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相关论文: Tile-Based Joint Caching and Delivery of $360^o$ V…

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360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact…

多媒体 · 计算机科学 2020-04-14 Pantelis Maniotis , Nikolaos Thomos

Content caching at small-cell base stations (SBSs) is a promising method to mitigate the excessive backhaul load and delay, particularly for on-demand video streaming applications. A cache-enabled heterogeneous cellular network architecture…

信息论 · 计算机科学 2019-07-10 Emre Ozfatura , Deniz Gunduz

This paper studies secure video streaming in cache-enabled small cell networks, where some of the cache-enabled small cell base stations (BSs) helping in video delivery are untrusted. Unfavorably, caching improves the eavesdropping…

信息论 · 计算机科学 2018-01-30 Lin Xiang , Derrick Wing Kwan Ng , Robert Schober , Vincent W. S. Wong

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

计算机视觉与模式识别 · 计算机科学 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

Aiming to minimize service delay, we propose a new random caching scheme in device-to-device (D2D)-assisted heterogeneous network. To support diversified viewing qualities of multimedia video services, each video file is encoded into a base…

网络与互联网体系结构 · 计算机科学 2021-07-07 Xuewei Zhang , Tiejun Lv , Yuan Ren , Wei Ni , Norman C. Beaulieu

360{\deg} videos a.k.a. spherical videos are getting popular among users nevertheless, omnidirectional view of these videos demands high bandwidth and processing power at the end devices. Recently proposed viewport aware streaming…

多媒体 · 计算机科学 2021-05-26 Chamara Kattadige , Kanchana Thilakarathna

In this paper, we propose a novel wireless caching scheme to enhance the physical layer security of video streaming in cellular networks with limited backhaul capacity. By proactively sharing video data across a subset of base stations…

信息论 · 计算机科学 2017-11-08 Lin Xiang , Derrick Wing Kwan Ng , Robert Schober , Vincent W. S. Wong

Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…

信息论 · 计算机科学 2019-02-05 Dongdong Jiang , Ying Cui

The explosion of mobile video traffic imposes tremendous challenges on present cellular networks. To alleviate the pressure on backhaul links and to enhance the quality of experience (QoE) of video streaming service, small cell base…

网络与互联网体系结构 · 计算机科学 2016-04-27 Tong Zhen , Yuedong Xu , Tao Yang , Bo Hu

By pre-fetching popular videos into the local caches of edge nodes, wireless edge caching provides an effective means of reducing repeated content deliveries. To meet the various viewing quality requirements of multimedia users, scalable…

网络与互联网体系结构 · 计算机科学 2022-07-29 Xuewei Zhang , Yuan Ren , Tiejun Lv , Lajos Hanzo

In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…

多媒体 · 计算机科学 2017-04-27 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

We develop the optimal economical caching schemes in cache-enabled heterogeneous networks, while delivering multimedia video services with personalized viewing qualities to mobile users. By applying scalable video coding (SVC), each video…

多媒体 · 计算机科学 2019-05-22 Xuewei Zhang , Tiejun Lv , Yuan Ren , Wei Ni , Norman C. Beaulieu , Y. Jay Guo

Due to explosive growth of online video content in mobile wireless networks, in-network caching is becoming increasingly important to improve the end-user experience and reduce the Internet access cost for mobile network operators. However,…

网络与互联网体系结构 · 计算机科学 2014-04-07 Jun He , Honghai Zhang , Baohua Zhao , Sampath Rangarajan

Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…

信息论 · 计算机科学 2021-06-16 Long Teng , Guangtao Zhai , Yongpeng Wu , Xiongkuo Min , Wenjun Zhang , Zhi Ding , Chengshang Xiao

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

多媒体 · 计算机科学 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

While live 360 degree video streaming delivers immersive viewing experience, it poses significant bandwidth and latency challenges for content delivery networks. Edge servers are expected to play an important role in facilitating live…

多媒体 · 计算机科学 2024-01-30 Chen Li , Tingwei Ye , Tongyu Zong , Liyang Sun , Houwei Cao , Yong Liu

Modern video data management systems store videos as a single encoded file, which significantly limits possible storage level optimizations. We design, implement, and evaluate TASM, a new tile-based storage manager for video data. TASM uses…

数据库 · 计算机科学 2021-03-02 Maureen Daum , Brandon Haynes , Dong He , Amrita Mazumdar , Magdalena Balazinska

360-degree video becomes increasingly popular among users. In the current network bandwidth, serving high resolution 360 degree video to users is quite difficult. Most of the work has been devoted to the prediction of user viewports or…

多媒体 · 计算机科学 2023-08-29 Zhiyu Pang

A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…

信息论 · 计算机科学 2019-01-09 Kaixuan Long , Chencheng Ye , Ying Cui , Zhi Liu

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

多媒体 · 计算机科学 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik
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