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This paper reviews the fully complete hypergames model of system $F$, presented a decade ago in the author's thesis. Instantiating type variables is modelled by allowing ``games as moves''. The uniformity of a quantified type variable…

逻辑 · 数学 2008-01-18 Dominic Hughes

\emph{Ex ante} correlation is becoming the mainstream approach for \emph{sequential adversarial team games}, where a team of players faces another team in a zero-sum game. It is known that team members' asymmetric information makes both…

计算机科学与博弈论 · 计算机科学 2022-06-22 Luca Carminati , Federico Cacciamani , Marco Ciccone , Nicola Gatti

Recent years have witnessed a significant increase in cyber crimes and system failures caused by misinformation. Many of these instances can be classified as gaslighting, which involves manipulating the perceptions of others through the use…

最优化与控制 · 数学 2023-04-04 Shutian Liu , Quanyan Zhu

For a two-player imperfect-information extensive-form game (IIEFG) with $K$ time steps and a player action space of size $U$, the game tree complexity is $U^{2K}$, causing existing IIEFG solvers to struggle with large or infinite $(U,K)$,…

计算机科学与博弈论 · 计算机科学 2026-03-03 Mukesh Ghimire , Lei Zhang , Zhe Xu , Yi Ren

Game theory is a powerful framework for reasoning about strategic interactions, with applications in domains ranging from day-to-day life to international politics. However, applying formal reasoning tools in such contexts is challenging,…

人工智能 · 计算机科学 2024-10-15 Agnieszka Mensfelt , Kostas Stathis , Vince Trencsenyi

Bayesian games model interactive decision-making where players have incomplete information -- e.g., regarding payoffs and private data on players' strategies and preferences -- and must actively reason and update their belief models (with…

计算机科学与博弈论 · 计算机科学 2024-05-24 Zuyuan Zhang , Mahdi Imani , Tian Lan

Reliable deployment of machine learning models such as neural networks continues to be challenging due to several limitations. Some of the main shortcomings are the lack of interpretability and the lack of robustness against adversarial…

机器学习 · 计算机科学 2025-02-18 Jon Vadillo , Roberto Santana , Jose A. Lozano

Studying games in the complete information model makes them analytically tractable. However, large $n$ player interactions are more realistically modeled as games of incomplete information, where players may know little to nothing about the…

计算机科学与博弈论 · 计算机科学 2015-12-11 Ryan Rogers , Aaron Roth

Limited lookahead has been studied for decades in perfect-information games. We initiate a new direction via two simultaneous deviation points: generalization to imperfect-information games and a game-theoretic approach. We study how one…

计算机科学与博弈论 · 计算机科学 2020-03-20 Christian Kroer , Tuomas Sandholm

The CFR+ algorithm for solving imperfect information games is a variant of the popular CFR algorithm, with faster empirical performance on a range of problems. It was introduced with a theoretical upper bound on solution error, but…

计算机科学与博弈论 · 计算机科学 2019-02-21 Neil Burch , Matej Moravcik , Martin Schmid

We introduce Mean-Field Game (MFG) epidemiological models, in which immunity either wanes with time in a fully observable way or disappears instantaneously with no direct observation (making a previously recovered individual fully…

最优化与控制 · 数学 2026-04-08 Carlos Doebeli , Alexander Vladimirsky

The problem of efficient sharing of a resource is nearly ubiquitous. Except for pure public goods, each agent's use creates a negative externality; often the negative externality is so strong that efficient sharing is impossible in the…

计算机科学与博弈论 · 计算机科学 2013-09-03 Mihaela van der Schaar , Yuanzhang Xiao , William Zame

Fictitious play (FP) is a canonical game-theoretic learning algorithm which has been deployed extensively in decentralized control scenarios. However standard treatments of FP, and of many other game-theoretic models, assume rather…

最优化与控制 · 数学 2016-09-29 Brian Swenson , Soummya Kar , João Xavier , David S. Leslie

Historically applied exclusively to perfect information games, depth-limited search with value functions has been key to recent advances in AI for imperfect information games. Most prominent approaches with strong theoretical guarantees…

计算机科学与博弈论 · 计算机科学 2023-11-27 Christopher Solinas , Douglas Rebstock , Nathan R. Sturtevant , Michael Buro

To take advantage of strategy commitment, a useful tactic of playing games, a leader must learn enough information about the follower's payoff function. However, this leaves the follower a chance to provide fake information and influence…

计算机科学与博弈论 · 计算机科学 2023-06-14 Yurong Chen , Xiaotie Deng , Yuhao Li

We study the problem of implementing equilibria of complete information games in settings of incomplete information, and address this problem using "recommender mechanisms." A recommender mechanism is one that does not have the power to…

计算机科学与博弈论 · 计算机科学 2015-12-11 Michael Kearns , Mallesh M. Pai , Aaron Roth , Jonathan Ullman

We investigate infinite games on finite graphs where the information flow is perturbed by nondeterministic signalling delays. It is known that such perturbations make synthesis problems virtually unsolvable, in the general case. On the…

计算机科学与博弈论 · 计算机科学 2015-06-15 Dietmar Berwanger , Marie van den Bogaard

We provide a self-contained introduction to finite extensive games with perfect information. In these games players proceed in turns having, at each stage, finitely many moves to their disposal, each play always ends, and in each play the…

计算机科学与博弈论 · 计算机科学 2022-04-20 Krzysztof R. Apt , Sunil Simon

Component substitution has numerous practical applications and constitutes an active research topic. This paper proposes to enrich an existing component-based framework--a model with dynamic reconfigurations making the system evolve--with a…

软件工程 · 计算机科学 2014-08-10 Arnaud Lanoix , Olga Kouchnarenko

We modify the concept of quantum strategic game to make it useful for extensive form games. We prove that our modification allows to consider the normal representation of any finite extensive game using the fundamental concepts of quantum…

计算机科学与博弈论 · 计算机科学 2011-07-20 Piotr Frackiewicz