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Gamification represents an effective way to incentivize user behavior across a number of computing applications. However, despite the fact that physical activity is essential for a healthy lifestyle, surprisingly little is known about how…

计算机与社会 · 计算机科学 2017-02-27 Ali Shameli , Tim Althoff , Amin Saberi , Jure Leskovec

The ability to self-organise is posited to be a fundamental requirement for successful agile teams. In particular, self-organising teams are said to be crucial in agile globally distributed software development (AGSD) settings, where…

软件工程 · 计算机科学 2021-06-14 Sherlock A. Licorish , Stephen G. MacDonell

Psychological safety has been postulated as a key factor for the success of agile software development teams, yet there is a lack of empirical studies investigating the role of psychological safety in this context. The present study…

软件工程 · 计算机科学 2022-04-15 Marte Pettersen Buvik , Anastasiia Tkalich

From sport and science production to everyday life, higher-level pursuits demand collaboration. Despite an increase in the number of data-driven studies on human behavior, the social dynamics of collaborative problem solving are still…

物理与社会 · 物理学 2021-10-01 Rebeka O. Szabo , Sandeep Chowdhary , David Deritei , Federico Battiston

Motivated and competent team members are a vital part of Agile Software development and make or break any project's success. Motivation is fostered by continuous progress and recognition of efforts. These concepts are founding pillars of…

软件工程 · 计算机科学 2020-07-17 Frederike Ramin , Christoph Matthies , Ralf Teusner

Many tools have been created for measuring the agility of software teams, thus creating a saturation in the field. Three agile measurement tools were selected in order to validate whether they yield sim-ilar results. The surveys of the…

软件工程 · 计算机科学 2019-04-05 Konstantinos Chronis , Lucas Gren

Context: In agile transformations, there are many challenges such as alignment between agile practices and the organizational goals and strategies or issues with shifts in how work is organized and executed. One very important challenge but…

软件工程 · 计算机科学 2024-05-27 Michael Neumann , Thorben Kuchel , Philipp Diebold , Eva-Maria Schön

Understanding collaboration patterns in introductory programming courses is essential, as teamwork is a critical skill in computer science. In professional environments, software development relies on effective teamwork, navigating diverse…

软件工程 · 计算机科学 2024-10-29 Santiago Berrezueta-Guzman , Patrick Bassner , Stefan Wagner , Stephan Krusche

As hybrid, distributed, and asynchronous work models become more prevalent, continuous learning in Agile Software Development (ASD) gains renewed importance. Communities of Practice (CoPs) are increasingly adopted to support social learning…

软件工程 · 计算机科学 2025-07-03 Christiaan Verwijs , Evelien Acun-Roos , Daniel Russo

We report on a longitudinal case study conducted at the Italian site of a large software company to further our understanding of how development and communication tools can be improved to better support agile practices and collaboration.…

软件工程 · 计算机科学 2020-04-02 Fabio Calefato , Andrea Giove , Marco Losavio , Filippo Lanubile

The affiliation with various social groups can be a critical factor when it comes to quality of life of each individual, making such groups an essential element of every society. The group dynamics, longevity and effectiveness strongly…

物理与社会 · 物理学 2017-02-14 Jelena Smiljanić , Marija Mitrović Dankulov

People who feel that they do not belong (or their voice is not heard at work) commonly become disengaged, unproductive, and pessimistic. Inclusive work environments aspire to close these gaps to increase employee satisfaction while reducing…

计算机与社会 · 计算机科学 2024-07-16 Nicole Radziwill , Morgan C. Benton

Purpose: The purpose of this paper is to explore possible factors impacting team performance in healthcare, by focusing on information exchange within and across hospital's boundaries. Design/methodology/approach: Through a web-survey and…

社会与信息网络 · 计算机科学 2021-05-27 F. Grippa , J. Bucuvalas , A. Booth , E. Alessandrini , A. Fronzetti Colladon , L. M. Wade

Software is a field of rapid changes: the best technology today becomes obsolete in the near future. If we review the graduate attributes of any of the software engineering programs across the world, life-long learning is one of them. The…

软件工程 · 计算机科学 2017-11-22 Luiz Fernando Capretz , Fahem Ahmed , Fabio Queda Bueno da Silva

Scheduling is a perennial-and often challenging-problem for many groups. Existing tools are mostly static, showing an identical set of choices to everyone, regardless of the current status of attendees' inputs and preferences. In this…

人机交互 · 计算机科学 2026-04-01 Jaeyoon Song , Zahra Ashktorab , Thomas W. Malone

In contemporary workplaces, meetings are essential for exchanging ideas and ensuring team alignment but often face challenges such as time consumption, scheduling conflicts, and inefficient participation. Recent advancements in Large…

计算与语言 · 计算机科学 2025-02-10 Lingxiang Hu , Shurun Yuan , Xiaoting Qin , Jue Zhang , Qingwei Lin , Dongmei Zhang , Saravan Rajmohan , Qi Zhang

Prior work has provided strong evidence that, within organizational settings, teams that bring a diversity of information and perspectives to a task are more effective than teams that do not. If this form of informational diversity confers…

计算机科学与博弈论 · 计算机科学 2023-01-31 Hoda Heidari , Solon Barocas , Jon Kleinberg , Karen Levy

Context: DevOps can be defined as a cultural movement to improve and accelerate the delivery of business value by making the collaboration between development and operations effective. Objective: This paper aims to help practitioners and…

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

人机交互 · 计算机科学 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov

We study how open disagreement influences team performance in a dynamic production game. Team members can hold different priors about the productivity of the available production technologies. Initial beliefs are common knowledge and…

理论经济学 · 经济学 2026-01-09 Giampaolo Bonomi