相关论文: The convergence of a gesture recognizer and the sh…
The current state-of-the-art hand gesture recognition methodologies heavily rely in the use of machine learning. However there are scenarios that machine learning cannot be applied successfully, for example in situations where data is…
In this short note, we merge the areas of hypercomplex algebras with that of fractal interpolation and approximation. The outcome is a new holistic methodology that allows the modelling of phenomena exhibiting a complex self-referential…
This is an introduction to geometric algebra, an alternative to traditional vector algebra that expands on it in two ways: 1. In addition to scalars and vectors, it defines new objects representing subspaces of any dimension. 2. It defines…
Free-form gesture understanding is highly appealing for human-computer interaction, as it liberates users from the constraints of predefined gesture categories. However, the sole existing solution GestureGPT suffers from limited recognition…
In this Master of Science Thesis I introduce geometric algebra both from the traditional geometric setting of vector spaces, and also from a more combinatorial view which simplifies common relations and operations. This view enables us to…
These are lecture notes for a course on the theory of Clifford algebras, with special emphasis on their wide range of applications in mathematics and physics. Clifford algebra is introduced both through a conventional tensor algebra…
Hand gestures have evolved into a natural and intuitive means of engaging with technology. The objective of this research is to develop a robust system that can accurately recognize and classify hand gestures representing numbers. The…
Computer vision helps machines or computer to see like humans. Computer Takes information from the images and then understands of useful information from images. Gesture recognition and movement recognition are the current area of research…
We survey the development of Clifford's geometric algebra and some of its engineering applications during the last 15 years. Several recently developed applications and their merits are discussed in some detail. We thus hope to clearly…
American Sign Language recognition is a difficult gesture recognition problem, characterized by fast, highly articulate gestures. These are comprised of arm movements with different hand shapes, facial expression and head movements. Among…
Geometric number systems, obtained by extending the real number system to include new anticommuting square roots of +1 and -1, provide a royal road to higher mathematics by largely sidestepping the tedious languages of tensor analysis and…
We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…
Skeleton based recognition systems are gaining popularity and machine learning models focusing on points or joints in a skeleton have proved to be computationally effective and application in many areas like Robotics. It is easy to track…
This paper introduces a new functional expansion framework that extends classical ideas beyond the Taylor series. Unlike traditional Taylor expansions based on local polynomial approximations, the proposed approach arises from exact…
The problem of 3D object recognition is of immense practical importance, with the last decade witnessing a number of breakthroughs in the state of the art. Most of the previous work has focused on the matching of textured objects using…
We construct a method by which we can calculate the precision with which an algorithm identifies the shape of a cluster. We present our results for several well known clustering algorithms and suggest ways to improve performance for newer…
A positive integer is expressed as a sum of squares of positive integers in a unique way applying a special technique. The expression, thus obtained is resolved into two factors using the concept of the Clifford algebra. This technique is…
Geometric algebra was initiated by W.K. Clifford over 130 years ago. It unifies all branches of physics, and has found rich applications in robotics, signal processing, ray tracing, virtual reality, computer vision, vector field processing,…
This paper presents a hand shape classification approach employing multiscale template matching. The integration of background subtraction is utilized to derive a binary image of the hand object, enabling the extraction of key features such…
The geometric calculus based on Clifford algebra is a very useful tool for geometry and physics. It describes a geometric structure which is much richer than the ordinary geometry of spacetime. A Clifford manifold (C-space) consists not…