 2020-08-04 Jonathan Vincent , Mathieu Labbé , Jean-Samuel Lauzon , François Grondin , Pier-Marc Comtois-Rivet , François Michaud

X-ray tomographic reconstruction typically uses voxel basis functions to represent volumetric images. Due to the structure in voxel basis representations, efficient ray-tracing methods exist allowing fast, GPU accelerated implementations.…

分布式、并行与集群计算 · 计算机科学 2019-08-20 Ander Biguri , Hossein Towsyfyan , Richard Boardman , Thomas Blumensath

Visual SLAM algorithms have been enhanced through the exploration of Gaussian Splatting representations, particularly in generating high-fidelity dense maps. While existing methods perform reliably in static environments, they often…

机器人学 · 计算机科学 2025-09-03 Yi Liu , Keyu Fan , Bin Lan , Houde Liu

Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…

图形学 · 计算机科学 2019-08-27 Aakash KT , Parikshit Sakurikar , Saurabh Saini , P. J. Narayanan

Optical images of transparent three-dimensional objects can be different from a replica of the object's cross section in the image plane due to refraction at the surface or in the body of the object. Simulations of the object's image are…

Simultaneous Localization and Mapping (SLAM) has been crucial across various domains, including autonomous driving, mobile robotics, and mixed reality. Dense visual SLAM, leveraging RGB-D camera systems, offers advantages but faces…

计算机视觉与模式识别 · 计算机科学 2025-06-13 Hongbeen Park , Minjeong Park , Giljoo Nam , Jinkyu Kim

We study algorithms for detecting and including glass objects in an optimization-based Simultaneous Localization and Mapping (SLAM) algorithm in this work. When LiDAR data is the primary exteroceptive sensory input, glass objects are not…

机器人学 · 计算机科学 2022-12-19 Lasitha Weerakoon , Gurtajbir Singh Herr , Jasmine Blunt , Miao Yu , Nikhil Chopra
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