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This paper presents an innovative exploration of the application potential of large language models (LLM) in addressing the challenging task of automatically generating behavior trees (BTs) for complex tasks. The conventional manual BT…

计算与语言 · 计算机科学 2024-01-17 Fu Li , Xueying Wang , Bin Li , Yunlong Wu , Yanzhen Wang , Xiaodong Yi

Model-based reinforcement learning (MBRL) is believed to have much higher sample efficiency compared to model-free algorithms by learning a predictive model of the environment. However, the performance of MBRL highly relies on the quality…

机器学习 · 计算机科学 2022-11-16 Xin-Yang Liu , Jian-Xun Wang

As online education platforms continue to expand, there is a growing need for assessment methods that not only measure answer accuracy but also capture the depth of students' cognitive processes in alignment with curriculum objectives. This…

计算机与社会 · 计算机科学 2025-10-09 Yong Oh Lee , Byeonghun Bang , Sejun Oh

Post-training methods have improved the performance and enhanced the reasoning capability for mainstream large language models (LLMs), but the same is challenging for Japanese LLMs to achieve due to the amount of resources required.…

人工智能 · 计算机科学 2025-08-06 Carolina Minami Oguchi , Leo Wei , Koyo Kobayashi , Hsin-Tai Wu , Dipak Ghosal

Machine learning has seen a vast increase of interest in recent years, along with an abundance of learning resources. While conventional lectures provide students with important information and knowledge, we also believe that additional…

计算机与社会 · 计算机科学 2021-07-30 Sebastian Raschka

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

计算机与社会 · 计算机科学 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

We propose an active learning architecture for robots, capable of organizing its learning process to achieve a field of complex tasks by learning sequences of motor policies, called Intrinsically Motivated Procedure Babbling (IM-PB). The…

人机交互 · 计算机科学 2019-02-18 Nicolas Duminy , Sao Mai Nguyen , Dominique Duhaut

Testing plays a vital role in software development, but in the realm of video games, the process differs from traditional software development practices. Game developers typically rely on human testers who are provided with checklists to…

软件工程 · 计算机科学 2023-11-08 Vincent Mastain , Fabio Petrillo

This research full paper investigates the factors influencing computing educators' adoption of project-based learning (PjBL) in software engineering and computing curricula. Recognized as a student-centered pedagogical approach, PjBL has…

软件工程 · 计算机科学 2025-07-25 Ahmad D. Suleiman , Yiming Tang , Daqing Hou

Large Language Models (LLMs) and Reinforcement Learning (RL) are two powerful approaches for building autonomous agents. However, due to limited understanding of the game environment, agents often resort to inefficient exploration and…

机器学习 · 计算机科学 2024-11-26 Ziyu Chen , Zhiqing Xiao , Xinbei Jiang , Junbo Zhao

Despite the growing interest in robot control utilizing the computation of biological neurons, context-dependent behavior by neuron-connected robots remains a challenge. Context-dependent behavior here is defined as behavior that is not the…

机器人学 · 计算机科学 2022-03-30 Haruto Sawada , Naoki Wake , Kazuhiro Sasabuchi , Jun Takamatsu , Hirokazu Takahashi , Katsushi Ikeuchi

With the fast improvement of machine learning, reinforcement learning (RL) has been used to automate human tasks in different areas. However, training such agents is difficult and restricted to expert users. Moreover, it is mostly limited…

机器学习 · 计算机科学 2023-03-21 André Correia , Luís A. Alexandre

Generative AI and agentic tools are reshaping agile software development, yet many engineering curricula still teach agile methods and AI competencies separately and largely lecture-based. This paper presents a project-based AI Engineering…

软件工程 · 计算机科学 2026-03-11 Andreas Rausch , Stefan Wittek , Tobias Geger , David Inkermann

Recent years have seen a growth in the number of industrial robots working closely with end-users such as factory workers. This growing use of collaborative robots has been enabled in part due to the availability of end-user robot…

机器人学 · 计算机科学 2023-01-19 Gopika Ajaykumar , Chien-Ming Huang

The use of conceptual models to foster requirements engineering has been proposed and evaluated as beneficial for several decades. For instance, goal-oriented requirements engineering or the specification of scenarios are commonly done…

软件工程 · 计算机科学 2021-03-09 Marian Daun , Jennifer Brings , Marcel Goger , Walter Koch , Thorsten Weyer

Preference-based reinforcement learning (PbRL) has emerged as a promising approach for learning behaviors from human feedback without predefined reward functions. However, current PbRL methods face a critical challenge in effectively…

人工智能 · 计算机科学 2025-06-17 Brahim Driss , Alex Davey , Riad Akrour

While manga is a popular entertainment form, creating manga is tedious, especially adding screentones to the created sketch, namely manga screening. Unfortunately, there is no existing method that tailors for automatic manga screening,…

计算机视觉与模式识别 · 计算机科学 2024-03-14 Jian Lin , Xueting Liu , Chengze Li , Minshan Xie , Tien-Tsin Wong

Potential-based reward shaping (PBRS) is a particular category of machine learning methods which aims to improve the learning speed of a reinforcement learning agent by extracting and utilizing extra knowledge while performing a task. There…

人工智能 · 计算机科学 2023-03-15 Babak Badnava , Mona Esmaeili , Nasser Mozayani , Payman Zarkesh-Ha

The deployment of reinforcement learning (RL) in the real world comes with challenges in calibrating user trust and expectations. As a step toward developing RL systems that are able to communicate their competencies, we present a method of…

机器学习 · 计算机科学 2020-11-19 Aastha Acharya , Rebecca Russell , Nisar R. Ahmed

Curriculum learning in reinforcement learning is a training methodology that seeks to speed up learning of a difficult target task, by first training on a series of simpler tasks and transferring the knowledge acquired to the target task.…

机器学习 · 计算机科学 2019-09-17 Sanmit Narvekar , Peter Stone