相关论文: Faster way to agony: Discovering hierarchies in di…
Directed acyclic graphs (DAGs) are commonly used to model causal relationships among random variables. In general, learning the DAG structure is both computationally and statistically challenging. Moreover, without additional information,…
We analyze greedy algorithms for the Hierarchical Aggregation (HAG) problem, a strategy introduced in [Jia et al., KDD 2020] for speeding up learning on Graph Neural Networks (GNNs). The idea of HAG is to identify and remove redundancies in…
Graphs naturally appear in several real-world contexts including social networks, the web network, and telecommunication networks. While the analysis and the understanding of graph structures have been a central area of study in algorithm…
We introduce a new distributed algorithm for aligning graphs or finding substructures within a given graph. It is based on the cavity method and is used to study the maximum-clique and the graph-alignment problems in random graphs. The…
Graph burning is a simple model for the spread of social influence in networks. The objective is to measure how quickly a fire (e.g., a piece of fake news) can be spread in a network. The burning process takes place in discrete rounds. In…
We study the problem of edge partitioning, where the goal is to partition the edge set of a graph into several parts. The replication factor of a vertex $v$ is the number of parts that contain edges incident to $v$. The goal is to minimize…
Most real-world graphs exhibit a hierarchical structure, which is often overlooked by existing graph generation methods. To address this limitation, we propose a novel graph generative network that captures the hierarchical nature of graphs…
In this thesis we consider ordered graphs (that is, graphs with a fixed linear ordering on their vertices). We summarize and further investigations on the number of edges an ordered graph may have while avoiding a fixed forbidden ordered…
We describe a synchronous distributed algorithm which identifies the edge-biconnected components of a connected network. It requires a leader, and uses messages of size O(log |V|). The main idea is to preorder a BFS spanning tree, and then…
We study reachability and shortest paths problems in dynamic directed graphs. Whereas algebraic dynamic data structures supporting edge updates and reachability/distance queries have been known for quite a long time, they do not, in…
We address the problem of enumerating all maximal clique-partitions of an undirected graph and present an algorithm based on the observation that every maximal clique-partition can be produced from the maximal clique-cover of the graph by…
Massive network exploration is an important research direction with many applications. In such a setting, the network is, usually, modeled as a graph $G$, whereas any structural information of interest is extracted by inspecting the way…
Given a directed acyclic graph with positive edge-weights, two vertices s and t, and a threshold-weight L, we present a fully-polynomial time approximation-scheme for the problem of counting the s-t paths of length at most L. We extend the…
Nearly three decades ago, Bar-Noy, Motwani and Naor showed that no online edge-coloring algorithm can edge color a graph optimally. Indeed, their work, titled "the greedy algorithm is optimal for on-line edge coloring", shows that the…
We revisit the problem of designing sublinear algorithms for estimating the average degree of an $n$-vertex graph. The standard access model for graphs allows for the following queries: sampling a uniform random vertex, the degree of a…
Densest subgraph discovery (DSD) is a fundamental problem in graph mining. It has been studied for decades, and is widely used in various areas, including network science, biological analysis, and graph databases. Given a graph G, DSD aims…
Network motif provides a way to uncover the basic building blocks of most complex networks. This task usually demands high computer processing, specially for motif with 5 or more vertices. This paper presents an extended methodology with…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…
We present an algorithm for maintaining maximal matching in a graph under addition and deletion of edges. Our data structure is randomized that takes O(log n) expected amortized time for each edge update where n is the number of vertices in…
The $2$-admissibility of a graph is a promising measure to identify real-world networks which have an algorithmically favourable structure. In contrast to other related measures, like the weak/strong $2$-colouring numbers or the maximum…