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Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that…

We present an end-to-end, model-based deep reinforcement learning agent which dynamically attends to relevant parts of its state during planning. The agent uses a bottleneck mechanism over a set-based representation to force the number of…

人工智能 · 计算机科学 2021-11-05 Mingde Zhao , Zhen Liu , Sitao Luan , Shuyuan Zhang , Doina Precup , Yoshua Bengio

We address the long-horizon gap in large language model (LLM) agents by enabling them to sustain coherent strategies in adversarial, stochastic environments. Settlers of Catan provides a challenging benchmark: success depends on balancing…

人工智能 · 计算机科学 2025-10-14 Nikolas Belle , Dakota Barnes , Alfonso Amayuelas , Ivan Bercovich , Xin Eric Wang , William Wang

Multiplayer games have long been used as testbeds in artificial intelligence research, aptly referred to as the Drosophila of artificial intelligence. Traditionally, researchers have focused on using well-known games to build strong agents.…

In this paper, we introduce a new type of bionic AI that enhances decision-making unpredictability by incorporating responses from a living fly. Traditional AI systems, while reliable and predictable, lack nuanced and sometimes unseasoned…

神经与进化计算 · 计算机科学 2024-10-18 Denys J. C. Matthies , Ruben Schlonsak , Hanzhi Zhuang , Rui Song

The emergence of complex life on Earth is often attributed to the arms race that ensued from a huge number of organisms all competing for finite resources. We present an artificial intelligence research environment, inspired by the human…

多智能体系统 · 计算机科学 2019-03-05 Joseph Suarez , Yilun Du , Phillip Isola , Igor Mordatch

Social deduction games such as Mafia present a unique AI challenge: players must reason under uncertainty, interpret incomplete and intentionally misleading information, evaluate human-like communication, and make strategic elimination…

人工智能 · 计算机科学 2026-04-22 Mihir Shriniwas Arya , Avinash Anish , Aditya Ranjan

Game-theoretic scenarios have become pivotal in evaluating the social intelligence of Large Language Model (LLM)-based social agents. While numerous studies have explored these agents in such settings, there is a lack of a comprehensive…

计算与语言 · 计算机科学 2025-07-22 Xiachong Feng , Longxu Dou , Ella Li , Qinghao Wang , Haochuan Wang , Yu Guo , Chang Ma , Lingpeng Kong

This paper offers a roadmap for the development of scalable aligned artificial intelligence (AI) from first principle descriptions of natural intelligence. In brief, a possible path toward scalable aligned AI rests upon enabling artificial…

Language model agents excel in long-session planning and reasoning, but existing benchmarks primarily focus on goal-oriented tasks with explicit objectives, neglecting creative adaptation in unfamiliar environments. To address this, we…

In strategy games, one of the most important aspects of game design is maintaining a sense of challenge for players. Many mobile titles feature quick gameplay loops that allow players to progress steadily, requiring an abundance of levels…

机器学习 · 计算机科学 2024-06-13 Joakim Bergdahl , Alessandro Sestini , Linus Gisslén

Generative AI agents in life sciences face a critical challenge: determining the optimal approach for diverse queries ranging from simple factoid questions to complex mechanistic reasoning. Traditional methods rely on fixed rules or…

机器学习 · 计算机科学 2025-12-04 Nihir Chadderwala

Autonomous agents have recently achieved remarkable progress across diverse domains, yet most evaluations focus on short-horizon, fully observable tasks. In contrast, many critical real-world tasks, such as large-scale software development,…

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

机器学习 · 计算机科学 2024-12-19 Markus Dablander

Games can be a powerful tool for learning about statistical methodology. Effective game design involves a fine balance between caricature and realism, to simultaneously illustrate salient concepts in a controlled setting and serve as a…

其他统计学 · 统计学 2018-05-15 Robert B. Gramacy

The rapid growth of AI agent ecosystems is transforming how complex tasks are delegated and executed, creating a new challenge of identifying suitable agents for a given task. Unlike traditional tools, agent capabilities are often…

人工智能 · 计算机科学 2026-04-27 Bin Wu , Arastun Mammadli , Xiaoyu Zhang , Emine Yilmaz

Optimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --…

计算机科学与博弈论 · 计算机科学 2022-10-05 Jibang Wu , Weiran Shen , Fei Fang , Haifeng Xu

With respect to digital games, older adults are a demographic that is often underserved due to an industry-wide focus on younger audiences' preferences and skill sets. Meanwhile, as artificial intelligence (AI) continues to expand into…

人机交互 · 计算机科学 2025-06-10 Yichi Zhang , Brandon Lyman , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

A fundamental assumption made by classical AI planners is that there is no uncertainty in the world: the planner has full knowledge of the conditions under which the plan will be executed and the outcome of every action is fully…

人工智能 · 计算机科学 2014-11-17 L. Pryor , G. Collins

Evaluating AI agents in finance faces two key challenges: static benchmarks require costly expert annotation yet miss the dynamic decision-making central to real-world trading, while LLM-based judges introduce uncontrolled variance on…

人工智能 · 计算机科学 2026-03-03 Xiaochuang Yuan , Hui Xu , Silvia Xu , Cui Zou , Jing Xiong