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Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

人机交互 · 计算机科学 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

Activity-based learning helps students to learn through participation. A virtual codeathon activity, as part of this learning scheme, was conducted for 180 undergraduate students to focus on analysis and design of solutions to crucial…

计算机与社会 · 计算机科学 2021-07-23 Preetha S , Rajeshwari K , Anitha C , Kausthub Narayan

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

机器学习 · 计算机科学 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova

The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…

人机交互 · 计算机科学 2026-04-20 Siva Raja Sindiramutty

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

人机交互 · 计算机科学 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

人机交互 · 计算机科学 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela

Several studies indicate that attracting students to research careers requires to engage them from early undergraduate years. Following this paradigm, our Engineering School has developed an undergraduate research program that allows…

信息检索 · 计算机科学 2017-06-22 Felipe del-Rio , Denis Parra , Jovan Kuzmicic , Erick Svec

Active learning is a proven pedagogical style that has demonstrated value by improving students' performance and classroom experience. In spite of the evidence, adoption of active learning in computer science remains relatively low. To…

计算机与社会 · 计算机科学 2018-08-08 Jesse Eickholt

This paper discusses several linear algebra activities designed to help enhance students' skills in collaborating, exploring mathematics, and linking together abstract and visual ways of approaching mathematics. Most of these activities are…

历史与综述 · 数学 2024-02-16 Shintaro Fushida-Hardy , Pranav Nuti , Megan Selbach-Allen

School classrooms are equipped with more and more mobile devices. However, the latest studies show that their use by teachers is still very limited because of a lack of resources and applications adapted to use these artifacts in education.…

计算机与社会 · 计算机科学 2018-12-27 Aous Karoui , Iza Marfisi-Schottman , Sébastien George

Mobile devices have proven to be an appropriate tool in the area of mobile language learning by expanding the horizons of learning beyond the classroom. The power of mobile devices and advanced technologies have created ease of access to…

计算机与社会 · 计算机科学 2016-06-07 Fazeena Jamaldeen , Yamaya Ekanayaka , Kamalanath Hewagamage

The evolution of science education is a dynamic process driven by advances in pedagogy, technology, and especially, our understanding of how students learn. Educators are exploring innovative teaching and learning methodologies such as…

物理教育 · 物理学 2024-07-15 Kalani Hettiarachchilage , Neel Haldolaarachchige

Nowadays, the student community is growing up with mobile devices and it has becomes an integral part of their life. Devices such as smartphones, tablets, and e-book readers connect users to access information and enabling instant…

计算机与社会 · 计算机科学 2015-04-07 Ramkumar Lakshminarayanan , Rajasekar Ramalingam , Shimaz Khan Shaik

Pre-class reading assignments help prepare students for active classes by providing a first exposure to the terms and concepts to be used during class. We investigate if the use of inquiry-oriented PhET-based activities in conjunction with…

物理教育 · 物理学 2016-07-18 Jared B. Stang , Megan Barker , Sarah Perez , Joss Ives , Ido Roll

Mobile devices have been playing vital roles in modern day education delivery as students can access or download learning materials on their smartphones and tablets, they can also install educational apps and study anytime, anywhere. The…

计算机与社会 · 计算机科学 2016-10-20 Shaibu Adekunle Shonola , Mike Joy

This paper presents a novel approach to understand specific student behavior in MOOCs. Instructors currently perceive participants only as one homogeneous group. In order to improve learning outcomes, they encourage students to get active…

人机交互 · 计算机科学 2018-09-25 Ralf Teusner , Kai-Adrian Rollmann , Jan Renz

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

物理教育 · 物理学 2017-10-13 Angela He

During recent years, active learning has evolved into a popular paradigm for utilizing user's feedback to improve accuracy of learning algorithms. Active learning works by selecting the most informative sample among unlabeled data and…

机器学习 · 计算机科学 2016-11-17 Alireza Ghasemi , Hamid R. Rabiee , Mohsen Fadaee , Mohammad T. Manzuri , Mohammad H. Rohban

Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…

人机交互 · 计算机科学 2022-02-08 Ronel B. Dayanghirang , Alexander A. Hernandez