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The rapid emergence of Large Language Models (LLMs) presents both opportunities and challenges for programming education. While students increasingly use generative AI tools, direct access often hinders the learning process by providing…

人工智能 · 计算机科学 2026-03-31 Thomas Van Mullem , Bart Mesuere , Peter Dawyndt

The text generated by large language models is commonly controlled by prompting, where a prompt prepended to a user's query guides the model's output. The prompts used by companies to guide their models are often treated as secrets, to be…

计算与语言 · 计算机科学 2024-08-09 Yiming Zhang , Nicholas Carlini , Daphne Ippolito

Our work contributes to the fast-growing literature on the use of Large Language Models (LLMs) to perform graph-related tasks. In particular, we focus on usage scenarios that rely on the visual modality, feeding the model with a drawing of…

人工智能 · 计算机科学 2025-05-07 Walter Didimo , Fabrizio Montecchiani , Tommaso Piselli

Learning theories emphasize the importance of intrinsic and extrinsic motivators in curricula, and games are a promising way to provide both while constructing the game and presenting or sharing it in public or with a community. New…

计算机与社会 · 计算机科学 2019-01-07 Bernadette Spieler , Wolfgang Slany

An increasing number of publications present the joint application of Design of Experiments (DOE) and machine learning (ML) as a methodology to collect and analyze data on a specific industrial phenomenon. However, the literature shows that…

机器学习 · 统计学 2022-05-20 Rosa Arboretti , Riccardo Ceccato , Luca Pegoraro , Luigi Salmaso

Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…

人工智能 · 计算机科学 2024-06-05 Chengpeng Hu , Yunlong Zhao , Ziqi Wang , Haocheng Du , Jialin Liu

The increasing use of complex machine learning models in education has led to concerns about their interpretability, which in turn has spurred interest in developing explainability techniques that are both faithful to the model's inner…

机器学习 · 计算机科学 2025-05-13 Juan D. Pinto , Luc Paquette

Large language models (LLMs) have shown impressive capabilities in generating program code, opening exciting opportunities for applying program synthesis to games. In this work, we explore the potential of LLMs to directly synthesize usable…

Recent years have seen an explosive increase in research on large language models (LLMs), and accompanying public engagement on the topic. While starting as a niche area within natural language processing, LLMs have shown remarkable…

As large language models (LLMs) are increasingly deployed as autonomous agents, understanding their cooperation and social mechanisms is becoming increasingly important. In particular, how LLMs balance self-interest and collective…

Currently, educational platforms propose many tools of communication, production, labour division or collective work management in order to support collective activities. But it is not guaranteed that actors (instructional designers, tutors…

计算机与社会 · 计算机科学 2007-07-23 Christine Michel , Elise Garrot , Sebastien George

Large language models (LLMs) are increasingly used to generate feedback, yet their impact on learning remains underexplored, especially compared to existing feedback methods. This study investigates how on-demand LLM-generated explanatory…

计算与语言 · 计算机科学 2025-06-23 Danielle R. Thomas , Conrad Borchers , Shambhavi Bhushan , Erin Gatz , Shivang Gupta , Kenneth R. Koedinger

Tactical Decision Games (TDGs) are military conflict scenarios presented both textually and graphically on a map. These scenarios provide a challenging domain for machine learning because they are open-ended, highly structured, and…

人工智能 · 计算机科学 2021-08-19 Tom Hinrichs , Greg Dunham , Ken Forbus

Serious Games (SGs) represent a new approach to improve learning processes more effectively and economically than traditional methods. This paper aims to present a SG approach for the electro-mobility context, in order to encourage the use…

Recently, computer scientists have developed large language models (LLMs) by training prediction models with large-scale language corpora and human reinforcements. The LLMs have become one promising way to implement artificial intelligence…

计算机与社会 · 计算机科学 2023-08-22 Hyemin Han

In this work, we explore explicit Large Language Model (LLM)-powered support for the iterative design of computer programs. Program design, like other design activity, is characterized by navigating a space of alternative problem…

人机交互 · 计算机科学 2025-03-11 J. D. Zamfirescu-Pereira , Eunice Jun , Michael Terry , Qian Yang , Björn Hartmann

Many creativity methods follow similar structures and principles. Design Patterns capture such invariants of proven good practices and discuss why, when and how creative thinking methods match various situations of collaboration. Moreover…

计算机与社会 · 计算机科学 2015-03-04 Christian Kohls

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

物理教育 · 物理学 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

As generative language models (GLMs) have gained popularity, youth are increasingly using them in their everyday lives. As such, most research has centered on supporting youth as users of GLM-powered systems. However, we know little of how…

人机交互 · 计算机科学 2025-04-22 Luis Morales-Navarro , Daniel J. Noh , Yasmin B. Kafai

Game Design Pillars are natural language artifacts commonly used in game development to communicate a project's core vision and ensure a coherent player experience. Their linguistic nature aligns well with the strengths of Large Language…

人机交互 · 计算机科学 2026-05-12 Julian Geheeb , Marvin Julian Schwarz , Daniel Dyrda , Georg Groh