中文
相关论文

相关论文: Predicting kills in Game of Thrones using network …

200 篇论文

Data-driven analysis of complex networks has been in the focus of research for decades. An important area of research is to study how well real networks can be described with a small selection of metrics, furthermore how well network models…

社会与信息网络 · 计算机科学 2022-04-28 Marcell Nagy , Roland Molontay

A social interaction (so-called higher-order event/interaction) can be regarded as the activation of the hyperlink among the corresponding individuals. Social interactions can be, thus, represented as higher-order temporal networks, that…

物理与社会 · 物理学 2024-08-12 H. A. Bart Peters , Alberto Ceria , Huijuan Wang

The Tor anonymity network has been shown vulnerable to traffic analysis attacks by autonomous systems and Internet exchanges, which can observe different overlay hops belonging to the same circuit. We aim to determine whether network path…

密码学与安全 · 计算机科学 2015-03-05 Joshua Juen , Aaron Johnson , Anupam Das , Nikita Borisov , Matthew Caesar

Social networks crawling is in the focus of active research the last years. One of the challenging task is to collect target nodes in an initially unknown graph given a budget of crawling steps. Predicting a node property based on its…

社会与信息网络 · 计算机科学 2024-03-22 Kirill Lukyanov , Mikhail Drobyshevskiy , Danil Shaikhelislamov , Denis Turdakov

Deep neural networks are generally designed as a stack of differentiable layers, in which a prediction is obtained only after running the full stack. Recently, some contributions have proposed techniques to endow the networks with early…

神经与进化计算 · 计算机科学 2020-06-24 Simone Scardapane , Michele Scarpiniti , Enzo Baccarelli , Aurelio Uncini

The Common Out-Neighbor (or CON) score quantifies shared influence through outgoing links in competitive contexts. A dynamic analysis of competition networks reveals the CON score as a powerful predictor of node rankings. Defined in…

社会与信息网络 · 计算机科学 2025-02-03 Anthony Bonato , Mariam Walaa

Link prediction appears as a central problem of network science, as it calls for unfolding the mechanisms that govern the micro-dynamics of the network. In this work, we are interested in ego-networks, that is the mere information of…

社会与信息网络 · 计算机科学 2015-12-16 Lionel Tabourier , Anne-Sophie Libert , Renaud Lambiotte

Tennis is a popular sport worldwide, boasting millions of fans and numerous national and international tournaments. Like many sports, tennis has benefitted from the popularity of rigorous record-keeping of game and player information, as…

机器学习 · 计算机科学 2019-10-09 Zijian Gao , Amanda Kowalczyk

Graph neural networks (GNNs) have attracted considerable attention due to their diverse applications. However, the scarcity and quality limitations of graph data present challenges to their training process in practical settings. To…

机器学习 · 计算机科学 2024-11-07 Hanyang Yuan , Jiarong Xu , Renhong Huang , Mingli Song , Chunping Wang , Yang Yang

The paper is devoted to game-theoretic methods for community detection in networks. The traditional methods for detecting community structure are based on selecting denser subgraphs inside the network. Here we propose to use the methods of…

社会与信息网络 · 计算机科学 2017-07-28 Konstantin Avrachenkov , Aleksei Kondratev , Vladimir Mazalov

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

统计方法学 · 统计学 2025-07-14 Mark E. Glickman

Network embedding, which aims to learn low-dimensional representations of nodes, has been used for various graph related tasks including visualization, link prediction and node classification. Most existing embedding methods rely solely on…

社会与信息网络 · 计算机科学 2019-08-22 Palash Goyal , Homa Hosseinmardi , Emilio Ferrara , Aram Galstyan

Graph link prediction is an important task in cyber-security: relationships between entities within a computer network, such as users interacting with computers, or system libraries and the corresponding processes that use them, can provide…

应用统计 · 统计学 2022-08-10 Francesco Sanna Passino , Melissa J. M. Turcotte , Nicholas A. Heard

We show that the success of cooperation in an evolutionary prisoner's dilemma on a complex network can be predicted by a simple, quantitative network analysis using mean field parameters. The criterion is shown to be accurate on a wide…

物理与社会 · 物理学 2009-08-27 Stephen Devlin , Thomas Treloar

This dissertation highlights connections between the fields of neural networks, game theory and time series generation. The concept of antipredictability is explained, and the properties of time series that are antipredictable for several…

无序系统与神经网络 · 物理学 2007-05-23 Richard Metzler

Machine Learning is a powerful tool to reveal and exploit correlations in a multi-dimensional parameter space. Making predictions from such correlations is a highly non-trivial task, in particular when the details of the underlying dynamics…

高能物理 - 唯象学 · 物理学 2019-01-30 Christoph Englert , Peter Galler , Philip Harris , Michael Spannowsky

Deep neural networks have achieved remarkable success in various challenging tasks. However, the black-box nature of such networks is not acceptable to critical applications, such as healthcare. In particular, the existence of adversarial…

机器学习 · 计算机科学 2019-09-12 Shaeke Salman , Seyedeh Neelufar Payrovnaziri , Xiuwen Liu , Pablo Rengifo-Moreno , Zhe He

We study the statistical properties of large random networks with specified degree distributions. New techniques are presented for analyzing the structure of social networks. Specifically, we address the question of how many nodes exist at…

物理与社会 · 物理学 2007-05-23 Erik Volz

Most binary classifiers work by processing the input to produce a scalar response and comparing it to a threshold value. The various measures of classifier performance assume, explicitly or implicitly, probability distributions $P_s$ and…

机器学习 · 计算机科学 2019-09-24 Luma Omar , Ioannis Ivrissimtzis

Game recommendation is an important application of recommender systems. Recommendations are made possible by data sets of historical player and game interactions, and sometimes the data sets include features that describe games or players.…

信息检索 · 计算机科学 2020-09-21 Markus Viljanen , Jukka Vahlo , Aki Koponen , Tapio Pahikkala