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We define notions of cautiousness and cautious belief to provide epistemic conditions for iterated admissibility in finite games. We show that iterated admissibility characterizes the behavioral implications of "cautious rationality and…

理论经济学 · 经济学 2023-05-25 Emiliano Catonini , Nicodemo De Vito

We characterize common assumption of rationality of 2-person games within an incomplete information framework. We use the lexicographic model with incomplete information and show that a belief hierarchy expresses common assumption of…

计量经济学 · 经济学 2018-01-16 Shuige Liu

Iterated admissibility (IA) can be seen as exhibiting a minimal criterion of rationality in games. In order to make this intuition more precise, the epistemic characterization of this game-theoretic solution has been actively investigated…

逻辑 · 数学 2013-04-19 Fernando Tohmè , Gianluca Caterina , Rocco Gangle

In the literature of game theory, the information sets of extensive form games have different interpretations, which may lead to confusions and paradoxical cases. We argue that the problem lies in the mix-up of two interpretations of the…

人工智能 · 计算机科学 2015-12-08 Kai Li , Yanjing Wang

At the beginning of a dynamic game, players may have exogenous theories about how the opponents are going to play. Suppose that these theories are commonly known. Then, players will refine their first-order beliefs, and challenge their own…

计算机科学与博弈论 · 计算机科学 2017-07-28 Emiliano Catonini

Brandenburger, Friedenberg, and Keisler provide an epistemic characterization of iterated admissibility (i.e., iterated deletion of weakly dominated strategies) where uncertainty is represented using LPSs (lexicographic probability…

人工智能 · 计算机科学 2009-06-24 Joseph Y. Halpern , Rafael Pass

Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…

计算机科学与博弈论 · 计算机科学 2014-01-24 Romain Brenguier , Jean-François Raskin , Mathieu Sassolas

Admissible strategies, i.e. those that are not dominated by any other strategy, are a typical rationality notion in game theory. In many classes of games this is justified by results showing that any strategy is admissible or dominated by…

计算机科学与博弈论 · 计算机科学 2018-05-30 Nicolas Basset , Ismaël Jecker , Arno Pauly , Jean-François Raskin , Marie Van den Bogaard

This paper examines games with strategic complements or substitutes and incomplete information, where players are uncertain about the opponents' parameters. We assume that the players' beliefs about the opponent's parameters are selected…

理论经济学 · 经济学 2025-01-28 Joep van Sloun

The rationalizability concept was introduced in \cite{Ber84} and \cite{Pea84} to assess what can be inferred by rational players in a non-cooperative game in the presence of common knowledge. However, this notion can be defined in a number…

计算机科学与博弈论 · 计算机科学 2007-06-13 Krzysztof R. Apt

An agent, or a coalition of agents, faces an ethical dilemma between several statements if she is forced to make a conscious choice between which of these statements will be true. This paper proposes to capture ethical dilemmas as a…

人工智能 · 计算机科学 2021-03-03 Pavel Naumov , Rui-Jie Yew

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

计算机科学中的逻辑 · 计算机科学 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…

计算机科学与博弈论 · 计算机科学 2015-07-29 Dietmar Berwanger , Anup Basil Mathew

This paper provides an analysis of different formal representations of beliefs in epistemic game theory. The aim is to attempt a synthesis of different structures of beliefs in the presence of indeterminate probabilities. Special attention…

计算机科学与博弈论 · 计算机科学 2013-09-09 Yang Liu

Substantial efforts have been made in developing various Decision Modeling formalisms, both from industry and academia. A challenging problem is that of expressing decision knowledge in the context of incomplete knowledge. In such contexts,…

人工智能 · 计算机科学 2023-12-19 Đorđe Marković , Simon Vandevelde , Linde Vanbesien , Joost Vennekens , Marc Denecker

This paper introduces epistemic graphs as a generalization of the epistemic approach to probabilistic argumentation. In these graphs, an argument can be believed or disbelieved up to a given degree, thus providing a more fine--grained…

人工智能 · 计算机科学 2020-01-15 Anthony Hunter , Sylwia Polberg , Matthias Thimm

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

计算机科学与博弈论 · 计算机科学 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

We define a modification of the standard Kripke model, called the ordered Kripke model, by introducing a linear order on the set of accessible states of each state. We first show this model can be used to describe the lexicographic belief…

计量经济学 · 经济学 2018-01-29 Shuige Liu

Traditionally, Epistemic Logic represents epistemic scenarios using a single model. This, however, covers only complete descriptions that specify truth values of all assertions. Indeed, many -- and perhaps most -- epistemic descriptions are…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Sergei Artemov
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