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Remote telepresence via next-generation mixed reality platforms can provide higher levels of immersion for computer-mediated communications, allowing participants to engage in a wide spectrum of activities, previously not possible in 2D…

人机交互 · 计算机科学 2022-04-04 Mohammad Keshavarzi , Michael Zollhoefer , Allen Y. Yang , Patrick Peluse , Luisa Caldas

Mixed reality (MR) environments are bound to become ubiquitous as MR technology becomes lighter, higher resolution, more affordable, and overall becomes a seamless extension of our current work and living spaces. For research scientists and…

人机交互 · 计算机科学 2025-08-08 Sam Johnson-Lacoss , Santiago V. Lombeyda , S. George Djorgovski

Metaverse applications desire to communicate with semantically identified objects among a diverse set of cyberspace entities, such as cameras for collecting images from, sensors for sensing environment, and users collaborating with each…

网络与互联网体系结构 · 计算机科学 2024-07-23 Tianyuan Yu , Xinyu Ma , Varun Patil , Yekta Kocaogullar , Lixia Zhang

The Slow Space Editor is a 2D tool for creating 3D spaces. It was built as part of a research-through-design project that investigates how Virtual and Mixed Reality (XR) environments might be used for reflection and attention restoration.…

In this paper, we work to bring telepresence to every desktop. Unlike commercial systems, personal 3D video conferencing systems must render high-quality videos while remaining financially and computationally viable for the average…

计算机视觉与模式识别 · 计算机科学 2023-04-04 Shengze Wang , Ziheng Wang , Ryan Schmelzle , Liujie Zheng , YoungJoong Kwon , Soumyadip Sengupta , Henry Fuchs

Mobile video calls are widely used to share information about real-world objects and environments with remote collaborators. While these calls provide valuable visual context in real time, the experience of interacting with people and…

People feel attached to places that are meaningful to them, which psychological research calls "place attachment." Place attachment is associated with self-identity, self-continuity, and psychological well-being. Even small cues, including…

人机交互 · 计算机科学 2025-01-08 Yaxin Hu , Anjun Zhu , Catalina L. Toma , Bilge Mutlu

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

人机交互 · 计算机科学 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

As autonomous agents, from self-driving cars to virtual assistants, become increasingly present in everyday life, safe and effective collaboration depends on human understanding of agents' intentions. Current intent communication approaches…

Coworking is characterized by different people sharing a workspace to benefit from the inspiring working atmosphere. Even before Covid-19, many positive effects and dynamics were not fully exploited by their users. One reason is a lack of…

社会与信息网络 · 计算机科学 2020-12-18 Lennart Hofeditz , Milad Mirbabaie , Stefan Stieglitz

Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability ("remote hand…

计算机视觉与模式识别 · 计算机科学 2023-03-01 Yizhong Zhang , Zhiqi Li , Sicheng Xu , Chong Li , Jiaolong Yang , Xin Tong , Baining Guo

Most telemanipulation systems for aerial robots provide the operator with only 2D screen visual information. The lack of richer information about the robot's status and environment can limit human awareness and, in turn, task performance.…

机器人学 · 计算机科学 2024-10-22 Julien Mellet , Mike Allenspach , Eugenio Cuniato , Claudio Pacchierotti , Roland Siegwart , Marco Tognon

Mediated by today's visual displays, information space allows users to discover, access and interact with a wide range of digital and physical information. The information presented in this space may be digital, physical or a blend of both,…

人机交互 · 计算机科学 2025-06-06 Chen Chen

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

人机交互 · 计算机科学 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

To enable remote Virtual Reality (VR) and Augmented Reality (AR) clients to collaborate as if they were in the same space during Mixed Reality (MR) telepresence, it is essential to overcome spatial heterogeneity and generate a unified…

新兴技术 · 计算机科学 2024-08-09 Dooyoung Kim , Seonji Kim , Selin Choi , Woontack Woo

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

多媒体 · 计算机科学 2011-03-02 Xin Bai , Dana Fusco

The increasing presence of robots in human environments requires them to exhibit socially appropriate behavior, adhering to social norms. A critical aspect in this context is the concept of personal space, a psychological boundary around an…

机器人学 · 计算机科学 2025-06-18 Caio C. G. Ribeiro , Douglas G. Macharet

Although intended to foster spontaneous interactions among workers, a typical open-plan office layout cannot mitigate visual, acoustic, or privacy-related distractions that originate from unplanned meetings. As office workers often refrain…

人机交互 · 计算机科学 2025-04-22 Ozan Balci , Stien Poncelet , Alex Binh Vinh Duc Nguyen , Andrew Vande Moere

The raise of collaborative robotics has led to wide range of sensor technologies to detect human-machine interactions: at short distances, proximity sensors detect nontactile gestures virtually occlusion-free, while at medium distances,…

计算机视觉与模式识别 · 计算机科学 2019-10-17 Christoph Heindl , Markus Ikeda , Gernot Stübl , Andreas Pichler , Josef Scharinger

Virtual meetings have become increasingly common with modern video-conference and collaborative software. While they allow obvious savings in time and resources, current technologies add unproductive layers of protocol to the flow of…

人机交互 · 计算机科学 2024-06-04 Maurício Sousa , Daniel Mendes , Alfredo Ferreira , João Madeiras Pereira , Joaquim Jorge