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相关论文: Optimal Multi-Quality Multicast for 360 Virtual Re…

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In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users. We consider random viewing directions and random channel conditions, and adopt time…

信息论 · 计算机科学 2018-09-25 Chengjun Guo , Ying Cui , Zhi Liu

In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users in an orthogonal frequency division multiple access (OFDMA) system. For given video quality,…

信息论 · 计算机科学 2018-10-01 Chengjun Guo , Ying Cui , Zhi Liu

In this paper, we study the optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server to multiple single-antenna users in a multiple-input multiple-output (MIMO)-orthogonal frequency…

信号处理 · 电气工程与系统科学 2021-05-21 Chengjun Guo , Lingzhi Zhao , Ying Cui , Zhi Liu , Derrick Wing Kwan Ng

In this paper, we study the optimal transmission of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server (e.g., access point or base station) to multiple single-antenna users in a multiple-input multiple-output…

多媒体 · 计算机科学 2021-04-14 Chengjun Guo , Ying Cui , Zhi Liu , Derrick Wing Kwan Ng

In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…

信息论 · 计算机科学 2020-09-04 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

In this paper, we would like to investigate fundamental impacts of multicast opportunities on efficient transmission of a 360 VR video to multiple users in the cases with and without transcoding at each user. We establish a novel…

信息论 · 计算机科学 2020-01-08 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

信息论 · 计算机科学 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

In this paper, we investigate wireless streaming of multi-quality tiled 360 virtual reality (VR) videos from a multi-antenna server to multiple single-antenna users in a multi-carrier system. To capture the impact of field-of-view (FoV)…

信息论 · 计算机科学 2020-09-04 Lingzhi Zhao , Ying Cui , Chengjun Guo , Zhi Liu

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

多媒体 · 计算机科学 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…

网络与互联网体系结构 · 计算机科学 2015-05-11 Hui Wang , Mun Choon Chan , Wei Tsang Ooi

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

多媒体 · 计算机科学 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

In this letter, we study the transmission of a multi-view video (MVV) to multiple users in an Orthogonal Frequency Division Multiple Access (OFDMA) system. To maximally improve transmission efficiency, we exploit both natural multicast…

信息论 · 计算机科学 2020-01-01 Wei Xu , Ying Cui , Zhi Liu , Haoran Li

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

网络与互联网体系结构 · 计算机科学 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

Multi-view videos (MVVs) provide immersive viewing experience, at the cost of traffic load increase for wireless networks. In this paper, we would like to optimize MVV transmission in a multiuser wireless network by exploiting both natural…

信息论 · 计算机科学 2020-01-01 Wei Xu , Ying Cui , Zhi Liu

Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…

信息论 · 计算机科学 2021-06-16 Long Teng , Guangtao Zhai , Yongpeng Wu , Xiongkuo Min , Wenjun Zhang , Zhi Ding , Chengshang Xiao

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

机器学习 · 计算机科学 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

With the recent emergence of 3D-supported TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way to support efficient communications between a video server and…

多媒体 · 计算机科学 2014-10-16 Ting-Yu Ho , Yi-Nung Yeh , De-Nian Yang

While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…

多媒体 · 计算机科学 2017-11-20 Mohammad Hosseini , Viswanathan Swaminathan

360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…

多媒体 · 计算机科学 2017-11-08 Cagri Ozcinar , Ana De Abreu , Aljosa Smolic

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

多媒体 · 计算机科学 2017-05-16 Tarek El-Ganainy
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