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相关论文: Why Build an Assistant in Minecraft?

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This paper proposes a procedural content generator which evolves Minecraft buildings according to an open-ended and intrinsic definition of novelty. To realize this goal we evaluate individuals' novelty in the latent space using a 3D…

机器学习 · 计算机科学 2022-09-08 Matthew Barthet , Antonios Liapis , Georgios N. Yannakakis

We seek to create agents that both act and communicate with other agents in pursuit of a goal. Towards this end, we extend LIGHT (Urbanek et al. 2019) -- a large-scale crowd-sourced fantasy text-game -- with a dataset of quests. These…

计算与语言 · 计算机科学 2021-05-26 Prithviraj Ammanabrolu , Jack Urbanek , Margaret Li , Arthur Szlam , Tim Rocktäschel , Jason Weston

When developing a conversational agent, there is often an urgent need to have a prototype available in order to test the application with real users. A Wizard of Oz is a possibility, but sometimes the agent should be simply deployed in the…

计算与语言 · 计算机科学 2013-02-07 Catarina Moreira , Ana Cristina Mendes , Luísa Coheur , Bruno Martins

We present a platform for the generation of educational activities oriented to teaching English as a foreign language. The different activities -- games and language practice exercises -- are strongly based on Natural Language Processing…

As machine learning is increasingly deployed in high-stakes contexts affecting people's livelihoods, there have been growing calls to open the black box and to make machine learning algorithms more explainable. Providing useful explanations…

计算机与社会 · 计算机科学 2020-07-13 Umang Bhatt , McKane Andrus , Adrian Weller , Alice Xiang

Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

软件工程 · 计算机科学 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

The number of robots deployed in our daily surroundings is ever-increasing. Even in the industrial set-up, the use of coworker robots is increasing rapidly. These cohabitant robots perform various tasks as instructed by co-located human…

机器人学 · 计算机科学 2020-09-01 Pradip Pramanick , Chayan Sarkar , Indrajit Bhattacharya

In this paper, we propose a novel approach that aims: to facilitate the building of teams relying on notions of skills, of motivation or of potential; identify the requested upgrade effort to improve his own knowledge and join a team; or…

计算机与社会 · 计算机科学 2018-05-02 Pierre-Michel Riccio

This paper introduces the settlement generation competition for Minecraft, the first part of the Generative Design in Minecraft challenge. The settlement generation competition is about creating Artificial Intelligence (AI) agents that can…

人工智能 · 计算机科学 2018-08-01 Christoph Salge , Michael Cerny Green , Rodrigo Canaan , Julian Togelius

We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein's language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of…

计算与语言 · 计算机科学 2016-06-09 Sida I. Wang , Percy Liang , Christopher D. Manning

Interactive proof assistants make it possible for ordinary mathematicians to write definitions and theorems in a formal proof language, like a programming language, so that a computer can parse them and check them against the rules of a…

历史与综述 · 数学 2024-11-20 Jeremy Avigad , Johan Commelin , Heather Macbeth , Adam Topaz

Imitation learning is a powerful family of techniques for learning sensorimotor coordination in immersive environments. We apply imitation learning to attain state-of-the-art performance on hard exploration problems in the Minecraft…

机器学习 · 计算机科学 2020-07-07 Artemij Amiranashvili , Nicolai Dorka , Wolfram Burgard , Vladlen Koltun , Thomas Brox

Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts, however, their behavior is…

机器学习 · 计算机科学 2023-09-20 Xijia Zhang , Yue Guo , Simon Stepputtis , Katia Sycara , Joseph Campbell

One of the main research areas in Artificial Intelligence is the coding of agents (programs) which are able to learn by themselves in any situation. This means that agents must be useful for purposes other than those they were created for,…

人工智能 · 计算机科学 2011-02-04 Javier Insa-Cabrera , Jose Hernandez-Orallo

In collaborative tasks, effective communication is crucial for achieving joint goals. One such task is collaborative building where builders must communicate with each other to construct desired structures in a simulated environment such as…

计算与语言 · 计算机科学 2023-05-11 Zhengxiang Shi , Jerome Ramos , To Eun Kim , Xi Wang , Hossein A. Rahmani , Aldo Lipani

Generating explanation to explain its behavior is an essential capability for a robotic teammate. Explanations help human partners better understand the situation and maintain trust of their teammates. Prior work on robot generating…

人工智能 · 计算机科学 2019-02-05 Yu Zhang , Mehrdad Zakershahrak

The ability to cooperate through language is a defining feature of humans. As the perceptual, motory and planning capabilities of deep artificial networks increase, researchers are studying whether they also can develop a shared language to…

计算与语言 · 计算机科学 2020-07-15 Angeliki Lazaridou , Marco Baroni

Vast improvements in natural language understanding and speech recognition have paved the way for conversational interaction with computers. While conversational agents have often been used for short goal-oriented dialog, we know little…

人机交互 · 计算机科学 2020-08-20 Jessica Van Brummelen , Kevin Weng , Phoebe Lin , Catherine Yeo

An ideal integration of autonomous agents in a human world implies that they are able to collaborate on human terms. In particular, theory of mind plays an important role in maintaining common ground during human collaboration and…

人工智能 · 计算机科学 2023-05-22 Cristian-Paul Bara , Sky CH-Wang , Joyce Chai

While current chat-based AI assistants primarily operate reactively, responding only when prompted by users, there is significant potential for these systems to proactively assist in tasks without explicit invocation, enabling a…

人机交互 · 计算机科学 2025-03-03 Valerie Chen , Alan Zhu , Sebastian Zhao , Hussein Mozannar , David Sontag , Ameet Talwalkar