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Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

计算机科学与博弈论 · 计算机科学 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

Observational data is increasingly used as a means for making individual-level causal predictions and intervention recommendations. The foremost challenge of causal inference from observational data is hidden confounding, whose presence…

机器学习 · 统计学 2018-10-30 Nathan Kallus , Aahlad Manas Puli , Uri Shalit

Logics for knowledge representation suffer from over-specialization: while each logic may provide an ideal representation formalism for some problems, it is less than optimal for others. A solution to this problem is to choose from several…

人工智能 · 计算机科学 2007-05-23 G. Antoniou , D. Billigton , G. Governatori , M. J. Maher

We consider information filtering, in which we face a stream of items too voluminous to process by hand (e.g., scientific articles, blog posts, emails), and must rely on a computer system to automatically filter out irrelevant items. Such…

最优化与控制 · 数学 2015-02-10 Xiaoting Zhao , Peter I. Frazier

Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that in many cases it may be better to replace the optimization…

形式语言与自动机理论 · 计算机科学 2021-01-08 Suguman Bansal , Krishnendu Chatterjee , Moshe Y. Vardi

In this paper, we consider reachability games over general hybrid systems, and distinguish between two possible observation frameworks for those games: either the precise dynamics of the system is seen by the players (this is the perfect…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Patricia Bouyer , Thomas Brihaye , Fabrice Chevalier

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

计算复杂性 · 计算机科学 2009-09-25 Erik D. Demaine , Robert A. Hearn

Many real-world decision problems involve the interaction of multiple self-interested agents with limited sensing ability. The partially observable stochastic game (POSG) provides a mathematical framework for modeling these problems,…

计算机科学与博弈论 · 计算机科学 2024-10-30 Tyler Becker , Zachary Sunberg

Questions are essential tools for acquiring the necessary information to complete information-seeking tasks. However, large language models (LLMs), especially open-source models, often perform poorly in generating informative questions, as…

计算与语言 · 计算机科学 2024-10-18 Davide Mazzaccara , Alberto Testoni , Raffaella Bernardi

This paper examines strategic trading under incomplete information, where firms lack full knowledge of key aspects of their competitors' trading strategies such as target sizes and market impact models. We extend previous work on…

交易与市场微观结构 · 定量金融 2025-03-25 Neil A. Chriss

This paper makes a first step towards a logic of learning from experiments. For this, we investigate formal frameworks for modeling the interaction of causal and (qualitative) epistemic reasoning. Crucial for our approach is the idea that…

人工智能 · 计算机科学 2021-12-02 Fausto Barbero , Katrin Schulz , Fernando R. Velázquez-Quesada , Kaibo Xie

Game-theoretic approaches are envisioned to bring human-like reasoning skills and decision-making processes for autonomous vehicles (AVs). However, challenges including game complexity and incomplete information still remain to be addressed…

系统与控制 · 电气工程与系统科学 2023-12-01 Mushuang Liu , H. Eric Tseng , Dimitar Filev , Anouck Girard , Ilya Kolmanovsky

A growing body of literature attempts to learn about contagion using observational (i.e. non-experimental) data collected from a single social network. While the conclusions of these studies may be correct, the methods rely on assumptions…

应用统计 · 统计学 2017-06-30 Elizabeth L. Ogburn

Following the wide investigation in distributed computing issues by mobile entities of the last two decades, we consider the need of a structured methodology to tackle the arisen problems. The aim is to simplify both the design of the…

分布式、并行与集群计算 · 计算机科学 2020-10-27 Serafino Cicerone , Gabriele Di Stefano , Alfredo Navarra

The use of rewriting-based visual formalisms is on the rise. In the formal methods community, this is due also to the introduction of adhesive categories, where most properties of classical approaches to graph transformation, such as those…

计算机科学中的逻辑 · 计算机科学 2025-05-28 Roberto Biondo , Davide Castelnovo , Fabio Gadducci

In a sequential decision-making problem, the information structure is the description of how events in the system occurring at different points in time affect each other. Classical models of reinforcement learning (e.g., MDPs, POMDPs)…

机器学习 · 计算机科学 2024-05-29 Awni Altabaa , Zhuoran Yang

Formal learning theory formalizes the process of inferring a general result from examples, as in the case of inferring grammars from sentences when learning a language. Although empirical evidence suggests that children can learn a language…

计算机科学中的逻辑 · 计算机科学 2019-09-19 Alexandru Baltag , Dazhu Li , Mina Young Pedersen

Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…

计算机科学与博弈论 · 计算机科学 2017-11-22 Neil Ghani , Clemens Kupke , Alasdair Lambert , Fredrik Nordvall Forsberg

A dominant approach to solving large imperfect-information games is Counterfactural Regret Minimization (CFR). In CFR, many regret minimization problems are combined to solve the game. For very large games, abstraction is typically needed…

机器学习 · 计算机科学 2019-12-02 Ryan D'Orazio , Dustin Morrill , James R. Wright

Interactive Fiction (IF) games with real human-written natural language texts provide a new natural evaluation for language understanding techniques. In contrast to previous text games with mostly synthetic texts, IF games pose language…

计算与语言 · 计算机科学 2020-10-07 Xiaoxiao Guo , Mo Yu , Yupeng Gao , Chuang Gan , Murray Campbell , Shiyu Chang