中文
相关论文

相关论文: AlphaGomoku: An AlphaGo-based Gomoku Artificial In…

200 篇论文

We present a fast, scalable, data-driven approach for solving relaxations of 0-1 integer linear programs. We use a combination of graph neural networks (GNN) and the Lagrange decomposition based algorithm FastDOG (Abbas and Swoboda 2022b).…

机器学习 · 计算机科学 2024-01-01 Ahmed Abbas , Paul Swoboda

Being able to reach any desired location in the environment can be a valuable asset for an agent. Learning a policy to navigate between all pairs of states individually is often not feasible. An all-goals updating algorithm uses each…

机器学习 · 计算机科学 2020-02-06 Fabio Pardo , Vitaly Levdik , Petar Kormushev

GPU-based algorithms have greatly accelerated many machine learning methods; however, GPU memory is typically smaller than main memory, limiting the size of training data. In this paper, we describe an out-of-core GPU gradient boosting…

机器学习 · 计算机科学 2020-05-20 Rong Ou

A recent research trend in Artificial Intelligence (AI) is the combination of several programs into one single, stronger, program; this is termed portfolio methods. We here investigate the application of such methods to Game Playing…

人工智能 · 计算机科学 2016-07-28 David L. St-Pierre , Jean-Baptiste Hoock , Jialin Liu , Fabien Teytaud , Olivier Teytaud

Large Language Models (LLMs) have driven substantial progress in artificial intelligence in recent years, exhibiting impressive capabilities across a wide range of tasks, including mathematical problem-solving. Inspired by the success of…

计算与语言 · 计算机科学 2023-10-20 Xueliang Zhao , Xinting Huang , Wei Bi , Lingpeng Kong

Playing board games is considered a major challenge for both humans and AI researchers. Because some complicated board games are quite hard to learn, humans usually begin with playing on smaller boards and incrementally advance to master…

机器学习 · 计算机科学 2021-07-20 Shai Ben-Assayag , Ran El-Yaniv

Gradient Boosting Machine (GBM) is an extremely powerful supervised learning algorithm that is widely used in practice. GBM routinely features as a leading algorithm in machine learning competitions such as Kaggle and the KDDCup. In this…

机器学习 · 计算机科学 2020-08-28 Haihao Lu , Sai Praneeth Karimireddy , Natalia Ponomareva , Vahab Mirrokni

Most Deep Reinforcement Learning (Deep RL) algorithms require a prohibitively large number of training samples for learning complex tasks. Many recent works on speeding up Deep RL have focused on distributed training and simulation. While…

机器人学 · 计算机科学 2018-10-25 Jacky Liang , Viktor Makoviychuk , Ankur Handa , Nuttapong Chentanez , Miles Macklin , Dieter Fox

We develop a scalable and extendable training framework that can utilize GPUs across nodes in a cluster and accelerate the training of deep learning models based on data parallelism. Both synchronous and asynchronous training are…

机器学习 · 计算机科学 2016-05-27 He Ma , Fei Mao , Graham W. Taylor

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

计算机与社会 · 计算机科学 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

Genetic algorithms, computer programs that simulate natural evolution, are increasingly applied across many disciplines. They have been used to solve various optimisation problems from neural network architecture search to strategic games,…

神经与进化计算 · 计算机科学 2021-09-14 Aymeric Vie , Alissa M. Kleinnijenhuis , Doyne J. Farmer

This paper presents a educational workshop in Scratch that is proposed for the active participation of undergraduate students in contexts of Artificial Intelligence. The main objective of the activity is to demystify the complexity of…

人工智能 · 计算机科学 2023-09-15 Julian Estevez , Gorka Garate , JM Lopez Guede , Manuel Graña

The evaluation function for imperfect information games is always hard to define but owns a significant impact on the playing strength of a program. Deep learning has made great achievements these years, and already exceeded the top human…

人工智能 · 计算机科学 2019-06-10 Shiqi Gao , Fuminori Okuya , Yoshihiro Kawahara , Yoshimasa Tsuruoka

This research investigates the curriculum structures of undergraduate Artificial Intelligence (AI) education across universities worldwide. By examining the curricula of leading universities, the research seeks to contribute to a deeper…

计算机与社会 · 计算机科学 2024-07-25 Jianing Xia , Man Li , Jianxin Li

I present a new way to parallelize the training of convolutional neural networks across multiple GPUs. The method scales significantly better than all alternatives when applied to modern convolutional neural networks.

神经与进化计算 · 计算机科学 2014-04-29 Alex Krizhevsky

Danmaku, users' live comments synchronized with, and overlaying on videos, has recently shown potential in promoting online video-based learning. However, user-generated danmaku can be scarce-especially in newer or less viewed videos and…

人机交互 · 计算机科学 2025-04-28 Zipeng Ji , Pengcheng An , Jian Zhao

Prior work found that superhuman Go AIs can be defeated by simple adversarial strategies, especially "cyclic" attacks. In this paper, we study whether adding natural countermeasures can achieve robustness in Go, a favorable domain for…

机器学习 · 计算机科学 2025-01-15 Tom Tseng , Euan McLean , Kellin Pelrine , Tony T. Wang , Adam Gleave

Curriculum design is a fundamental component of education. For example, when we learn mathematics at school, we build upon our knowledge of addition to learn multiplication. These and other concepts must be mastered before our first algebra…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Parantak Singh , You Li , Ankur Sikarwar , Weixian Lei , Daniel Gao , Morgan Bruce Talbot , Ying Sun , Mike Zheng Shou , Gabriel Kreiman , Mengmi Zhang

This research seeks to explore how Augmented Reality (AR) can support learning psychomotor tasks that involve complex manipulation and reasoning processes. The AR prototype was created using Unity and used on HoloLens 2 headsets. Here, we…

人机交互 · 计算机科学 2023-05-18 Dong Woo Yoo , Sakib Reza , Nicholas Wilson , Kemi Jona , Mohsen Moghaddam

Improving GPU kernel efficiency is crucial for advancing AI systems. Recent work has explored leveraging large language models (LLMs) for GPU kernel generation and optimization. However, existing LLM-based kernel optimization pipelines…

机器学习 · 计算机科学 2026-03-12 Qitong Sun , Jun Han , Tianlin Li , Zhe Tang , Sheng Chen , Fei Yang , Aishan Liu , Xianglong Liu , Yang Liu