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相关论文: Multidevice mobile sessions: A first look

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With the recent increase in the quantity of high fidelity games appearing on mobile devices and the recent trend of gaming focused mobile devices, there is a new requirement for a clear and comprehensive measure of the quality of gaming…

人机交互 · 计算机科学 2019-10-31 Hesham Dar , James Kwan , Yang Liu , Omiros Pantazis , Robert Sharp

Communication channel established from a display to a device's camera is known as visual channel, and it is helpful in securing key exchange protocol. In this paper, we study how visual channel can be exploited by a network terminal and…

密码学与安全 · 计算机科学 2010-07-09 Chengfang Fang , Ee-Chien Chang

Nowadays, the use of mobile applications and terminals faces fundamental challenges related to energy constraint. This is due to the limited battery lifetime as compared to the increasing hardware evolution. Video streaming is one of the…

多媒体 · 计算机科学 2012-09-03 Yahia Benmoussa , Jalil Boukhobza , Yassine Hadjadj Aoul , Loïc Lagadec , Djamel Benazzouz

Social touch is essential for our social interactions, communication, and well-being. It has been shown to reduce anxiety and loneliness; and is a key channel to transmit emotions for which words are not sufficient, such as love, sympathy,…

人机交互 · 计算机科学 2021-04-02 Carine Rognon , Taylor Bunge , Meiyuzi Gao , Chip Connor , Benjamin Stephens-Fripp , Casey Brown , Ali Israr

Mobile devices have become ubiquitous tools for communication, entertainment, and productivity, yet battery autonomy remains a constraint. While energy-saving tips exist, they are often generic, anecdotal, or focused on software development…

软件工程 · 计算机科学 2026-04-29 Wellington Oliveira

Not all smartphone owners use their device in the same way. In this work, we uncover broad, latent patterns of mobile phone use behavior. We conducted a study where, via a dedicated logging app, we collected daily mobile phone activity data…

人机交互 · 计算机科学 2018-07-09 Kleomenis Katevas , Ioannis Arapakis , Martin Pielot

We report a user study of over four months on the non-voice usage of mobile phones by teens from an underserved urban community in the USA where a community-wide, open-access Wi-Fi network exists. We instrumented the phones to record…

人机交互 · 计算机科学 2010-12-14 Ahmad Rahmati , Lin Zhong

Mobile games are extremely popular and engage millions of people every day. Even if they are often quite simple, their development features a high degree of difficulty and requires close attention to both achieve a high satisfaction from…

计算机与社会 · 计算机科学 2017-03-14 Daniele Grassi , Giacomo Barigazzi , Giacomo Cabri

In recent years, mobile devices (e.g., smartphones and tablets) have met an increasing commercial success and have become a fundamental element of the everyday life for billions of people all around the world. Mobile devices are used not…

密码学与安全 · 计算机科学 2018-06-19 Mauro Conti , QianQian Li , Alberto Maragno , Riccardo Spolaor

Users of electronic devices, e.g., laptop, smartphone, etc. have characteristic behaviors while surfing the Web. Profiling this behavior can help identify the person using a given device. In this paper, we introduce a technique to profile…

密码学与安全 · 计算机科学 2017-04-04 Radek Tomsu , Samuel Marchal , N. Asokan

The broad proliferation of mobile devices in recent years has drastically changed the means of accessing the World Wide Web. Describing a shift away from the desktop computer era for content consumption, predictions indicate that the main…

人机交互 · 计算机科学 2013-09-10 Troy Johnson , Patrick Seeling

Every year we grow more dependent on wearable devices to gather personalized data, such as our movements, heart rate, respiration, etc. To capture this data, devices contain sensors, such as accelerometers and gyroscopes, that are able to…

人机交互 · 计算机科学 2022-07-08 Carlos Alvarado , Ghulam Jilani Quadri , Jennifer Adorno Nieves , Paul Rosen

Over the years, mobile phones have become versatile devices with a multitude of capabilities due to the plethora of embedded sensors that enable them to capture rich data unobtrusively. In a world where people are more conscious regarding…

人机交互 · 计算机科学 2021-01-05 Lakmal Meegahapola , Daniel Gatica-Perez

Persuasive designs become prevalent on smartphones, and an increasing number of users report having problematic smartphone use behaviours. Persuasive designs in smartphones might be accountable for the development and reinforcement of such…

人机交互 · 计算机科学 2023-05-24 Xiaowei Chen , Anders Hedman , Verena Distler , Vincent Koenig

The current research evaluates user experience and preference when interacting with a patient-reported outcome measure (PROM) healthcare application displayed on a single tablet in comparison to interaction with the same application…

During the transition from high school to on-campus college life, a student leaves home and starts facing enormous life changes, including meeting new people, more responsibilities, being away from family, and academic challenges. These…

人机交互 · 计算机科学 2020-11-13 Yugyeong Kim , Sudip Vhaduri , Christian Poellabauer

The growing awareness that human communications and social interactions are assuming a stratified structure, due to the availability of multiple techno-communication channels, including online social networks, mobile phone calls, short…

社会与信息网络 · 计算机科学 2014-01-15 Matteo Zignani , Christian Quadri , Sabrina Gaitto , Gian Paolo Rossi

Recent studies show that the TV viewing experience is changing giving the rise of trends like "multi-screen viewing" and "connected viewers". These trends describe TV viewers that use mobile devices (e.g. tablets and smart phones) while…

计算机与社会 · 计算机科学 2013-06-04 Mohamed Ibrahim , Ahmed Saeed , Moustafa Youssef , Khaled A. Harras

Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for…

人机交互 · 计算机科学 2023-01-03 Juan Jesus Ojeda-Castelo , Jose A. Piedra-Fernandez , Luis Iribarne

The predominant paradigm for using machine learning models on a device is to train a model in the cloud and perform inference using the trained model on the device. However, with increasing number of smart devices and improved hardware,…

机器学习 · 计算机科学 2020-07-27 Sauptik Dhar , Junyao Guo , Jiayi Liu , Samarth Tripathi , Unmesh Kurup , Mohak Shah