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相关论文: Micro- and Macro-Level Churn Analysis of Large-Sca…

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Marketing literature states that it is more costly to engage a new customer than to retain an existing loyal customer. Churn prediction models are developed by academics and practitioners to effectively manage and control customer churn in…

神经与进化计算 · 计算机科学 2013-09-17 Anuj Sharma , Dr. Prabin Kumar Panigrahi

In this contribution, the performance of a multi-user system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful framework is provided in order to determine the optimal power allocation…

信息论 · 计算机科学 2016-11-18 Nicolas Bonneau , Mérouane Debbah , Eitan Altman , Are Hjørungnes

Deploying deep neural networks on mobile devices is increasingly important but remains challenging due to limited computing resources. On the other hand, their unified memory architecture and narrower gap between CPU and GPU performance…

机器学习 · 计算机科学 2026-02-20 Zhuojin Li , Marco Paolieri , Leana Golubchik

In this paper, we propose a novel social network aware approach for user association in wireless small cell networks. The proposed approach exploits social relationships between user equipments (UEs) and their physical proximity to optimize…

网络与互联网体系结构 · 计算机科学 2016-05-02 Muhammad Ikram Ashraf , Mehdi Bennis , Walid Saad , Marcos Katz

The web has become a ubiquitous application development platform for mobile systems. Yet, web access on mobile devices remains an energy-hungry activity. Prior work in the field mainly focuses on the initial page loading stage, but fails to…

分布式、并行与集群计算 · 计算机科学 2019-08-07 Lu Yuan , Jie Ren , Ling Gao , Zhanyong Tang , Zheng Wang

As a pivotal tool to alleviate the information overload problem, recommender systems aim to predict user's preferred items from millions of candidates by analyzing observed user-item relations. As for alleviating the sparsity and cold start…

信息检索 · 计算机科学 2022-05-24 Yue Deng

Smartphone sensors can be extremely useful in providing information on the activities and behaviors of persons. Human activity recognition is increasingly used for games, medical, or surveillance. In this paper, we propose a…

机器学习 · 计算机科学 2026-02-03 David Craveiro , Hugo Silva

The video game industry is larger than both the film and music industries combined. Recommender systems for video games have received relatively scant academic attention, despite the uniqueness of the medium and its data. In this paper, we…

信息检索 · 计算机科学 2018-08-21 Hal Cooper , Garud Iyengar , Ching-Yung Lin

Mobile edge computing (MEC) is a promising solution for enhancing the user experience, minimizing content delivery expenses, and reducing backhaul traffic. In this paper, we propose a novel privacy-preserving decentralized game-theoretic…

计算机科学与博弈论 · 计算机科学 2023-04-27 Duong Thuy Anh Nguyen , Jiaming Cheng , Duong Tung Nguyen , Angelia Nedich

Macros are building block tasks of our everyday smartphone activity (e.g., "login", or "booking a flight"). Effectively extracting macros is important for understanding mobile interaction and enabling task automation. These macros are…

人机交互 · 计算机科学 2024-04-17 Forrest Huang , Gang Li , Tao Li , Yang Li

Mobile gaming apps increasingly rely on third-party Software Development Kits SDKs for advertising, analytics, attribution, and user engagement, potentially introducing privacy exposure beyond traditional permission based risks. Existing…

密码学与安全 · 计算机科学 2026-05-26 Bakheet Aljedaani

This work presents a two-stage neural architecture for learning and refining structural correspondences between graphs. First, we use localized node embeddings computed by a graph neural network to obtain an initial ranking of soft…

机器学习 · 计算机科学 2020-01-28 Matthias Fey , Jan E. Lenssen , Christopher Morris , Jonathan Masci , Nils M. Kriege

Difficulty is one of the key drivers of player engagement and it is often one of the aspects that designers tweak most to optimise the player experience; operationalising it is, therefore, a crucial task for game development studios. A…

人工智能 · 计算机科学 2025-03-20 Jeppe Theiss Kristensen , Paolo Burelli

In recent years, the video game industry has experienced substantial growth, presenting players with a vast array of game choices. This surge in options has spurred the need for a specialized recommender system tailored for video games.…

信息检索 · 计算机科学 2026-04-21 Xiping Li , Jianghong Ma , Kangzhe Liu , Shanshan Feng , Haijun Zhang , Yutong Wang

Network latency in mobile software has a large impact on user experience, with potentially severe economic consequences. Prefetching and caching have been shown effective in reducing the latencies in browser-based systems. However, those…

软件工程 · 计算机科学 2018-10-23 Yixue Zhao , Paul Wat , Marcelo Schmitt Laser , Nenad Medvidovic

The development of believable, natural, and interactive digital artificial agents is a field of growing interest. Theoretical uncertainties and technical barriers present considerable challenges to the field, particularly with regards to…

人工智能 · 计算机科学 2023-09-12 Maximilian Croissant , Madeleine Frister , Guy Schofield , Cade McCall

A new form of caching, namely application-level caching, has been recently employed in web applications to improve their performance and increase scalability. It consists of the insertion of caching logic into the application base code to…

软件工程 · 计算机科学 2020-11-03 Jhonny Mertz , Ingrid Nunes

Edge networking is a complex and dynamic computing paradigm that aims to push cloud resources closer to the end user improving responsiveness and reducing backhaul traffic. User mobility, preferences, and content popularity are the dominant…

网络与互联网体系结构 · 计算机科学 2021-03-08 Junaid Shuja , Kashif Bilal , Waleed Alasmary , Hassan Sinky , Eisa Alanazi

The designs of many large-scale systems today, from traffic routing environments to smart grids, rely on game-theoretic equilibrium concepts. However, as the size of an $N$-player game typically grows exponentially with $N$, standard game…

Grid and cloud computing systems have been extensively used to solve large and complex problems in science and engineering areas. These systems include powerful computing resources connected through high-speed networks. Due to recent…

分布式、并行与集群计算 · 计算机科学 2018-10-17 Sayed Chhattan Shah