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相关论文: Analysis of the Game "2048" and its Generalization…

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2048 is a single player video game, played by millions mostly on mobile devices. We prove rigorously for the first time that there is an algorithm with winning probability at least 0.99969, and that there is a strategy for achieving the 256…

数据结构与算法 · 计算机科学 2023-03-14 Alexey Slizkov

2048 is a single-player stochastic puzzle game. This intriguing and addictive game has been popular worldwide and has attracted researchers to develop game-playing programs. Due to its simplicity and complexity, 2048 has become an…

机器学习 · 计算机科学 2023-01-11 Hung Guei

The 2048 game involves tiles labeled with powers of two that can be merged to form bigger powers of two; variants of the same puzzle involve similar merges of other tile values. We analyze the maximum score achievable in these games by…

离散数学 · 计算机科学 2018-04-23 David Eppstein

2048 is a stochastic single-player game involving 16 cells on a 4 by 4 grid, where a player chooses a direction among up, down, left, and right to obtain a score by merging two tiles with the same number located in neighboring cells along…

人工智能 · 计算机科学 2026-05-26 Tomoyuki Kaneko , Shuhei Yamashita

The game of 2048 is a highly addictive game. It is easy to learn the game, but hard to master as the created game revealed that only about 1% games out of hundreds million ever played have been won. In this paper, we would like to explore…

人工智能 · 计算机科学 2021-10-22 Shilun Li , Veronica Peng

We analyze the computational complexity of the popular computer games Threes!, 1024!, 2048 and many of their variants. For most known versions expanded to an m x n board, we show that it is NP-hard to decide whether a given starting…

计算复杂性 · 计算机科学 2015-05-19 Stefan Langerman , Yushi Uno

We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…

计算复杂性 · 计算机科学 2014-08-28 Rahul Mehta

Szubert and Jaskowski successfully used temporal difference (TD) learning together with n-tuple networks for playing the game 2048. However, we observed a phenomenon that the programs based on TD learning still hardly reach large tiles. In…

机器学习 · 计算机科学 2016-07-20 Kun-Hao Yeh , I-Chen Wu , Chu-Hsuan Hsueh , Chia-Chuan Chang , Chao-Chin Liang , Han Chiang

Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…

计算机科学与博弈论 · 计算机科学 2016-09-19 Martin Olsen

A number of recent studies have focused on novel features in game theory when the games are played using quantum mechanical toolbox (entanglement, unitary operators, measurement). Researchers have concentrated in two-player-two strategy,…

量子物理 · 物理学 2007-05-23 Junichi Shimamura , Sahin Kaya Ozdemir , Nobuyuki Imoto

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the other has an opposite objective. Used in a reactive synthesis…

计算机科学与博弈论 · 计算机科学 2017-02-01 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

Quantum entanglement is known to provide a strong advantage in many two-party distributed tasks. We investigate the question of how much entanglement is needed to reach optimal performance. For the first time we show that there exists a…

量子物理 · 物理学 2015-08-25 Laura Mančinska , Thomas Vidick

We present a deterministic algorithm, solving discounted games with $n$ nodes in $n^{O(1)}\cdot (2 + \sqrt{2})^n$-time. For bipartite discounted games our algorithm runs in $n^{O(1)}\cdot 2^n$-time. Prior to our work no deterministic…

数据结构与算法 · 计算机科学 2020-10-27 Alexander Kozachinskiy

We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions…

量子物理 · 物理学 2009-09-03 Gus Gutoski

For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…

组合数学 · 数学 2025-03-05 Ary Shaviv

The following game in a similar formulation to Petri nets and chip-firing games is studied: Given a finite collection of baskets, each has an infinite number of balls of the same value. Initially, a ball from some basket is chosen to put on…

组合数学 · 数学 2022-10-25 Vuong Bui

Optimizing artificial intelligence (AI) for dynamic environments remains a fundamental challenge in machine learning research. In this paper, we examine evolutionary training methods for optimizing AI to solve the game 2048, a 2D sliding…

人工智能 · 计算机科学 2025-10-24 Maggie Bai , Ava Kim Cohen , Eleanor Koss , Charlie Lichtenbaum

We study the complexity of a particular class of board games, which we call `slide and merge' games. Namely, we consider 2048 and Threes, which are among the most popular games of their type. In both games, the player is required to slide…

计算复杂性 · 计算机科学 2015-01-19 Ahmed Abdelkader , Aditya Acharya , Philip Dasler

Quantum game theory is a multidisciplinary field which combines quantum mechanics with game theory by introducing non-classical resources such as entanglement, quantum operations and quantum measurement. By transferring two-player-two…

量子物理 · 物理学 2007-05-23 Sahin Kaya Ozdemir , Junichi Shimamura , Nobuyuki Imoto

In this paper, we analyze the mean number $E(n,d)$ of internal equilibria in a general $d$-player $n$-strategy evolutionary game where the agents' payoffs are normally distributed. First, we give a computationally implementable formula for…

概率论 · 数学 2015-03-16 Manh Hong Duong , The Anh Han
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