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Brain-computer interfaces (BCIs) connect biological neurons in the brain with external systems like prosthetics and computers. They are increasingly incorporating processing capabilities to analyze and stimulate neural activity, and…

硬件体系结构 · 计算机科学 2024-09-27 Muhammed Ugur , Raghavendra Pradyumna Pothukuchi , Abhishek Bhattacharjee

With the development of artificial intelligence and unmanned equipment, human-machine hybrid formations will be the main focus in future combat formations. With the development of big data and various situational awareness technologies,…

系统与控制 · 电气工程与系统科学 2023-12-14 Guodong Xiong , Xinyan Ma , Wei Li , Jiaqi Cao , Jian Zhong , Yicong Su

Background. Business Simulation Games (BSG) are widely used to foster experiential learning in complex managerial and organisational contexts by exposing students to decision-making under uncertainty. In parallel, Artificial Intelligence…

计算机与社会 · 计算机科学 2026-02-25 Nordine Benkeltoum

We study the performance of brain computer interface (BCI) system in a virtual reality (VR) environment and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography…

人机交互 · 计算机科学 2020-06-19 Reza Abbasi-Asl , Mohammad Keshavarzi , Dorian Yao Chan

The multi-armed bandit (MAB) problem models a decision-maker that optimizes its actions based on current and acquired new knowledge to maximize its reward. This type of online decision is prominent in many procedures of Brain-Computer…

人工智能 · 计算机科学 2022-11-10 Frida Heskebeck , Carolina Bergeling , Bo Bernhardsson

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

人机交互 · 计算机科学 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

Traditional brain-computer interfaces (BCIs), reliant on costly electroencephalography or invasive implants, struggle with complex human-computer interactions due to setup complexity and limited precision. We present NeuGaze, a novel…

人机交互 · 计算机科学 2025-04-22 Yiqian Yang

Procrastination, the voluntary delay of tasks despite potential negative consequences, has prompted numerous time and task management interventions in the HCI community. While these interventions have shown promise in addressing specific…

人机交互 · 计算机科学 2025-01-28 Runhua Zhang , Jiaqi Gan , Shangyuan Gao , Siyi Chen , Xinyu Wu , Dong Chen , Yulin Tian , Qi Wang , Pengcheng An

Game-based assessments (GBAs) are increasingly adopted in recruitment contexts as tools to assess transversal skills through observable behavior. However, empirical evidence directly comparing game-based behavioral indicators with…

人机交互 · 计算机科学 2026-03-10 Fabrizio Fornari , Eleonora Cova , Niccolò Vito Vacca , Francesco Bocci , Marcello Sarini , Luigi Caputo

The performance of brain-computer interfaces (BCIs) improves with the amount of available training data, the statistical distribution of this data, however, varies across subjects as well as across sessions within individual subjects,…

人机交互 · 计算机科学 2016-09-20 Vinay Jayaram , Morteza Alamgir , Yasemin Altun , Bernhard Schölkopf , Moritz Grosse-Wentrup

The ultimate goal of brain-computer interfaces (BCIs) based on visual modulation paradigms is to achieve high-speed performance without the burden of extensive calibration. Code-modulated visual evoked potential-based BCIs (cVEP-BCIs)…

人机交互 · 计算机科学 2023-11-21 Yining Miao , Nanlin Shi , Changxing Huang , Yonghao Song , Xiaogang Chen , Yijun Wang , Xiaorong Gao

For many people suffering from motor disabilities, assistive devices controlled with only brain activity are the only way to interact with their environment. Natural tasks often require different kinds of interactions, involving different…

人机交互 · 计算机科学 2018-08-01 Pablo Ortega , Cedric Colas , Aldo Faisal

New mental tasks were investigated for suitability in Brain-Computer Interface (BCI). Electroencephalography (EEG) signals were collected and analyzed to identify these mental tasks. MS Windows-based software was developed for investigating…

人机交互 · 计算机科学 2023-07-07 Zahmeeth Sayed Sakkaff

Brain-computer interfaces (BCIs) offer a way to interact with computers without relying on physical movements. Non-invasive electroencephalography (EEG)-based visual BCIs, known for efficient speed and calibration ease, face limitations in…

人机交互 · 计算机科学 2023-11-22 Changxing Huang , Nanlin Shi , Yining Miao , Xiaogang Chen , Yijun Wang , Xiaorong Gao

Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…

人工智能 · 计算机科学 2024-06-05 Chengpeng Hu , Yunlong Zhao , Ziqi Wang , Haocheng Du , Jialin Liu

Communication and computer interaction are important for autonomy in modern life. Unfortunately, these capabilities can be limited or inaccessible for the millions of people living with paralysis. While implantable brain-computer interfaces…

A brain-computer interface (BCI) is a system that allows a person to communicate or control the surroundings without depending on the brain's normal output pathways of peripheral nerves and muscles. A lot of successful applications have…

人机交互 · 计算机科学 2023-07-18 Ce Zhou

Automated interpretation of signals yields many impressive applications from the area of affective computing and human activity recognition (HAR). In this paper we ask the question about possibility of cognitive activity recognition on the…

This article proposes a novel framework that utilizes an over-the-air Brain-Computer Interface (BCI) to learn Metaverse users' expectations. By interpreting users' brain activities, our framework can optimize physical resources and enhance…

人机交互 · 计算机科学 2024-10-10 Nguyen Quang Hieu , Dinh Thai Hoang , Diep N. Nguyen , Van-Dinh Nguyen , Yong Xiao , Eryk Dutkiewicz

The video game industry plays an essential role in the entertainment sphere of our society. However, from Monopoly to Flight Simulators, serious games have also been appealing tools for learning a new language, conveying values, or training…

人机交互 · 计算机科学 2023-07-06 Jaime Pérez , Mario Castro , Gregorio López