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The Wheeled Inverted Pendulum (WIP) is an underactuated, nonholonomic mechatronic system, and has been popularized commercially as the Segway. Designing a control law for motion planning, that incorporates the state and control constraints,…

系统与控制 · 计算机科学 2019-10-03 Klaus Albert , Karmvir Singh Phogat , Felix Anhalt , Ravi N Banavar , Debasish Chatterjee , Boris Lohmann

The Wheeled Inverted Pendulum (WIP) is a nonholonomic, underactuated mechanical system, and has been popularized commercially as the {\it Segway}. Designing optimal control laws for point-to-point state-transfer for this autonomous…

系统与控制 · 计算机科学 2017-11-09 Karmvir Singh Phogat , Ravi Banavar , Debasish Chatterjee

Humanoid robots often face significant balance issues due to the motion of their heavy limbs. These challenges are particularly pronounced when attempting dynamic motion or operating in environments with irregular terrain. To address this…

机器人学 · 计算机科学 2025-11-18 Tianlin Zhang , Linzhu Yue , Hongbo Zhang , Lingwei Zhang , Xuanqi Zeng , Zhitao Song , Yun-Hui Liu

This paper studies jumping for wheeled-bipedal robots, a motion that takes full advantage of the benefits from the hybrid wheeled and legged design features. A comprehensive hierarchical scheme for motion planning and control of jumping…

机器人学 · 计算机科学 2020-12-14 Hua Chen , Bingheng Wang , Zejun Hong , Cong Shen , Patrick M. Wensing , Wei Zhang

This article propose a whole-body impedance coordinative control framework for a wheel-legged humanoid robot to achieve adaptability on complex terrains while maintaining robot upper body stability. The framework contains a bi-level control…

机器人学 · 计算机科学 2024-11-18 Lei Shi , Xinghua Yu , Cheng Zhou , Wanxin Jin , Wanchao Chi , Shenghao Zhang , Dongsheng Zhang , Xiong Li , Zhengyou Zhang

By the recent spread of machine learning in the robotics field, a humanoid that can act, perceive, and learn in the real world through contact with the environment needs to be developed. In this study, as one of the choices, we propose a…

Whole-body control for humanoids is challenging due to the high-dimensional nature of the problem, coupled with the inherent instability of a bipedal morphology. Learning from visual observations further exacerbates this difficulty. In this…

机器学习 · 计算机科学 2025-05-16 Nicklas Hansen , Jyothir S , Vlad Sobal , Yann LeCun , Xiaolong Wang , Hao Su

The variable-height inverted pendulum (VHIP) model enables a new balancing strategy by height variations of the center of mass, in addition to the well-known ankle strategy. We propose a biped stabilizer based on linear feedback of the VHIP…

机器人学 · 计算机科学 2020-03-31 Stéphane Caron

We present a novel application of robust control and online learning for the balancing of a n Degree of Freedom (DoF), Wheeled Inverted Pendulum (WIP) humanoid robot. Our technique condenses the inaccuracies of a mass model into a Center of…

机器人学 · 计算机科学 2019-05-16 Munzir Zafar , Akash Patel , Bogdan Vlahov , Nathaniel Glaser , Sergio Aguillera , Seth Hutchinson

Wheeled bipedal robots (WBRs) have the capability to execute agile and versatile locomotion tasks. This paper focuses on improving the dynamic performance of WBRs through innovations in both hardware and software development. Inspired by…

机器人学 · 计算机科学 2024-10-21 Haizhou Zhao , Lei Yu , Siying Qin , Gumin Jin , Yuqing Chen

Humanoid whole-body control requires adapting to diverse tasks such as navigation, loco-manipulation, and tabletop manipulation, each demanding a different mode of control. For example, navigation relies on root velocity tracking, while…

The hierarchical quadratic programming (HQP) is commonly applied to consider strict hierarchies of multi-tasks and robot's physical inequality constraints during whole-body compliance. However, for the one-step HQP, the solution can…

机器人学 · 计算机科学 2021-09-17 Xiaozhu Ju , Jiajun Wang , Gang Han , Mingguo Zhao

We present a control framework that enables humanoid robots to perform collaborative transportation tasks with a human partner. The framework supports both translational and rotational motions, which are fundamental to co-transport…

机器人学 · 计算机科学 2025-12-09 Shubham S. Kumbhar , Abhijeet M. Kulkarni , Panagiotis Artemiadis

In this paper, we devise methods for the multi- objective control of humanoid robots, a.k.a. prioritized whole- body controllers, that achieve efficiency and robustness in the algorithmic computations. We use a form of whole-body…

机器人学 · 计算机科学 2018-07-04 Donghyun Kim , Jaemin Lee , Orion Campbell , Hochul Hwang , Luis Sentis

In this paper, we present an approach for generating a variety of whole-body motions for a humanoid robot. We extend the available Model Predictive Control (MPC) approaches for walking on flat terrain to plan for both vertical motion of the…

One common method for stabilizing robots after a push is the Instantaneous Capture Point, however, this has the fundamental limitation of assuming constant height. Although there are several works for balancing bipedal robots including…

机器人学 · 计算机科学 2019-12-13 Gabriel Garcia , Robert Griffin , Jerry Pratt

Quadrupedal manipulators require to be compliant when dealing with external forces during autonomous manipulation, tele-operation or physical human-robot interaction. This paper presents a whole-body controller that allows for the…

机器人学 · 计算机科学 2022-08-02 Mattia Risiglione , Victor Barasuol , Darwin G. Caldwell , Claudio Semini

This paper studies the experimental comparison of two different whole-body control formulations for humanoid robots: inverse dynamics whole-body control (ID-WBC) and passivity-based whole-body control (PB-WBC). The two controllers…

机器人学 · 计算机科学 2025-12-02 Sait Sovukluk , Grazia Zambella , Tobias Egle , Christian Ott

Wheeled-legged robots combine the efficiency of wheeled robots when driving on suitably flat surfaces and versatility of legged robots when stepping over or around obstacles. This paper introduces a planning and control framework to realise…

机器人学 · 计算机科学 2020-03-10 Songyan Xin , Sethu Vijayakumar

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated…

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