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相关论文: Learning by Fictitious Play in Large Populations

200 篇论文

Subject to reasonable conditions, in large population stochastic dynamics games, where the agents are coupled by the system's mean field (i.e. the state distribution of the generic agent) through their nonlinear dynamics and their nonlinear…

最优化与控制 · 数学 2019-05-28 Nevroz Sen , Peter E. Caines

Independent learners are agents that employ single-agent algorithms in multi-agent systems, intentionally ignoring the effect of other strategic agents. This paper studies mean-field games from a decentralized learning perspective, with two…

计算机科学与博弈论 · 计算机科学 2025-02-04 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

A selfish learner seeks to maximize their own success, disregarding others. When success is measured as payoff in a game played against another learner, mutual selfishness typically fails to produce the optimal outcome for a pair of…

种群与进化 · 定量生物学 2022-07-07 Alex McAvoy , Yoichiro Mori , Joshua B. Plotkin

In this paper, we deepen the analysis of continuous time Fictitious Play learning algorithm to the consideration of various finite state Mean Field Game settings (finite horizon, $\gamma$-discounted), allowing in particular for the…

最优化与控制 · 数学 2020-10-27 Sarah Perrin , Julien Perolat , Mathieu Laurière , Matthieu Geist , Romuald Elie , Olivier Pietquin

We present a simple game model where agents with different memory lengths compete for finite resources. We show by simulation and analytically that an instability exists at a critical memory length, and as a result, different memory lengths…

适应与自组织系统 · 物理学 2015-05-12 James Burridge , Yu Gao , Yong Mao

We study the performance of Fictitious Play, when used as a heuristic for finding an approximate Nash equilibrium of a 2-player game. We exhibit a class of 2-player games having payoffs in the range [0,1] that show that Fictitious Play…

计算机科学与博弈论 · 计算机科学 2011-03-22 Paul W. Goldberg , Rahul Savani , Troels Bjerre Sorensen , Carmine Ventre

Artificially intelligent agents deployed in the real-world will require the ability to reliably \textit{cooperate} with humans (as well as other, heterogeneous AI agents). To provide formal guarantees of successful cooperation, we must make…

机器学习 · 计算机科学 2024-07-02 Robert Loftin , Saptarashmi Bandyopadhyay , Mustafa Mert Çelikok

We study how long-lived, rational agents learn in a social network. In every period, after observing the past actions of his neighbors, each agent receives a private signal, and chooses an action whose payoff depends only on the state.…

理论经济学 · 经济学 2024-07-22 Wanying Huang , Philipp Strack , Omer Tamuz

Multi-agent imitation learning aims to train multiple agents to perform tasks from demonstrations by learning a mapping between observations and actions, which is essential for understanding physical, social, and team-play systems. However,…

机器学习 · 计算机科学 2021-07-13 Hongwei Wang , Lantao Yu , Zhangjie Cao , Stefano Ermon

Empirically derived continuum models of collective behavior among large populations of dynamic agents are a subject of intense study in several fields, including biology, engineering and finance. We formulate and study a mean-field game…

适应与自组织系统 · 物理学 2018-06-22 Piyush Grover , Kaivalya Bakshi , Evangelos A. Theodorou

The effects of policy sharing between agents in a multi-agent dynamical system has not been studied extensively. I simulate a system of agents optimizing the same task using reinforcement learning, to study the effects of different…

多智能体系统 · 计算机科学 2008-12-10 Jake Ellowitz

Stochastic games have become a prevalent framework for studying long-term multi-agent interactions, especially in the context of multi-agent reinforcement learning. In this work, we comprehensively investigate the concept of constant-memory…

计算机科学与博弈论 · 计算机科学 2025-10-16 Fengming Zhu , Fangzhen Lin

We consider a deterministic mean field games problem in which a typical agent solves an optimal control problem where the dynamics is affine with respect to the control and the cost functional has a growth which is polynomial with respect…

最优化与控制 · 数学 2023-05-03 Justina Gianatti , Francisco J. Silva , Ahmad Zorkot

We introduce Mean Field Markov games with $N$ players, in which each individual in a large population interacts with other randomly selected players. The states and actions of each player in an interaction together determine the…

最优化与控制 · 数学 2012-01-12 H. Tembine , J. -Y. Le Boudec , R. El-Azouzi , E. Altman

A stochastic model for behavioral changes by imitative pair interactions of individuals is developed. `Microscopic' assumptions on the specific form of the imitative processes lead to a stochastic version of the game dynamical equations.…

统计力学 · 物理学 2007-05-23 Dirk Helbing

The behaviour of multi-agent learning in many player games has been shown to display complex dynamics outside of restrictive examples such as network zero-sum games. In addition, it has been shown that convergent behaviour is less likely to…

计算机科学与博弈论 · 计算机科学 2023-07-27 Aamal Hussain , Dan Leonte , Francesco Belardinelli , Georgios Piliouras

Modeling social interactions based on individual behavior has always been an area of interest, but prior literature generally presumes rational behavior. Thus, such models may miss out on capturing the effects of biases humans are…

人工智能 · 计算机科学 2019-03-11 Nanda Kishore Sreenivas , Shrisha Rao

Recent findings suggest that humans deploy cognitive mechanism of physics simulation engines to simulate the physics of objects. We propose a framework for bots to deploy probabilistic programming tools for interacting with intuitive…

人工智能 · 计算机科学 2021-04-06 Fahad Alhasoun , Sarah Alnegheimish , Joshua Tenenbaum

High performance machine learning models have become highly dependent on the availability of large quantity and quality of training data. To achieve this, various central agencies such as the government have suggested for different data…

机器学习 · 计算机科学 2019-11-27 Zhiliang Chen

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

物理与社会 · 物理学 2021-08-12 Seth Frey , Curtis Atkisson